Tracked vehicles in unmodded Arma 3 back up and move around obstacles after a few seconds. For example a house or a pole. In GM, most tracked vehicles do not, for example BMP-1 SP2, SFL 2S1, PT-76B.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10
- Operating System Version
- 20H2
- Category
- AI Pathfinding / Motion
Steps To Reproduce
Place one of these tracked vehicles with AI: BMP-1 SP2, SFL 2S1, PT-76B, on the map in the editor or in Zeus, behind an obstacle such as a house or pole. Then order the AI to move to a point behind that obstacle. The AI will then ram the obstacle endlessly