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Alternative syntax for inPolygon command
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Description

I'd like to request alternative syntax for inPolygon command to support entities alongside positions. I mainly operate entities in my area checks and having a way to feed entities into the command will make things much more convenient.

BOOL = ENTITY inPolygon ARRAY

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Scripting
Steps To Reproduce

If such alternative syntax existed you could do:
createVehicle [typeOf player, [100,100,0], [], 0, "CAN_COLLIDE"] inPolygon [[0,0,0],[1000,1000,0],[1000,0,0]] and it would return true