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Mar 15 2023

dedmen merged task T170862: Can't open Arma 3 into T170867: help me gives the error 0x0000dead.
Mar 15 2023, 9:27 AM · Arma 3

Mar 13 2023

dedmen closed T161893: PAPI lights do not function during daytime as Resolved.
Mar 13 2023, 3:35 PM · Arma 3
dedmen set Ref Ticket to AIII-55580 on T170775: [Feature Request] New command to return all object vectors.
Mar 13 2023, 10:26 AM · Arma 3

Mar 6 2023

dedmen added a comment to T170832: Headless Clients crash during Mission.

A new ticket with the same conents? no, no need

Mar 6 2023, 3:03 PM · Arma 3
dedmen added a comment to T170832: Headless Clients crash during Mission.

Uff :/
Its crashing inside profiling code so easy solution would be, don't run Profiling build and it will stop crashing :D

Mar 6 2023, 2:31 PM · Arma 3
dedmen closed T135835: Official Servers are bricked as Resolved.
Mar 6 2023, 12:52 PM · Arma 3
dedmen closed T157538: 0x0000DEAD as Resolved.
Mar 6 2023, 12:51 PM · Arma 3 Creator DLC - Global Mobilization

Mar 1 2023

dedmen added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

The jets issue is actually completely separate and has two bugs in it that break it.

Mar 1 2023, 4:24 PM · Restricted Project, Arma 3
dedmen changed the status of T170419: 0xC000005 - STATUS ACCESS VIOLATION from New to Feedback.

Selected Audio Output: Headset Earphone (Arctis 7 Chat) - Channels: 1, Freq: 48000

Can you try setting your headset to stereo?
Also there are known issues with USB Headsets on Windows 10/11, I think this is a USB Headset? Maybe try with a non-USB audio output

Mar 1 2023, 1:58 PM · Arma 3
dedmen set Ref Ticket to AIII-55577 on T170431: ARRAY createHashMapFromArray CODE.
Mar 1 2023, 1:55 PM · Arma 3
dedmen changed the status of T170477: Game crashes when trying to launch from New to Need More Info.

The latest crash reports inside your uploaded file are from 24th january.
In general the latest file in there is from 11th feburary and there everything was absolutely fine.

Mar 1 2023, 1:50 PM · Arma 3
dedmen changed the status of T170533: Arma 3 failure to start from New to Feedback.

13:16:50 DX11 error : CreateTexture2D failed : DXGI_ERROR_DEVICE_REMOVED
13:16:50 DX11 - device removed - reason: DXGI_ERROR_DRIVER_INTERNAL_ERROR
13:16:50 DX11 error : CreateTexture2D failed : DXGI_ERROR_DEVICE_REMOVED
13:16:50 DX11 - device removed - reason: DXGI_ERROR_DRIVER_INTERNAL_ERROR

Mar 1 2023, 1:48 PM · Arma 3
dedmen set Ref Ticket to AIII-55530 on T164238: Scaffolding is a open object but with 'interior' SFX.
Mar 1 2023, 1:47 PM · Arma 3
dedmen set Ref Ticket to AIII-55540 on T167073: inside configured radius the tail sound on SPG-9 shot will 2D for all players.
Mar 1 2023, 1:46 PM · Arma 3
dedmen set Ref Ticket to AIII-55543 on T169972: Wrong inheritance class for Small Churches from Contact expansion.
Mar 1 2023, 1:46 PM · Arma 3
dedmen set Ref Ticket to AIII-55545 on T150796: Ifrit and Strider tire sound is played non-spatially.
Mar 1 2023, 1:46 PM · Arma 3
dedmen set Ref Ticket to AIII-55551 on T170161: receiving mine's explosion feedback after respawn at long range.
Mar 1 2023, 1:45 PM · Arma 3
dedmen set Ref Ticket to AIII-55553 on T169734: Vehicles damaged underwater become permanently disabled.
Mar 1 2023, 1:45 PM · Arma 3
dedmen set Ref Ticket to AIII-54258 on T84869: Killed/MPkilled eventhandler does not trigger when helicopter is sunk into water.
Mar 1 2023, 1:44 PM · Arma 3
dedmen set Ref Ticket to AIII-55563 on T75127: "emptyPositions" needs another position "Turret".
Mar 1 2023, 1:44 PM · Arma 3
dedmen set Ref Ticket to AIII-55564 on T139493: Eden Editor event handlers don't execute when started through launcher parameters.
Mar 1 2023, 1:44 PM · Arma 3
dedmen set Ref Ticket to AIII-55569 on T170618: [Feature Request] Allow playSoundUI to be stopped.
Mar 1 2023, 1:43 PM · Arma 3
dedmen set Ref Ticket to AIII-55570 on T170425: unitIsUAV returns false for UAV units.
Mar 1 2023, 1:43 PM · Arma 3
dedmen set Ref Ticket to AIII-55567 on T170535: inAreaArray variant to return indexes: inAreaArrayIndexes.
Mar 1 2023, 1:42 PM · Arma 3
dedmen changed the status of T170610: Game keeps crashing from New to Feedback.

Headset (JLab Studio Pro Hands-Free AG Audio) - Channels: 1, Freq: 16000

Mar 1 2023, 1:33 PM · Arma 3
dedmen closed T170631: Sync error 0x0000Dead - Unknown (cannot get past the menu screen as it crashes due to a sync error) as Resolved.

"The cloud operation was unsuccessful"
Thats an error with microsoft OneDrive.
Type it into google to find fixes, most likely turn off OneDrive

Mar 1 2023, 1:31 PM · Arma 3
dedmen added a comment to T170650: Status_access_violation .

Looking at your RPT being spammed with

Mar 1 2023, 1:28 PM · Arma 3
dedmen set Ref Ticket to AIII-55574 on T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).
Mar 1 2023, 12:56 PM · Arma 3
dedmen added a comment to T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).

I see how you set variables and such.
Problem, how to set a CODE type variable, if CODE type is used to identify a method

Mar 1 2023, 12:55 PM · Arma 3
dedmen changed the status of T170663: 0xc0000005 - STATUS-ACCESS-VIOLATION from New to Need More Info.

Please attach the actual crash report like described here: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Mar 1 2023, 12:52 PM · Arma 3
dedmen added a comment to T170694: <classname> canVehicleCargo <classname>.

canVehicleCargo doesn't just depend on the class
It also depends on the mass (which can be adjusted per instance by script), the other cargo inside the vehicle, if there is space in the vehicle (for this the model needs to be loaded to check the memory points)
so you'd essentially have to spawn a invisible vehicle internally, run the check against it and delete it again.

Mar 1 2023, 12:50 PM · Arma 3
dedmen added a comment to T170696: setTurretLimit Command "out of limit movement".

https://community.bistudio.com/wiki/lockCameraTo may be used as workaround. But you'd have to spam it, and it would need a unit in the seat

Mar 1 2023, 12:48 PM · Arma 3
dedmen added a comment to T170710: 0xc0000005 ERROR.

Your windows profile/user name could not be found
As a workaround you can use the -name= start parameter, to set your name manually

Mar 1 2023, 12:45 PM · Arma 3
dedmen set Ref Ticket to AIII-55573 on T170710: 0xc0000005 ERROR.
Mar 1 2023, 12:41 PM · Arma 3
dedmen set Ref Ticket to AIII-55571 on T170658: Add "allUnitsKilled" or "notAlive" group eventhandler.
Mar 1 2023, 11:10 AM · Arma 3

Feb 28 2023

dedmen closed T170678: diag_frameNo inaccurate at high framerates as Resolved.
Feb 28 2023, 4:15 PM · Arma 3

Feb 13 2023

dedmen changed the status of T167265: Arma 3 [2.10] - selectionPosition logging error to .rpt even when selection exists from Acknowledged to Feedback.
Feb 13 2023, 9:35 AM · Arma 3

Feb 9 2023

dedmen changed the status of T170230: Arma3 crashes during startup with mods with new 2.12 RC branch from New to Feedback.
Feb 9 2023, 10:24 AM · Arma 3
dedmen added a comment to T170230: Arma3 crashes during startup with mods with new 2.12 RC branch.

ScriptError inside a config file indeed.
It happened so early in the game start that the world didn't exist yet. And eventhandlers are stored in the world, and we added a ScriptError eventhandler

Feb 9 2023, 10:23 AM · Arma 3

Jan 30 2023

dedmen set Ref Ticket to AIII-55531 on T169998: Slow crouching movement diagonally with lowered weapon.
Jan 30 2023, 10:54 AM · Arma 3
dedmen set Ref Ticket to AIII-55530 on T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.
Jan 30 2023, 10:09 AM · Arma 3
dedmen set Ref Ticket to AIII-55530 on T167078: "Outside" rainfall sound when standing on an "indoor" sleeping bag..
Jan 30 2023, 10:09 AM · Arma 3
dedmen set Ref Ticket to AIII-55530 on T153970: SFX bug when you on some object in building.
Jan 30 2023, 10:09 AM · Arma 3
dedmen set Ref Ticket to AIII-55529 on T169976: Add a command to determine what custom info panel sub-mode is used.
Jan 30 2023, 10:06 AM · Arma 3
dedmen set Ref Ticket to AIII-55525 on T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..
Jan 30 2023, 10:06 AM · Arma 3
dedmen set Ref Ticket to AIII-55526 on T72038: scripting - new command that returns list of all existing backpacks.
Jan 30 2023, 10:05 AM · Arma 3

Jan 24 2023

dedmen changed the status of T164496: Key bindings overriding other key bindings from New to Feedback.

set modifierBlocking=0 to disable the blocking

Jan 24 2023, 2:45 PM · Arma 3

Jan 23 2023

dedmen added a comment to T169932: [Feature Request] Get rope parent from rope.

blurpy blurp blurp please ignore

Jan 23 2023, 12:31 PM · Arma 3
dedmen reopened T169932: [Feature Request] Get rope parent from rope as "New".
Jan 23 2023, 12:31 PM · Arma 3
dedmen merged task T169932: [Feature Request] Get rope parent from rope into T169666: Get rope from rope segment (missing command).
Jan 23 2023, 12:30 PM · Arma 3
dedmen merged T169932: [Feature Request] Get rope parent from rope into T169666: Get rope from rope segment (missing command).
Jan 23 2023, 12:30 PM · Arma 3
dedmen changed the status of T169879: Game crash on dev branch (addUserActionEventHandler) from Assigned to Feedback.

next dev

Jan 23 2023, 9:23 AM · Arma 3
dedmen changed the status of T169879: Game crash on dev branch (addUserActionEventHandler) from New to Assigned.
Jan 23 2023, 8:11 AM · Arma 3

Jan 20 2023

dedmen changed the status of T163128: 3den Compositions used in Zeus don't sync waypoints from Assigned to Feedback.

dev/prof

Jan 20 2023, 4:07 PM · Arma 3

Jan 19 2023

dedmen changed the status of T166838: Incorrect ActiveRadar detection range used by aircraft PassiveRadar from Confirmed Internally to Feedback.

Fixed next week dev branch and profiling branch, BUT not in 2.12
Too risky to change AI behaviour here, we'll leave this dev/prof only till 2.14

Jan 19 2023, 4:46 PM · Arma 3
dedmen claimed T166838: Incorrect ActiveRadar detection range used by aircraft PassiveRadar.

What a rabbit hole did you sent me into here uff.
There are two problems.

  1. The sensor takes radarTargetSize into account like you wrote. However that only applies to a signal being sent out, bouncing off an object and then coming back to the sender. Here it should be the pure sending range, we don't care about any bounce back. This had cut the range from 16km down to 12.8km
  2. Even if any sensor detects a target, if its out of visual range, all sensor results are ignored. This will be the main bug. Even if radar gets through fog and is received by passive sensor, the results are ignored because fog is blocking eyesight of the target.
Jan 19 2023, 4:01 PM · Arma 3

Jan 18 2023

dedmen merged task T169780: [Feature Request] Getter for "setTowParent" into T163653: [Request] getTowParent command.
Jan 18 2023, 12:55 PM · Arma 3
dedmen merged T169780: [Feature Request] Getter for "setTowParent" into T163653: [Request] getTowParent command.
Jan 18 2023, 12:54 PM · Arma 3
dedmen set Ref Ticket to AIII-55505 on T169781: [Feature Request] SQF command to get unit ID in the group.
Jan 18 2023, 12:43 PM · Arma 3
dedmen changed the status of T169781: [Feature Request] SQF command to get unit ID in the group from New to Feedback.
Jan 18 2023, 12:43 PM · Arma 3
dedmen changed the status of T169148: [Feature Request] A Tree View control EH for when a search performed from Reviewed to Feedback.

dev next week

Jan 18 2023, 11:35 AM · Arma 3
dedmen added a comment to T150705: OBJECT setVariable NIL does not delete variables.

This seems to be ntentional. I don't know why. Someone a long time ago notd "strange issues" when we delete them. So we'll leave it be.

Jan 18 2023, 10:29 AM · Arma 3

Jan 17 2023

dedmen added a comment to T151354: Particles should have a vectorUp parameter.
drop [  
 [(getModelInfo player)#1, 1, 0, 1],  
 "",  
 "SpaceObject",  
 1, 10,  
 [0, 0, 1.85],  
 [0, 0, 0],  
 0,  
 1, 0.785, 0,  
 [1],  
 [[1, 1, 1, 1]],  
 [1],  
 0, 0,  
 "", "",  
 quad,  
 0,  
 false, -1, [], [vectorDir quad vectorMultiply -1, vectorUp quad] 
];

next dev branch

Jan 17 2023, 2:53 PM · Arma 3
dedmen changed the status of T79970: Add 6th parameter to HandleDamage event to indicate direct hit from Reviewed to Feedback.

Hand grenade hit is direct, fall damage isn't. I guess that's right
dev-branch

Jan 17 2023, 11:25 AM · Arma 3

Jan 16 2023

dedmen changed the status of T163653: [Request] getTowParent command from Reviewed to Feedback.

dev branch this week

Jan 16 2023, 5:32 PM · Arma 3
dedmen changed the status of T169291: [Feature Request] Direction Animation Source Compatibility for Weapons from Reviewed to Feedback.

Added "direction" source to Weapon, please report if it works, I'm not testing it.
Dev-branch this week

Jan 16 2023, 5:11 PM · Arma 3
dedmen added a comment to T169291: [Feature Request] Direction Animation Source Compatibility for Weapons.

The wiki is wrong, "direction" is only compatible with "Transport" vehicles. The wiki description also says "The orientation of the vehicle", a weapon is not a vehicle.
How it returns a steadily increasing value I don't understand, it shouldn't exist at all.

Jan 16 2023, 4:58 PM · Arma 3
dedmen added a comment to T163653: [Request] getTowParent command.

A towing vehicle doesn't know its towing anyone, and it also could be towing multiple, so there returning one towed vehicle wouldn't make sense.
getTowParent only works on the towed vehicle

Jan 16 2023, 4:04 PM · Arma 3

Jan 12 2023

dedmen added a comment to T167265: Arma 3 [2.10] - selectionPosition logging error to .rpt even when selection exists.

The selection does exist, it just doesn't have any points in it.
It's a selection in the model that has no vertices assigned to it, its empty, its invalid.
Thats what the error says, no points, and the error is correct, there are no points and the returned position is also 0,0,0

Jan 12 2023, 3:30 PM · Arma 3
dedmen changed the status of T169701: Can't delete presets with "space" character in file name from New to Feedback.

We will trim whitespace on preset creation, so you cannot create ones that end with whitespace anymore.
And also fix that deletion thing in case you somehow manually create one :D
dev branch next week

Jan 12 2023, 3:05 PM · Arma 3
dedmen added a comment to T169701: Can't delete presets with "space" character in file name.

Step 3 "restart" launcher is important, if launcher is not restarted after creating the preset, then deleting works fine.
test space preset.preset2 no repro
test space .preset2 repro

Jan 12 2023, 2:52 PM · Arma 3
dedmen added a comment to T169312: Game Crash / BattlEye Query Timeout.

Nevermind I thought I fixed it but didn't.
But I cannot reproduce this with JIP

Jan 12 2023, 12:04 PM · Arma 3

Jan 10 2023

dedmen set Ref Ticket to AIII-55474 on T169666: Get rope from rope segment (missing command).
Jan 10 2023, 6:06 PM · Arma 3
dedmen added a comment to T169508: Acces Violation error near vehicles Mod and Unmoded.

Are you using a USB headset? try without it.

Jan 10 2023, 6:04 PM · Arma 3
dedmen set Ref Ticket to AIII-55473 on T169575: Linux (Dedicated Server) SQF Random Syntax Conflict.
Jan 10 2023, 5:55 PM · Arma 3
dedmen added a comment to T120756: Hideobject does not hide all objects at long ranges.

On one hand I'd say this is expected because terrain objects are streamed in/out.
But, why doesn't this always happen when hiding forests using the editor hideObject module?

Jan 10 2023, 5:54 PM · Arma 3
dedmen closed T169450: diag_captureSlowFrame doesn't work as mentioned in BIKI as Resolved.

It is available in the profiling binary, when you get that error it means you are not running the profiling binary.
Keep in mind that perf/prof branch by default runs the "performance" binary

Jan 10 2023, 5:48 PM · Arma 3
dedmen closed T169415: [BUG] Freeze logs are not cleaned up like rpts and normal crash log files as Resolved.
Jan 10 2023, 5:47 PM · Arma 3
dedmen changed the status of T169413: Not able to start the game. from New to Feedback.

Please take a look at this and see if it fixes it for you: https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit#0xC0000135_-_STATUS_DLL_NOT_FOUND

Jan 10 2023, 5:46 PM · Arma 3
dedmen added a comment to T126474: [Feature Request] mineActivated eventhandler.

We now have ammo explode eventhandler. Which will fire just before the mine explodes (within the same frame).
That would be what you described, but it doesn't provide the unit that triggered it, and you cannot prevent the actual explosion with it (but you didn't say that you wanted that)

Jan 10 2023, 5:42 PM · Arma 3
dedmen changed the status of T169312: Game Crash / BattlEye Query Timeout from New to Feedback.

This should be fixed, it was a temporary problem on profiling branch, can you confirm?

Jan 10 2023, 5:37 PM · Arma 3
dedmen added a comment to T159838: [Feature Request] Custom difficulty settings.

This is unlikely, the difficulty system dates back alot of years and is thus not easily extended

Jan 10 2023, 5:31 PM · Arma 3
dedmen closed T169110: トラブルシューティング as Resolved.

Was crash on dev or profiling, is fixed now

Jan 10 2023, 5:30 PM · Arma 3
dedmen added a comment to T168103: [Feature Request] Make it possible to customize a laser sight's laser attributes.

Please give some feedback for how well this is working.
There is still time to fix issues, but not much.

Jan 10 2023, 5:23 PM · Arma 3
dedmen added a comment to T167913: Increase UserMFDValue and UserMFDText limit.

Since we now have arbitrary number of UI on Texture displays, this doesn't have priority anymore (IMO) so I'll just leave this open and we won't do it.
Unless you can give me an argument why its still needed even with UIOnTexture feature being there.

Jan 10 2023, 5:21 PM · Arma 3
dedmen closed T169246: Arma 3 Launcher does not detect, nor show newly subscribed mods from the Steam Workshop as Resolved.

Released to main steam branch today

Jan 10 2023, 4:55 PM · Arma 3
dedmen changed Resolution from resolution:open to resolution:unabletoduplicate on T169138: Cannot click on LAN menu option when S.O.G. Prairie Fire DLC is enabled.
Jan 10 2023, 2:43 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire, Arma 3
dedmen closed T169138: Cannot click on LAN menu option when S.O.G. Prairie Fire DLC is enabled as Resolved.
Jan 10 2023, 2:43 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire, Arma 3

Jan 9 2023

dedmen changed the status of T169575: Linux (Dedicated Server) SQF Random Syntax Conflict from New to Feedback.

Fixed profiling v11 and next dev

Jan 9 2023, 3:47 PM · Arma 3
dedmen merged T169672: Sound glitch into T169673: Sound glitch.
Jan 9 2023, 1:10 PM · DayZ Xbox
dedmen merged task T169672: Sound glitch into T169673: Sound glitch.
Jan 9 2023, 1:10 PM · Arma Reforger Xbox

Dec 9 2022

dedmen closed T166936: Cannot load mission.sqm in map editor as Resolved.
Dec 9 2022, 3:19 PM · Arma 3
dedmen added a comment to T166936: Cannot load mission.sqm in map editor.

Line 89 in the SQM says it has 231 entities. But there are only 230 Item classes below it.
If you set items=230 all is fine.

Dec 9 2022, 2:28 PM · Arma 3

Dec 8 2022

dedmen added a comment to T169246: Arma 3 Launcher does not detect, nor show newly subscribed mods from the Steam Workshop.

Update:
We figured out what's going on.
It looks like, end of last week, Valve added a limit of 1000 items to a API method that we use.
If you have more than 1000 subscribed workshop items it will now just fail and not even tell us what's wrong.
We will implement a workaround, See #arma3_launcher channel on discord.gg/arma to stay updated.

Dec 8 2022, 5:26 PM · Arma 3
dedmen closed T169265: spawn has stopped working as Resolved.
Dec 8 2022, 12:50 PM · Arma 3
dedmen added a comment to T169265: spawn has stopped working.
if !(_isMan>
16:52:53 Error >>: Type Config entry, expected String
16:52:53 File /temp/bin/A3/Functions_F/Spawning/fn_spawnGroup.sqf..., line 127

Well as it says, expects string, not config entry

Dec 8 2022, 12:50 PM · Arma 3
dedmen merged task T169206: Launcher not showing ANY steam mods, wont downlaod new mods into T169246: Arma 3 Launcher does not detect, nor show newly subscribed mods from the Steam Workshop.
Dec 8 2022, 9:23 AM · Arma 3
dedmen merged T169206: Launcher not showing ANY steam mods, wont downlaod new mods into T169246: Arma 3 Launcher does not detect, nor show newly subscribed mods from the Steam Workshop.
Dec 8 2022, 9:23 AM · Arma 3
dedmen changed the status of T169246: Arma 3 Launcher does not detect, nor show newly subscribed mods from the Steam Workshop from New to Assigned.
Dec 8 2022, 9:22 AM · Arma 3

Dec 7 2022

dedmen added a comment to T164496: Key bindings overriding other key bindings.

Its generally key combo's.
If you press a combo with modded keybindings, the game blocks the main key, so CTRL+W, SHIFT+W, ALT+W , while held, will block all actions that only have W key assigned.

Dec 7 2022, 5:49 PM · Arma 3