Title is quite self explanatory
A parameter either in mission or server settings that would control how often time is synced. This would allow for skipTime to be used on clients and not sync with server in order to have client local time and such.
Possible values could be -1 for engine default and 0 for never.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General
Event Timeline
This comment was removed by dedmen.
Comment Actions
Would be nice if we could get this for commands such as setFog too, though isn't a requirement.