When vehicle changes locality after having your local unit get in\spawn as the driver, it may randomly fail to receive correct state from previous owner. I've been noticing this happening a lot over the years and now after having assembled drones disappear on me twice on a local server with 0 latency, I decided to make a repro for it.
Its not just assembled UAVs that are affected by this issue. My personal most usual sighting of this happened in KotH, server spawns a jet for player and does setVelocity on it, then player moves into jet with moveInDriver and sometimes jet ends up having 0 velocity for the player and they fall nose down.