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Eden Editor event handlers don't execute when started through launcher parameters
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If the game is started with the "Mission File (Editor)" parameter the game won't run event handlers listed in (configFile >> "Cfg3DEN" >> "EventHandlers" >> _x >> "init")
An example is shown in this screenshot
The status bar script "bis_fnc_3DENStatusBar" didn't run when the editor was started.


Operating System
Windows 10 x64
Operating System Version
Eden Editor
Steps To Reproduce

Create SQM file and load it on game start thorough the "Mission File (Editor)" parameter in the launcher.
Launch game and see that status bar is blank with no information.

Additional Information

Currently I can only confirm that the 'init' event handlers don't run. I haven't testing any of the other event handlers.

Event Timeline

Asaayu created this task.May 17 2019, 1:47 PM
Asaayu edited Additional Information. (Show Details)
Asaayu renamed this task from Eden Editor event handlers don't execute when started though launcher parameters to Eden Editor event handlers don't execute when started through launcher parameters.May 17 2019, 1:53 PM
POLPOX added a subscriber: POLPOX.Feb 14 2023, 9:51 AM
honger added a subscriber: honger.Feb 14 2023, 9:53 AM
R3vo added a comment.Feb 14 2023, 5:19 PM

  • The controls hint UI is also not properly initialized. A scrollbar is shown everytime the assets browser is focused. If

Eden Menustrip -> View -> Interface -> Controls Hint

is deactivated the scroll bar disappears

h- added a subscriber: h-.Feb 14 2023, 6:50 PM
dedmen set Ref Ticket to AIII-55564.Mar 1 2023, 1:44 PM
BIS_fnc_KK added a comment.EditedMar 19 2023, 9:49 AM

DATA Revision: 150353

BIS_fnc_KK removed BIS_fnc_KK as the assignee of this task.Mar 19 2023, 9:50 AM
BIS_fnc_KK changed the task status from New to Feedback.
BIS_fnc_KK added a subscriber: BIS_fnc_KK.