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Sep 26 2022

BIS_fnc_KK added a comment to T167536: setUnitFreefallHeight dosent broadcast.

No it doesn't broadcast and by global effect this means that the unit will not get into free fall animation globally not that getUnitFreefall will return the same value globally. In fact the getUnitFreefall has local argument meaning executing it on remote machine is not going to work.

Sep 26 2022, 1:26 PM · Arma 3
jarni added a comment to T167799: Non-repeatable trigger condition is checked even when trigger has been activated.

Well, without a tickbox, the triggers created by editor will have to be manually altered in init script or by scripts in general. In that case, because trigger is already created, setTriggerActivation seems like the only place (I guess adding a whole new separate function be even more pain than localization). It should also work for already activated triggers.

Sep 26 2022, 1:25 PM · Arma 3
BIS_fnc_KK added a comment to T128594: "BackFromUAV" action doesn't work when controlling turret.

This is still broken for 2.10, would be nice if this could be addressed.

Sep 26 2022, 1:19 PM · Arma 3
BIS_fnc_KK added a comment to T167799: Non-repeatable trigger condition is checked even when trigger has been activated.

Maybe, tickbox -> localization -> pain

Sep 26 2022, 1:15 PM · Arma 3
Cyruz created T167804: fn_initModules creates a group for each cfgfactionclasses.
Sep 26 2022, 1:14 PM · Arma 3
BIS_fnc_KK claimed T167798: Trigger condition check interval is not linear.
Sep 26 2022, 1:14 PM · Arma 3
BIS_fnc_KK added a comment to T167798: Trigger condition check interval is not linear.

Good find, scripted interval works fine, it is EDEN that is broken

Sep 26 2022, 1:14 PM · Arma 3
jarni added a comment to T167799: Non-repeatable trigger condition is checked even when trigger has been activated.

Doesn't have to be global. A tick-box in editor and a parameter for the mentioned functions would be totally fine. And a mention in documentation :). If I knew it's a known thing I wouldn't create a redundant ticket in the first place.

Sep 26 2022, 1:12 PM · Arma 3
BIS_fnc_KK claimed T167797: SetDamage applies physX force from above model center.
Sep 26 2022, 1:07 PM · Arma 3
BIS_fnc_KK claimed T167799: Non-repeatable trigger condition is checked even when trigger has been activated.
Sep 26 2022, 1:05 PM · Arma 3
BIS_fnc_KK added a comment to T167799: Non-repeatable trigger condition is checked even when trigger has been activated.

yeah yeah yeah we know, unfortunately this cannot be fixed globally due to backward compatibility so it will be an option in either createTrigger or setTriggerActivation ...or both

Sep 26 2022, 1:05 PM · Arma 3
jarni created T167799: Non-repeatable trigger condition is checked even when trigger has been activated.
Sep 26 2022, 10:59 AM · Arma 3
jarni created T167798: Trigger condition check interval is not linear.
Sep 26 2022, 10:45 AM · Arma 3
KercKasha created T167797: SetDamage applies physX force from above model center.
Sep 26 2022, 10:42 AM · Arma 3
BIS_fnc_KK added a comment to T167056: Setting "Completion Radius" inside any waypoint not will work for AI-groups.

@jaj22 how do you check what the actual radius is

Sep 26 2022, 10:23 AM · Arma 3
Grave renamed T167400: Pistol magazines being forces to top of inventory (Edit, Primary Magazines, crash occurring) from Pistol magazines being forces to top of inventory to Pistol magazines being forces to top of inventory (Edit, Primary Magazines, crash occurring).
Sep 26 2022, 12:43 AM · Arma 3

Sep 25 2022

Klubargutan renamed T167787: Old man Luganville random event (SmugglersVisited) trigger bug from Old man Luganville rendom event (SmugglersVisited) trigger bug to Old man Luganville random event (SmugglersVisited) trigger bug.
Sep 25 2022, 11:45 PM · Arma 3
Klubargutan updated the task description for T167787: Old man Luganville random event (SmugglersVisited) trigger bug.
Sep 25 2022, 11:43 PM · Arma 3
Klubargutan created T167787: Old man Luganville random event (SmugglersVisited) trigger bug.
Sep 25 2022, 11:43 PM · Arma 3
travihanson updated the task description for T167784: Hold Breath Sound Bugged.
Sep 25 2022, 11:15 PM · DayZ
travihanson created T167784: Hold Breath Sound Bugged.
Sep 25 2022, 11:14 PM · DayZ
jarni created T167783: groups and objects as HashMap entry values are not restored after loading game.
Sep 25 2022, 10:40 PM · Arma 3
Nivek created T167779: Switching to melee resets weapon zero to 100m.
Sep 25 2022, 8:27 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Sep 24 2022

Alith merged T167548: Most tracked vehicles keep trying to ram obstacles into T167742: Amphibious vehicle AI has great issues going around obstacles.
Sep 24 2022, 10:13 PM · Arma 3
Alith merged task T167548: Most tracked vehicles keep trying to ram obstacles into T167742: Amphibious vehicle AI has great issues going around obstacles.
Sep 24 2022, 10:13 PM · Arma 3 Creator DLC - Global Mobilization
Alith created T167742: Amphibious vehicle AI has great issues going around obstacles.
Sep 24 2022, 10:10 PM · Arma 3
johnb43 added a comment to T128594: "BackFromUAV" action doesn't work when controlling turret.

This is still broken for 2.10, would be nice if this could be addressed.

Sep 24 2022, 10:07 PM · Arma 3
PR9INICHEK updated subscribers of T167729: [1.19.155302] Humvee | M1025 | Offroad_02. UI. Glowplug slot haven't unique icon.

@Geez Hi :)

Sep 24 2022, 8:50 PM · DayZ
PR9INICHEK created T167729: [1.19.155302] Humvee | M1025 | Offroad_02. UI. Glowplug slot haven't unique icon.
Sep 24 2022, 8:48 PM · DayZ
Wetzer added a comment to T167056: Setting "Completion Radius" inside any waypoint not will work for AI-groups.
Sep 24 2022, 5:37 PM · Arma 3
jaj22 added a comment to T167056: Setting "Completion Radius" inside any waypoint not will work for AI-groups.

Replicated this in the editor. It looks like when you give vehicles non-zero completion radius values, it caps them to a type-dependent minimum. However, this minimum seems to be 10x higher than the normal type completion radius for air vehicles. Tested cases:

Sep 24 2022, 5:22 PM · Arma 3
johnb43 added a comment to T167536: setUnitFreefallHeight dosent broadcast.

getUnitFreefallInfo takes a local argument, not a remote one, even though setUnitFreeFallInfo has a global effect.
If there is a bug, you have to check by switching locality on a unit (which can be only done with an AI) - like this:

Sep 24 2022, 9:07 AM · Arma 3
chris.710 added a comment to T167510: Warlords playable AI squad leader no longer respawning correctly upon death.
Sep 24 2022, 3:00 AM · Arma 3
Leopard20 renamed T150072: [Feature Request] New scripting commands for vehicle handling (steering/gas/break) from [Feature Request] New scripting commands for vehicle handling? to [Feature Request] New scripting commands for vehicle handling (steering/gas/break).
Sep 24 2022, 2:17 AM · Arma 3
Leopard20 updated the task description for T150072: [Feature Request] New scripting commands for vehicle handling (steering/gas/break).
Sep 24 2022, 2:16 AM · Arma 3
Wetzer added a comment to T167056: Setting "Completion Radius" inside any waypoint not will work for AI-groups.

Hi,
I play "Dynamic Bulwarks Mission"
My server is 32bit Linux. Profiling branch.
https://github.com/Omnomios/DynamicBulwarks/tree/develop
In this mission, there is at the beginning of a round a airplane, that drops a box in the players zone. This is definitly broken since Profiling V5, but maybe earlier in V3. The Problem is I cannot say it with 100% because V3 and V4 has another bug that broke the mission entirly. So this is a little bit fuzzy.
Normal behavior is:

  • Airplane spawns
  • Airpane flys over player zone
  • Airplane drops/spawn a box on a parachute inside the player zone
  • Airplane exit playerzone and despawn
Sep 24 2022, 12:24 AM · Arma 3

Sep 23 2022

BIS_fnc_KK claimed T123262: Fog banding issue.
Sep 23 2022, 1:08 PM · Arma 3
kemal.yayman added a comment to T136250: arma3_x64.exe - application error.

Sep 23 2022, 12:38 PM · Arma 3
Tenshi added a comment to T167578: Tweak request for laptop-screen texture [Bootcamp campaign].

Thanks for the eye for detail.
We will try to fix it in a future update

Sep 23 2022, 10:57 AM · Arma 3
Tenshi changed the status of T167578: Tweak request for laptop-screen texture [Bootcamp campaign] from New to Confirmed Internally.
Sep 23 2022, 10:56 AM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-55381 on T167578: Tweak request for laptop-screen texture [Bootcamp campaign].
Sep 23 2022, 10:56 AM · Arma 3
DARK_LORD_SHADE added a comment to T161899: surfaceType grassCover for Malden, Altis.

0.05 GdtStony
0.05 GdtMarsh
0.15 GdtThorn

Sep 23 2022, 10:21 AM · Arma 3
DARK_LORD_SHADE added a comment to T161899: surfaceType grassCover for Malden, Altis.

My suggestions:

Sep 23 2022, 9:53 AM · Arma 3
DARK_LORD_SHADE added a comment to T161899: surfaceType grassCover for Malden, Altis.

You can fix this problem in a day, sit down and play with numerical values. But it has existed for several years. My community and I are playing in first person mode and the bots shooting through the grass is a bit maddening. Several Arma patches have already been released, and the problem still exists and on dev branches I see no fixes yet.

Sep 23 2022, 8:47 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

My unit requests that you do not receive the missions code as its classified, and cannot leave the unit even as a copy.

Sep 23 2022, 12:12 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

You'll have to watch my video, you have no say nor choice unfortunately, as I cannot override my superior's.

Sep 23 2022, 12:09 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

My unit requests that you do not receive the missions code as its classified, and cannot leave the unit even as a copy.

Sep 23 2022, 12:07 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

You'll have to watch my video, you have no say nor choice unfortunately, as I cannot override my superior's.

Sep 23 2022, 12:02 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

My unit requests that you do not receive the missions code as its classified, and cannot leave the unit even as a copy.

Sep 23 2022, 12:02 AM · Arma 3

Sep 22 2022

TheRoyalAu added a comment to T167559: Poor Optimisation.

Wilco, "Roger that, that's very interesting, keep me posted, out." -Capt Shaftoe. Arma 2, 2009.

Sep 22 2022, 11:49 PM · Arma 3
SWeeX created T167618: Arma 3 BUG REPORT.
Sep 22 2022, 7:10 PM · Arma 3
Tenshi added a comment to T167559: Poor Optimisation.

You can share it sure, but i was talking about something we can test.
General performance drops can have many causes so having a certain mission, set up, code etc. that you can share with us so we can try to reproduce it on our side, helps a lot.
A video of your FPS tanking wont give us that much information as your set up, hardware and background processes will be different from ours.

Sep 22 2022, 12:29 PM · Arma 3
Tenshi added a comment to T167557: Status_Access_Violation.

Thank you for the files, we analyzed them and will be looking into the cause of the crash.
In your second to last crash i see something going wrong with tbb4malloc. Could you change your parameter to -malloc=system and see if that helps?

Sep 22 2022, 11:31 AM · Arma 3
vuther8686 updated the task description for T167577: [Feature Request] DLSS 3.0 for Arma 3?.
Sep 22 2022, 2:28 AM · Arma 3
Ansible2 created T167595: Utils Scipt Commands HELP Link for "+" Brings User To "-" Page On Biki.
Sep 22 2022, 1:24 AM · Arma 3

Sep 21 2022

vuther8686 added a comment to T167577: [Feature Request] DLSS 3.0 for Arma 3?.
Sep 21 2022, 7:26 PM · Arma 3
LSValmont added a comment to T167529: Multiplayer SAVE and EXIT - RESUME problem.

I hear you too! Indeed a lot of things broke at least partially over the years and many things are still unfixed to this day. I jumped to Arma 3 from Arma 2 quite late and so for me the vanilla save system has never worked correctly/reliably in a MP environment.

Sep 21 2022, 7:07 PM · Arma 3
Tenshi added a comment to T167570: arma 3.

Thank you for reporting the issue.
We will look into whats causing this issue.

Sep 21 2022, 5:27 PM · Arma 3
Tenshi changed the status of T167570: arma 3 from New to Reviewed.
Sep 21 2022, 5:24 PM · Arma 3
Tenshi changed the status of T167539: Linux Servers Don't Show in Quick Play from New to Reviewed.
Sep 21 2022, 5:17 PM · Arma 3
Wetzer added a comment to T127628: Overview.paa not found in pbo on dedicated Linux server.

Tested with Linux 32bit 2.10 Profiling V6.
Bug is present.

Sep 21 2022, 4:59 PM · Arma 3
IAmSilK added a comment to T167539: Linux Servers Don't Show in Quick Play.

Thank you for the transparency.

Sep 21 2022, 2:39 PM · Arma 3
Tenshi changed the status of T123262: Fog banding issue from Acknowledged to Confirmed Internally.
Sep 21 2022, 12:07 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-41176 on T123262: Fog banding issue.
Sep 21 2022, 12:06 PM · Arma 3
Tenshi added a comment to T123262: Fog banding issue.

Hello, thank you for the clear repro.
We will see what we can do, to resolve the issue.

Sep 21 2022, 12:06 PM · Arma 3
Ben_Martin added a comment to T167529: Multiplayer SAVE and EXIT - RESUME problem.

@LSValmont
I hear you but at least Bohemia should not break what was previously working.

Sep 21 2022, 11:58 AM · Arma 3
Tenshi added a comment to T167539: Linux Servers Don't Show in Quick Play.

Thank you for reporting the issue.
However due to the current phase of Live Ops development in Arma 3, it is unlikely that we will fix this.

Sep 21 2022, 10:45 AM · Arma 3
TRAGER created T167578: Tweak request for laptop-screen texture [Bootcamp campaign].
Sep 21 2022, 6:13 AM · Arma 3
vuther8686 created T167577: [Feature Request] DLSS 3.0 for Arma 3?.
Sep 21 2022, 4:14 AM · Arma 3
LSValmont added a comment to T167529: Multiplayer SAVE and EXIT - RESUME problem.

As most complex and well developed MP missions and scenarios had to develop their own MP saving systems I would deduce that the reason for that is that the default saving system for Arma 3 is not MP compatible/optimized enough for it to be reliable/usable.

Sep 21 2022, 3:02 AM · Arma 3

Sep 20 2022

TheRoyalAu added a comment to T167559: Poor Optimisation.

You'll have to skip to the last hour of the video to begin to see this issue.

Sep 20 2022, 6:32 PM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

Ok, I have a what? 3 hour long video on an op in my Unit? That'll do it justice just fine.

Sep 20 2022, 6:31 PM · Arma 3
mailko added a comment to T167570: arma 3.

playing steam workshop campaign [SP] КАМПАНИЯ "ПРИЗРАК" by zmei the game keeps ctd-ing

Sep 20 2022, 6:14 PM · Arma 3
mailko added a comment to T167570: arma 3.

Sep 20 2022, 6:12 PM · Arma 3
mailko created T167570: arma 3.
Sep 20 2022, 6:11 PM · Arma 3
Tenshi closed T167551: 3CB Factions not working as Resolved.
Sep 20 2022, 2:21 PM · Arma 3
Tenshi added a comment to T167551: 3CB Factions not working.

Heya, i checked your crash and there seems to be something wrong with the mod itself.
Please report it to the mod maker instead.

Sep 20 2022, 2:20 PM · Arma 3
Tenshi added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

Thank you for reporting the issue, we will see what we can do.

Sep 20 2022, 12:26 PM · Arma 3
Tenshi changed the status of T167534: Several issues with "compatibleItems" and "compatibleMagazines" from New to Confirmed Internally.
Sep 20 2022, 12:26 PM · Arma 3

Sep 19 2022

Ben_Martin edited Additional Information on T167529: Multiplayer SAVE and EXIT - RESUME problem.
Sep 19 2022, 9:44 PM · Arma 3
Ben_Martin edited Additional Information on T167529: Multiplayer SAVE and EXIT - RESUME problem.
Sep 19 2022, 9:43 PM · Arma 3
Ben_Martin edited Additional Information on T167529: Multiplayer SAVE and EXIT - RESUME problem.
Sep 19 2022, 9:40 PM · Arma 3
Ben_Martin updated the task description for T167529: Multiplayer SAVE and EXIT - RESUME problem.
Sep 19 2022, 9:34 PM · Arma 3
Roman_Oman added a comment to T167564: Arma 3 Launcher Exception Log.

Как исправить?

Sep 19 2022, 8:17 PM · Arma 3
Roman_Oman created T167564: Arma 3 Launcher Exception Log.
Sep 19 2022, 8:16 PM · Arma 3
ExtremeGamer2019 added a comment to T167557: Status_Access_Violation.

@Tenshi yes i have tried to repair through steam same issue happens

Sep 19 2022, 7:08 PM · Arma 3
kju-PvPscene added a comment to T158770: [Feature Request] New Script Command to disable/hide specific/some/all default action "scroll wheel" menu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc).

@dedmen there is showWindow for cfgActions - basically would need to override that

Sep 19 2022, 6:04 PM · Arma 3
kju-PvPscene edited Additional Information on T167561: [Features Request] Add scripting command to open/close/refresh the action menu.
Sep 19 2022, 6:02 PM · Arma 3
kju-PvPscene edited Additional Information on T167562: [Features Request] Add scripting command to execute commands from the simple/complex AI command menu.
Sep 19 2022, 6:02 PM · Arma 3
kju-PvPscene created T167562: [Features Request] Add scripting command to execute commands from the simple/complex AI command menu.
Sep 19 2022, 5:56 PM · Arma 3
Tenshi added a comment to T167559: Poor Optimisation.

We are switching to a new engine, which is the one used for Arma Reforger.
Arma Reforger is a testbed and preview for this new engine and we take Community feedback to improve it each update.
Arma 3 will remain on the same engine in part to keep backwards compatibility. Though if you have any specific reproducible scenario, that causes you lack of performance compared to normal, please share it so we can look into it.

Sep 19 2022, 5:44 PM · Arma 3
Tenshi added a comment to T167557: Status_Access_Violation.

Hello, sorry to hear about the crash, have you tried repairing through steam?
If this doesnt work would you provide us with your most recent crashfiles (.rpt and .mdmp)
https://community.bistudio.com/wiki/Crash_Files

Sep 19 2022, 5:39 PM · Arma 3
kju-PvPscene created T167561: [Features Request] Add scripting command to open/close/refresh the action menu.
Sep 19 2022, 5:33 PM · Arma 3
LouMontana closed T75808: Enable mods to create custom input actions as Resolved.
Sep 19 2022, 5:22 PM · Arma 3
dedmen changed the status of T160334: Error in editor when Workshop composition was removed/deleted by author from New to Feedback.

Fixed in 2.12

Sep 19 2022, 12:53 PM · Arma 3
Asmo added a comment to T167559: Poor Optimisation.

xD C'mon Lou, give man a chance, 20 minutes adventure, he've made THREE programs in Python after all.

Sep 19 2022, 12:09 PM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

I also happen to have areas where I can get game development experience from.

Sep 19 2022, 11:27 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

Bulls*** its not fixable.

Sep 19 2022, 11:25 AM · Arma 3
LouMontana closed T167559: Poor Optimisation as Resolved.
Sep 19 2022, 11:09 AM · Arma 3
dedmen set Ref Ticket to AIII-55375 on T160334: Error in editor when Workshop composition was removed/deleted by author.
Sep 19 2022, 10:13 AM · Arma 3