Title is quite self explanatory
A parameter either in mission or server settings that would control how often time is synced. This would allow for skipTime to be used on clients and not sync with server in order to have client local time and such.
Possible values could be -1 for engine default and 0 for never.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General