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M546 105mm "FRAG" Round Seems To Behave Identical To M1 105mm HE
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Description

According to two different sources, the M546 105mm "FRAG" is in real life an "APERS-T" round filled with 8 thousand flechettes.
However, in game it SEEMS to behave identical to the M1 105mm HE shell, detonating upon impact.

Notice that I said that it SEEMS to behave identical to the HE shell. I said that in case I am unable to see that this shell actually fire flechettes, but the "original projectile" still continues to travel until the moment that it impacts the ground and detonates. However this would still be a minor bug.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
22H2
Category
Other
Steps To Reproduce

Start ArmA 3 with only SOG Prairie Fire loaded (no other mods/DLC)
Open the 3DEN Editor
Place a M101 105mm Howitzer (From the artillery tab)
Place down an AR-2 Darter UAV
Set the M101 105mm Howitzer gunner as the player, and give him an UAV Terminal
Also place and set up a working radio support module (for the player to use)

Start the mission, open the Artillery Map, target somewhere, fire some M1 105mm HE shells, and watch the impacts through the UAV.
Repeat the same, but this time firing M546 105mm "FRAG" shells. Both impacts will look identical.

Now use the Radio Support Module to call in M1 105mm HE fire mission (from the "High Explosive" category), and watch the impacts.
Then repeat the same, but this time calling the M546 105mm "FRAG" (from the "Fragmentation" category). Both impacts will look identical.

Additional Information

Event Timeline