With https://community.bistudio.com/wiki/addVehicle one can make vehicles available for AI groups to use, as well as to mark them, even empty, as threat to the enemy.
The status is also important for https://community.bistudio.com/wiki/leaveVehicle (possible more commands).
As such it would be useful to have a getter.
_vehicles = assignedVehicles group/unit
- Return empty array if no vehicle is assigned
- When unit is provided as parameter, returns the same as for group (this alternative syntax is not needed - just nice to have)