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Mar 22 2023

kju-PvPscene added a comment to T170618: [Feature Request] Allow playSoundUI to be stopped.

in briefing phase (time < 1) (via init.sqf)

Mar 22 2023, 12:32 PM · Arma 3

Mar 21 2023

kju-PvPscene updated subscribers of T170618: [Feature Request] Allow playSoundUI to be stopped.

@Killzone_Kid sorry for the late reply!

Mar 21 2023, 9:19 PM · Arma 3

Mar 14 2023

kju-PvPscene added a comment to T170976: [Request] description.ext overrides for difficulty settings.

Would be via sqf command not be more flexible?

Mar 14 2023, 10:57 AM · Arma 3

Mar 10 2023

kju-PvPscene added a comment to T169079: Empty vehicles in user defined layers break AI behavior.

Same here :O

Mar 10 2023, 3:59 PM · Arma 3, Restricted Project

Mar 6 2023

kju-PvPscene added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

is this in 2.12?

Mar 6 2023, 10:28 AM · Arma 3
kju-PvPscene added a comment to T169781: [Feature Request] SQF command to get unit ID in the group.

works fine. can be closed

Mar 6 2023, 10:28 AM · Arma 3

Feb 23 2023

kju-PvPscene created T170624: [Feature Request] needRearm (somewhat similar to needService but for infantry).
Feb 23 2023, 9:29 PM · Arma 3
kju-PvPscene created T170618: [Feature Request] Allow playSoundUI to be stopped.
Feb 23 2023, 2:51 PM · Arma 3
kju-PvPscene created T170615: [Feature Request] createVehicleLocal with newer "createVehicle array" syntax .
Feb 23 2023, 2:36 PM · Arma 3

Feb 20 2023

kju-PvPscene added a comment to T127825: Terrain objects is <NULL-object> in EpeContact* events handlers.

Indeed would be very handy. Unfortunately if I remember correctly KillzoneKid said tricky/"impossible" - might due to terrain streaming, some objects not having classes, etc.

Feb 20 2023, 10:34 AM · Arma 3

Feb 15 2023

kju-PvPscene added a comment to T170299: [Feature Request] Separate offset from group icon from 2d and 3d to their own parameters.

@BIS_fnc_KK please check this

Feb 15 2023, 7:11 PM · Arma 3
kju-PvPscene edited Additional Information on T170379: [Feature Request] setSimpleTaskAlwaysVisible2d.
Feb 15 2023, 1:00 PM · Arma 3
kju-PvPscene created T170379: [Feature Request] setSimpleTaskAlwaysVisible2d.
Feb 15 2023, 12:59 PM · Arma 3

Feb 14 2023

kju-PvPscene created T170299: [Feature Request] Separate offset from group icon from 2d and 3d to their own parameters.
Feb 14 2023, 7:11 AM · Arma 3

Feb 13 2023

kju-PvPscene created T170290: [RPT Spam] Duplicate magazine XXX detected (id 2:10045858) in slots player and medium.
Feb 13 2023, 10:25 AM · Arma 3

Feb 12 2023

kju-PvPscene created T170273: [BUG] A3\functions_f\respawn\fn_getRespawnPositions.sqf breaks with group as input while its meant to be supported.
Feb 12 2023, 7:35 AM · Arma 3

Feb 11 2023

kju-PvPscene updated the task description for T170257: [Feature Request] currentHint.
Feb 11 2023, 9:40 AM · Arma 3
kju-PvPscene updated the task description for T170257: [Feature Request] currentHint.
Feb 11 2023, 9:40 AM · Arma 3
kju-PvPscene created T170257: [Feature Request] currentHint.
Feb 11 2023, 9:39 AM · Arma 3

Feb 3 2023

kju-PvPscene updated the task description for T170144: [Feature Request] SQF command nearGroups.
Feb 3 2023, 5:10 PM · Arma 3
kju-PvPscene created T170145: [Feature Request] SQF command nearLeaders.
Feb 3 2023, 11:55 AM · Arma 3
kju-PvPscene updated the task description for T170144: [Feature Request] SQF command nearGroups.
Feb 3 2023, 11:55 AM · Arma 3
kju-PvPscene created T170144: [Feature Request] SQF command nearGroups.
Feb 3 2023, 11:52 AM · Arma 3
kju-PvPscene added a comment to T164521: Command request: groups <side>.

works as expected - can be closed

Feb 3 2023, 6:38 AM · Arma 3
kju-PvPscene added a comment to T150211: groups under dynamic simulation will not have their simulation disabled on client side.

this seems no longer to be true from our testing/usage. is it still for you @Ron4Swat ?

Feb 3 2023, 5:28 AM · Arma 3

Jan 30 2023

kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.
class CfgRemoteExec
{
	class Functions
	{
		inheritFromMods = 1;
		class Test {};
	};
	class Commands
	{
		inheritFromMods = 1;
		class say3d {};
	};
};
Jan 30 2023, 3:29 PM · Arma 3
kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

if the current state is to remain the default, I can only see this:

Jan 30 2023, 3:27 PM · Arma 3
kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

But that doesnt make sense as a design - mods are uploaded by the server admin and as such to be considered "secure".

Jan 30 2023, 1:41 PM · Arma 3
kju-PvPscene created T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.
Jan 30 2023, 10:33 AM · Arma 3
kju-PvPscene created T170073: [Logging] Fresnel k must be >0, given n=1,k=0.
Jan 30 2023, 8:19 AM · Arma 3
kju-PvPscene created T170072: [Logging] More context to "Bad conversion: bool".
Jan 30 2023, 8:17 AM · Arma 3

Jan 21 2023

kju-PvPscene added a comment to T161515: [Feature request] Eventhandler to fire if knowsAbout value changes.

@Leopard20 @Ron4Swat can this be closed? maybe open new tickets for the remaining issues/additions?

Jan 21 2023, 7:40 AM · Arma 3
kju-PvPscene added a comment to T161721: vehicle enableBrake false (Feature Request).

can be closed

Jan 21 2023, 7:37 AM · Arma 3
kju-PvPscene added a comment to T163573: [Arma 3 Launcher] Missing unlisted for visibility of workshop uploads..

can be closed

Jan 21 2023, 7:36 AM · Arma 3
kju-PvPscene added a comment to T163807: [RPT] Setting invalid pitch -32257595280994599000.0000 for GROUP 1-1:1 REMOTE.

can be closed

Jan 21 2023, 7:36 AM · Arma 3
kju-PvPscene added a comment to T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".

can be closed

Jan 21 2023, 7:35 AM · Arma 3
kju-PvPscene added a comment to T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.

thanks again! can be closed

Jan 21 2023, 7:35 AM · Arma 3

Jan 20 2023

kju-PvPscene added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

@TRAGER does Eden placed house work?

Jan 20 2023, 8:42 AM · Arma 3

Jan 17 2023

kju-PvPscene created T169781: [Feature Request] SQF command to get unit ID in the group.
Jan 17 2023, 2:09 PM · Arma 3

Jan 16 2023

kju-PvPscene added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

awesome!

Jan 16 2023, 2:45 PM · Arma 3

Jan 11 2023

kju-PvPscene added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

would have been very handy and cheap way to detect i you are in a building :|

Jan 11 2023, 8:53 PM · Arma 3

Dec 31 2022

kju-PvPscene created T169525: [Feature Request] New SQF command: getter for forceSpeed.
Dec 31 2022, 11:16 AM · Arma 3

Dec 28 2022

kju-PvPscene added a comment to T66854: Need ability to set cloud level the same way as fog.

something like setCloudHeight would be needed - with such hopefully could achieve similar to https://forums.bohemia.net/forums/topic/218801-sullen-skies-ambient-animals-animals-module-extended/ via sqf

Dec 28 2022, 6:05 PM · Arma 3

Dec 25 2022

kju-PvPscene updated the task description for T169443: [BUG] hideObject[Global] at times keeps collision and pathfinding for AI - even locally (SP/hosted).
Dec 25 2022, 10:20 AM · Arma 3
kju-PvPscene created T169443: [BUG] hideObject[Global] at times keeps collision and pathfinding for AI - even locally (SP/hosted).
Dec 25 2022, 10:20 AM · Arma 3
kju-PvPscene added a comment to T169417: [RPT spam] ThingX 20a61497580# 1976630: dummyweapon.p3d was falling under terrain! Position corrected to ground [x, z, y]. Disable simulation to keep object under terrain..

we only do for disposable launchers, but these we get "all the time"/in various situations even without disposable AT

Dec 25 2022, 9:00 AM · Arma 3
kju-PvPscene updated the task description for T169417: [RPT spam] ThingX 20a61497580# 1976630: dummyweapon.p3d was falling under terrain! Position corrected to ground [x, z, y]. Disable simulation to keep object under terrain..
Dec 25 2022, 8:43 AM · Arma 3

Dec 21 2022

kju-PvPscene created T169417: [RPT spam] ThingX 20a61497580# 1976630: dummyweapon.p3d was falling under terrain! Position corrected to ground [x, z, y]. Disable simulation to keep object under terrain..
Dec 21 2022, 1:18 PM · Arma 3
kju-PvPscene created T169416: [BUG] "No alive in 10000 ms, exceeded timeout of 10000 ms" logged multiple time per seconds or even per frame.
Dec 21 2022, 1:14 PM · Arma 3
kju-PvPscene created T169415: [BUG] Freeze logs are not cleaned up like rpts and normal crash log files.
Dec 21 2022, 1:13 PM · Arma 3

Dec 5 2022

kju-PvPscene updated the task description for T169233: [Feature Request] Extended drawIcon/drawIcon3d with isVisible parameter.
Dec 5 2022, 4:21 PM · Arma 3
kju-PvPscene created T169233: [Feature Request] Extended drawIcon/drawIcon3d with isVisible parameter.
Dec 5 2022, 4:15 PM · Arma 3

Dec 1 2022

kju-PvPscene updated the task description for T169166: [Features Request] SQF command to toggle marker scaling on and off per marker.
Dec 1 2022, 12:55 PM · Arma 3
kju-PvPscene created T169166: [Features Request] SQF command to toggle marker scaling on and off per marker.
Dec 1 2022, 12:53 PM · Arma 3

Nov 21 2022

kju-PvPscene edited Additional Information on T169048: [Feature Request] Make inGameUISetEventHandler support code instead of just string as 2nd parameter.
Nov 21 2022, 8:35 AM · Arma 3
kju-PvPscene created T169048: [Feature Request] Make inGameUISetEventHandler support code instead of just string as 2nd parameter.
Nov 21 2022, 8:34 AM · Arma 3

Nov 20 2022

kju-PvPscene created T169040: [Feature Request] Add stackable version of inGameUISetEventHandler .
Nov 20 2022, 4:46 PM · Arma 3

Nov 14 2022

kju-PvPscene added a comment to T168217: [Feature Request] SQF command to return only vehicles for a given side.

what about vehiclesSide or sideVehicles (with or without get part)

Nov 14 2022, 6:30 PM · Arma 3

Nov 12 2022

kju-PvPscene updated the task description for T168407: [Feature Request] EH for setVariable changes .
Nov 12 2022, 7:44 AM · Arma 3

Nov 9 2022

kju-PvPscene edited Additional Information on T164042: [Feature Request] Add drawUnitIcon and family of SQF commands akin to GroupIcon.
Nov 9 2022, 9:56 AM · Arma 3
kju-PvPscene renamed T164042: [Feature Request] Add drawUnitIcon and family of SQF commands akin to GroupIcon from [Feature Request] Add addUnitIcon and family of SQF commands akin to GroupIcon to [Feature Request] Add drawUnitIcon and family of SQF commands akin to GroupIcon.
Nov 9 2022, 9:55 AM · Arma 3

Oct 22 2022

kju-PvPscene created T168408: [Feature Request] SQF command to return targets for a group.
Oct 22 2022, 9:02 AM · Arma 3
kju-PvPscene changed Category from category:general to category:scripting on T168407: [Feature Request] EH for setVariable changes .
Oct 22 2022, 9:01 AM · Arma 3
kju-PvPscene created T168407: [Feature Request] EH for setVariable changes .
Oct 22 2022, 8:57 AM · Arma 3
kju-PvPscene created T168404: [Feature Request] SQF command to return visible targets for an unit.
Oct 22 2022, 8:49 AM · Arma 3

Oct 14 2022

kju-PvPscene edited Additional Information on T168217: [Feature Request] SQF command to return only vehicles for a given side.
Oct 14 2022, 9:39 PM · Arma 3
kju-PvPscene created T168217: [Feature Request] SQF command to return only vehicles for a given side.
Oct 14 2022, 9:39 PM · Arma 3

Sep 19 2022

kju-PvPscene added a comment to T158770: [Feature Request] New Script Command to disable/hide specific/some/all default action "scroll wheel" menu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc).

@dedmen there is showWindow for cfgActions - basically would need to override that

Sep 19 2022, 6:04 PM · Arma 3
kju-PvPscene edited Additional Information on T167561: [Features Request] Add scripting command to open/close/refresh the action menu.
Sep 19 2022, 6:02 PM · Arma 3
kju-PvPscene edited Additional Information on T167562: [Features Request] Add scripting command to execute commands from the simple/complex AI command menu.
Sep 19 2022, 6:02 PM · Arma 3
kju-PvPscene created T167562: [Features Request] Add scripting command to execute commands from the simple/complex AI command menu.
Sep 19 2022, 5:56 PM · Arma 3
kju-PvPscene created T167561: [Features Request] Add scripting command to open/close/refresh the action menu.
Sep 19 2022, 5:33 PM · Arma 3

Aug 31 2022

kju-PvPscene added a comment to T153139: [Feature Request] New scripting command: unassignVehicle and unassignVehicles.

alright. so this request can be closed as obsolete with assignedVehicles becoming available

Aug 31 2022, 11:57 AM · Arma 3
kju-PvPscene added a comment to T153161: [Feature Request] New scripting command: assignedVehiclePositions.

thank you!

Aug 31 2022, 11:41 AM · Arma 3
kju-PvPscene added a comment to T153139: [Feature Request] New scripting command: unassignVehicle and unassignVehicles.

atm its bit hard to tell with the missing scripting commands for the getters - once these are available, it will make it easier to debug and test the current behavior

Aug 31 2022, 10:53 AM · Arma 3
kju-PvPscene added a comment to T153139: [Feature Request] New scripting command: unassignVehicle and unassignVehicles.

@BIS_fnc_KK what does https://community.bistudio.com/wiki/unassignVehicle do differently?

Aug 31 2022, 10:52 AM · Arma 3
kju-PvPscene added a comment to T153139: [Feature Request] New scripting command: unassignVehicle and unassignVehicles.

Yeah that doesnt make sense.

Aug 31 2022, 7:34 AM · Arma 3
kju-PvPscene updated the task description for T153139: [Feature Request] New scripting command: unassignVehicle and unassignVehicles.
Aug 31 2022, 7:34 AM · Arma 3

Aug 30 2022

kju-PvPscene edited Additional Information on T153136: [Feature Request] New scripting command: assignedVehicles.
Aug 30 2022, 2:06 PM · Arma 3
kju-PvPscene edited Additional Information on T153136: [Feature Request] New scripting command: assignedVehicles.
Aug 30 2022, 2:06 PM · Arma 3

Aug 28 2022

kju-PvPscene edited Additional Information on T167315: [Feature Request] Expand SoundPlayed EH SQF command to return the sound reference [or to have a parameter to modify the volume].
Aug 28 2022, 11:31 AM · Arma 3
kju-PvPscene created T167315: [Feature Request] Expand SoundPlayed EH SQF command to return the sound reference [or to have a parameter to modify the volume].
Aug 28 2022, 8:57 AM · Arma 3

Aug 25 2022

kju-PvPscene added a comment to T167264: I have a problem when entering the game.

make sure to read: https://feedback.bistudio.com/w/ft_a3_howto/

Aug 25 2022, 5:35 PM · Arma 3

Jul 21 2022

kju-PvPscene added a comment to T158916: selectionPosition does not work with resolution LODs.

can be closed?

Jul 21 2022, 9:51 AM · Arma 3
kju-PvPscene added a comment to T158617: selectionPosition command returns [0,0,0] for Simple Objects LODs with default syntax.

can be closed?

Jul 21 2022, 9:51 AM · Arma 3
kju-PvPscene created T166739: [Feature Request] Expand namedProperties SQF command to return named properties for a specific LOD.
Jul 21 2022, 9:49 AM · Arma 3

Jul 15 2022

kju-PvPscene added a comment to T75808: Enable mods to create custom input actions.

can be closed?

Jul 15 2022, 7:18 AM · Arma 3
kju-PvPscene added a comment to T154928: Scripting error in MP_CombatPatrol_02.

are BI missions/game modes still get fixed?

Jul 15 2022, 7:11 AM · Arma 3

Jul 13 2022

kju-PvPscene edited Additional Information on T153161: [Feature Request] New scripting command: assignedVehiclePositions.
Jul 13 2022, 7:47 AM · Arma 3
kju-PvPscene edited Additional Information on T153136: [Feature Request] New scripting command: assignedVehicles.
Jul 13 2022, 7:47 AM · Arma 3
kju-PvPscene edited Additional Information on T153139: [Feature Request] New scripting command: unassignVehicle and unassignVehicles.
Jul 13 2022, 7:46 AM · Arma 3
kju-PvPscene edited Additional Information on T153136: [Feature Request] New scripting command: assignedVehicles.
Jul 13 2022, 7:46 AM · Arma 3
kju-PvPscene edited Additional Information on T153136: [Feature Request] New scripting command: assignedVehicles.
Jul 13 2022, 7:44 AM · Arma 3

Jul 6 2022

kju-PvPscene added a comment to T161266: Engine sounds lingers if you setPos a simulatedDisabled tank/vehicle.

confirmed. can be closed

Jul 6 2022, 6:01 PM · Arma 3
kju-PvPscene added a comment to T161899: surfaceType grassCover for Malden, Altis.

@reyhard basically the ones from Stratis an Altis:

Jul 6 2022, 2:34 PM · Arma 3
kju-PvPscene added a comment to T71744: Cicadas (tree crickets) should be audible only in summer months.

can be closed?

Jul 6 2022, 2:12 PM · Arma 3

Jul 1 2022

kju-PvPscene added a comment to T161899: surfaceType grassCover for Malden, Altis.

@reyhard can you share some specifics how grassCover should be configured? we have used BI definitions as reference.. :D

Jul 1 2022, 6:46 PM · Arma 3

Jun 29 2022

kju-PvPscene added a comment to T122234: [1.67 DEV] BuildingChanged eventhandler does not trigger for Land_Hangar_F.

thanks!

Jun 29 2022, 1:16 PM · Arma 3

Jun 27 2022

kju-PvPscene added a comment to T122234: [1.67 DEV] BuildingChanged eventhandler does not trigger for Land_Hangar_F.

@BIS_fnc_KK do you mind sharing if this was some object specific issue? aka could this also affect other buildings?

Jun 27 2022, 6:31 PM · Arma 3

Jun 17 2022

kju-PvPscene added a comment to T75506: "agents" array always starts and ends with NULL - team member.

from my testing the null can be any element. isnt limited to first and last

Jun 17 2022, 9:51 AM · Arma 3