If the game is started with the "Mission File (Editor)" parameter the game won't run event handlers listed in (configFile >> "Cfg3DEN" >> "EventHandlers" >> _x >> "init")
An example is shown in this screenshot
The status bar script "bis_fnc_3DENStatusBar" didn't run when the editor was started.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- N/A
- Category
- Eden Editor
Steps To Reproduce
Create SQM file and load it on game start thorough the "Mission File (Editor)" parameter in the launcher.
Launch game and see that status bar is blank with no information.
Additional Information
Currently I can only confirm that the 'init' event handlers don't run. I haven't testing any of the other event handlers.
Related Objects
Related Objects
- Duplicates Merged Here
- T149837: Eden Editor is not fully initialized when mission is opened by startup parameter
Event Timeline
Comment Actions
- The controls hint UI is also not properly initialized. A scrollbar is shown everytime the assets browser is focused. If
Eden Menustrip -> View -> Interface -> Controls Hint
is deactivated the scroll bar disappears