- Open editor
- Place vehicle with driver
- Fill vehicle driver init code:
(vehicle player) addEventHandler ["EpeContactStart", { systemChat format["EpeContactStart: %1", _this]; }]; (vehicle player) addEventHandler ["EpeContact", { systemChat format["EpeContact: %1", _this]; }]; (vehicle player) addEventHandler ["EpeContactEnd", { systemChat format["EpeContactEnd: %1", _this]; }];
- Start mission as vehicle driver
- Drive the vehicle to any TERRAIN object - walls, fences, lamps etc.
- See systemChat messages:
EpeContactStart: [R Alpha 1-1:1 (playerName),<NULL-object>,"","",0] EpeContact: [R Alpha 1-1:1 (playerName),<NULL-object>,"","",668.879] EpeContactEnd: [R Alpha 1-1:1 (playerName),<NULL-object>,"","",0]