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SetObjectTexture for Helmets and Vests
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Description

For awhile we have been able to use SetObjectTexture to change the skin of a unit including uniforms.

I believe mission creators would benefit from being able to set the texture for player equipment such as helmets and vests and give them an ability to lock the texture so if a player takes off those items and puts them back on they will still retain the texture.

If this is at all possible it would greatly increase what could be achieved with adding custom textures in missions without having to download various modifications to achieve the same result.

Details

Legacy ID
3410153458
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

Tomoe edited Steps To Reproduce. (Show Details)Sep 14 2014, 1:23 AM
Tomoe edited Additional Information. (Show Details)
Tomoe set Category to Feature Request.
Tomoe set Reproducibility to N/A.
Tomoe set Severity to None.
Tomoe set Resolution to Open.
Tomoe set Legacy ID to 3410153458.May 7 2016, 7:26 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 7:26 PM

This would be awesome!

Is it planned to implement such a feature in near future?

wish it would be added.