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Jul 13 2022

Proxno edited Steps To Reproduce on T166544: UH-1D Iroquois Bushranger (vn_b_air_uh1d_03_06).
Jul 13 2022, 4:24 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Proxno edited Steps To Reproduce on T166544: UH-1D Iroquois Bushranger (vn_b_air_uh1d_03_06).
Jul 13 2022, 4:24 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
veteran29 added a comment to T166566: Radio Module Setup Changes.

What's your module editor setup?

Jul 13 2022, 3:41 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
dedmen changed the status of T166567: status dll not found from New to Feedback.

Try reinstalling Visual Studio C++ Redistributable 2013 64bit.
And maybe DirectX

Jul 13 2022, 2:35 PM · Arma 3
uyuy added a comment to T166567: status dll not found .

help me [[plz

Jul 13 2022, 2:29 PM · Arma 3
uyuy created T166567: status dll not found .
Jul 13 2022, 2:29 PM · Arma 3
Nivek created T166566: Radio Module Setup Changes.
Jul 13 2022, 2:09 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
KayKay created T166565: M203 zeroing seems off .
Jul 13 2022, 2:04 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
dedmen closed T80864: Squad xmls do not work on linux as Resolved.
Jul 13 2022, 1:53 PM · Arma 3
dedmen closed T75911: IR "flashlight" for rifles as Resolved.
Jul 13 2022, 1:53 PM · Arma 3
dedmen closed T149995: status_access_violation as Resolved.
Jul 13 2022, 1:53 PM · Arma 3
dedmen closed T150138: Arma 3 Crash Bug as Resolved.
Jul 13 2022, 1:53 PM · Arma 3
dedmen closed T151037: Crash to Desktop with Nimitz development version as Resolved.
Jul 13 2022, 1:53 PM · Arma 3
dedmen closed T158909: [Feature Request] Blinking pattern for IR strobes as Resolved.
Jul 13 2022, 1:52 PM · Arma 3
dedmen closed T159924: Flashlight lights don't get hidden along with their owner when using hideObject as Resolved.
Jul 13 2022, 1:52 PM · Arma 3
dedmen closed T161287: Exception code: C0000005 ACCESS_VIOLATION at 2B8B84E1 as Resolved.
Jul 13 2022, 1:51 PM · Arma 3
dedmen closed T161263: Modded Keybinding - Problem with "MODS" Section as Resolved.
Jul 13 2022, 1:50 PM · Arma 3
dedmen closed T151862: Game Crash - GM Official Server CTI as Resolved.
Jul 13 2022, 1:49 PM · Arma 3 Creator DLC - Global Mobilization
Asmo added a comment to T166561: [Feature request] setMarkerType(+Local) variants to utilize missionCfg defined markers .

The difference with this ticket is that I do not suggest mixing this functionality into main syntax but to add an alternative one which should probably solve any compatibility issues.

Jul 13 2022, 1:26 PM · Arma 3
Wiretap__ created T166563: Frames Drop In "The Bra".
Jul 13 2022, 1:15 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
dedmen closed T166266: AI Helicopters try to avoid things that don't even have a collision as Resolved.

Won't fix

Jul 13 2022, 12:43 PM · Arma 3
dedmen closed T166361: "side Zeus (BLUFOR)" returns LOGIC instead of WEST as Resolved.

Logics are Logics and that will not change.
If you need it for some reason you can do
configOf logic >> "sideVirtual"

Jul 13 2022, 12:41 PM · Arma 3
dedmen merged task T166561: [Feature request] setMarkerType(+Local) variants to utilize missionCfg defined markers into T159898: Add ability to create markers via description.ext.
Jul 13 2022, 12:31 PM · Arma 3
dedmen merged T166561: [Feature request] setMarkerType(+Local) variants to utilize missionCfg defined markers into T159898: Add ability to create markers via description.ext.
Jul 13 2022, 12:31 PM · Arma 3
dedmen added a comment to T166403: The phenomenon of trees appearing and disappearing like blinking..

Last time this happened to me it was because my game ran out of memory.
Because its very hard to reproduce we will probably not spend much time on this

Jul 13 2022, 12:16 PM · Arma 3
Asmo updated the task description for T166561: [Feature request] setMarkerType(+Local) variants to utilize missionCfg defined markers .
Jul 13 2022, 12:16 PM · Arma 3
dedmen changed the status of T166408: process exit from New to Need More Info.

Your attached report log is completely empty. There are no logs in there.
Please provide more information about whats going on

Jul 13 2022, 12:15 PM · Arma 3
dedmen added a comment to T166409: [Feature Request] New syntax for `hideObject` command to hide specific LODs.

It seems that it might be possible to turn off Geometry, Fire Obstruction, Visual Obstruction.
But I don't think we'll do that

Jul 13 2022, 12:14 PM · Arma 3
ThomasTKO created T166562: PBR MkII (M60, schwarz, dreckig) (vn_b_boat_12_04).
Jul 13 2022, 12:10 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Asmo created T166561: [Feature request] setMarkerType(+Local) variants to utilize missionCfg defined markers .
Jul 13 2022, 11:50 AM · Arma 3
dedmen added a comment to T166456: Land_WiredFence_01_xxx: Mesh wire with ocean/water in background are not rendered.

yes it is, most likely wont fix

Jul 13 2022, 11:49 AM · Arma 3
dedmen changed the status of T166472: nearestObjects can't detect ammo parent classes from New to Feedback.
Jul 13 2022, 11:46 AM · Arma 3
dedmen added a comment to T166472: nearestObjects can't detect ammo parent classes.

Yeah, inheritance check only works for AI entities, which mine obviously isn't... I don't know why that code is there, the other commands you mentioned indeed don't have it

Jul 13 2022, 11:46 AM · Arma 3
dedmen added a comment to T166472: nearestObjects can't detect ammo parent classes.

repro, place explosive specialist in VR, place down claymore mine, run command

Jul 13 2022, 11:28 AM · Arma 3
ctbearfxt created T166560: 1918 Bar bipod deployment sound is wrong.
Jul 13 2022, 11:01 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
dedmen reopened T166527: allowDamage changes are not reset as "Feedback".
Jul 13 2022, 11:00 AM · Arma 3
dedmen closed T166527: allowDamage changes are not reset as Resolved.

Fixed, should be in 2.10

Jul 13 2022, 10:59 AM · Arma 3
dedmen set Ref Ticket to AIII-55268 on T166521: Request: do3DENAction "ToggleVegetation" work in scenario.
Jul 13 2022, 10:32 AM · Arma 3
dedmen added a comment to T166521: Request: do3DENAction "ToggleVegetation" work in scenario.

Would be easy to implement, but I'm unsure about security in MP.. But if players can run scripts its over anyway so its probably fine

Jul 13 2022, 10:31 AM · Arma 3
dedmen claimed T166527: allowDamage changes are not reset.
Jul 13 2022, 10:30 AM · Arma 3
dedmen set Ref Ticket to AIII-55267 on T166527: allowDamage changes are not reset.
Jul 13 2022, 10:28 AM · Arma 3
dedmen closed T166531: Login as Resolved.

Cloud file provider is not running

Jul 13 2022, 10:23 AM · Arma 3
dedmen merged task T166543: [Feature Request] assignedVehicles <group> getter command into T153136: [Feature Request] New scripting command: assignedVehicles.
Jul 13 2022, 9:42 AM · Arma 3
dedmen merged T166543: [Feature Request] assignedVehicles <group> getter command into T153136: [Feature Request] New scripting command: assignedVehicles.
Jul 13 2022, 9:42 AM · Arma 3
kju-PvPscene edited Additional Information on T153161: [Feature Request] New scripting command: assignedVehiclePositions.
Jul 13 2022, 7:47 AM · Arma 3
kju-PvPscene edited Additional Information on T153136: [Feature Request] New scripting command: assignedVehicles.
Jul 13 2022, 7:47 AM · Arma 3
kju-PvPscene edited Additional Information on T153139: [Feature Request] New scripting command: unassignVehicle and unassignVehicles.
Jul 13 2022, 7:46 AM · Arma 3
kju-PvPscene edited Additional Information on T153136: [Feature Request] New scripting command: assignedVehicles.
Jul 13 2022, 7:46 AM · Arma 3
kju-PvPscene edited Additional Information on T153136: [Feature Request] New scripting command: assignedVehicles.
Jul 13 2022, 7:44 AM · Arma 3
gailaton added a comment to T166543: [Feature Request] assignedVehicles <group> getter command.
Jul 13 2022, 6:01 AM · Arma 3
ctbearfxt created T166554: M1 Garand's sight doesn't have animation while zeroing.
Jul 13 2022, 2:10 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
ctbearfxt created T166553: M2 carbine's 30 rounds magazine causes broken texture .
Jul 13 2022, 12:43 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Jul 12 2022

brendob47 created T166551: Doors on UH-1D Dust-off have option to open/close, but the action menu button does not animate them..
Jul 12 2022, 10:48 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Ilyushkius created T166550: Voice protocol of INDFOR Asian factions..
Jul 12 2022, 9:51 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
brendob47 created T166546: Gunsights on F-100 and MiG-19 seem to auto-zero.
Jul 12 2022, 8:34 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
LouMontana updated the task description for T166543: [Feature Request] assignedVehicles <group> getter command.
Jul 12 2022, 5:23 PM · Arma 3
Proxno created T166544: UH-1D Iroquois Bushranger (vn_b_air_uh1d_03_06).
Jul 12 2022, 5:14 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
LouMontana created T166543: [Feature Request] assignedVehicles <group> getter command.
Jul 12 2022, 4:54 PM · Arma 3
Leopard20 created T166542: [Feature Request] Return AIPathOffset in getRoadInfo.
Jul 12 2022, 4:39 PM · Arma 3
Leopard20 updated the task description for T150103: [Feature Request] New scripting command for reading animation parameters.
Jul 12 2022, 3:16 PM · Arma 3
Leopard20 updated the task description for T150103: [Feature Request] New scripting command for reading animation parameters.
Jul 12 2022, 3:13 PM · Arma 3
Leopard20 updated the task description for T150103: [Feature Request] New scripting command for reading animation parameters.
Jul 12 2022, 3:10 PM · Arma 3
veteran29 added a comment to T152434: Make an option/command to show trigger area in preview and change trigger color.

But we can't do the same, setObjectScale does not support scaling in multiple axes.

Jul 12 2022, 2:15 PM · Arma 3
Eddienelson10 added a comment to T166403: The phenomenon of trees appearing and disappearing like blinking..
Jul 12 2022, 11:12 AM · Arma 3
principlegas added a comment to T82394: Re mapping controls binds Joystick and key.
Jul 12 2022, 9:22 AM · Arma 3
Red renamed T166527: allowDamage changes are not reset from After allowDamage the state is persistent throughout the game session to allowDamage changes are not reset.
Jul 12 2022, 5:29 AM · Arma 3
candymartha added a comment to T166527: allowDamage changes are not reset.
Jul 12 2022, 2:08 AM · Arma 3
FLEMM added a comment to T166531: Login.

I can't open the weapon 3 help me please

Jul 12 2022, 12:00 AM · Arma 3

Jul 11 2022

FLEMM created T166531: Login.
Jul 11 2022, 11:57 PM · Arma 3
Red edited Steps To Reproduce on T166527: allowDamage changes are not reset.
Jul 11 2022, 8:25 PM · Arma 3
Red created T166527: allowDamage changes are not reset.
Jul 11 2022, 8:06 PM · Arma 3
Yomo6833 created T166521: Request: do3DENAction "ToggleVegetation" work in scenario.
Jul 11 2022, 6:36 PM · Arma 3
dedmen merged task T166520: Update to reproduction steps into T166519: Arma 3 Zeus - Units disappearing from Zeus entity spawner .
Jul 11 2022, 5:56 PM · Arma 3
dedmen merged T166520: Update to reproduction steps into T166519: Arma 3 Zeus - Units disappearing from Zeus entity spawner .
Jul 11 2022, 5:56 PM · Arma 3
Cerren created T166520: Update to reproduction steps .
Jul 11 2022, 5:53 PM · Arma 3
Cerren created T166519: Arma 3 Zeus - Units disappearing from Zeus entity spawner .
Jul 11 2022, 3:36 PM · Arma 3
dedmen changed the status of T163665: aiDispersionCoef is applied to player fired shots from Assigned to Feedback.
Jul 11 2022, 3:26 PM · Arma 3
falagor closed T166428: AHAT & Marksman - RUS translation as Resolved.

Will be fixed, thank you.

Jul 11 2022, 1:05 PM · Arma 3
falagor claimed T166428: AHAT & Marksman - RUS translation.
Jul 11 2022, 12:57 PM · Arma 3
dedmen closed T161980: [Feature Request] Group feature for Arma 3 Launcher's Mod management as Resolved.

Won't do.

Jul 11 2022, 11:41 AM · Arma 3
dedmen added a comment to T157752: [Feature Request] Add configs that allow to show an unit's HMD (NVG) and Backpack in vehicle/turret/personturret.

//I know this exists, but does it even work by any means nowadays?

Jul 11 2022, 11:41 AM · Arma 3
dedmen added a comment to T153530: Feature Request - A command to set a vehicle's fuel consumption.

So basically modify a vehicles "fuelConsumptionRate" config entry..
But that would be too easy right? yes of course.
That config entry exists, but is only used for helicopters...

Jul 11 2022, 11:39 AM · Arma 3
dedmen added a comment to T152434: Make an option/command to show trigger area in preview and change trigger color.

Arma just spawns any of these

				modelAreaRectangle="\a3\3DEN\Objects\rectangle.p3d";
				modelAreaRectangleLimited="\a3\3DEN\Objects\rectangleLimited.p3d";
				modelAreaEllipse="\a3\3DEN\Objects\ellipse.p3d";
				modelAreaEllipseLimited="\a3\3DEN\Objects\ellipseLimited.p3d";

and sets scale/texture to match

Jul 11 2022, 11:35 AM · Arma 3
dedmen changed the status of T166483: can`t start the game from New to Need More Info.

Please attach your latest RPT file, just click the create report button, or
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Jul 11 2022, 9:43 AM · Arma 3

Jul 10 2022

NikkoJT added a comment to T166456: Land_WiredFence_01_xxx: Mesh wire with ocean/water in background are not rendered.

I've got a feeling this is related: T162734

Jul 10 2022, 11:20 PM · Arma 3
jaj22 created T166502: Some AI-driven vehicles cannot cross bridges.
Jul 10 2022, 2:13 AM · Arma 3

Jul 9 2022

RachelKatherine added a comment to T166483: can`t start the game.
Jul 9 2022, 8:59 AM · Arma 3
Tosh1ro added a comment to T166483: can`t start the game.

вот тоже самое
ебучая ошибка

Jul 9 2022, 8:32 AM · Arma 3

Jul 8 2022

Leopard20 updated the task description for T166485: Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition.
Jul 8 2022, 10:05 PM · Arma 3
Leopard20 updated the task description for T166485: Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition.
Jul 8 2022, 10:04 PM · Arma 3
Leopard20 renamed T166485: Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition from Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition to Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition.
Jul 8 2022, 7:32 PM · Arma 3
Leopard20 created T166485: Change AGLS pos to AGL in BIS_fnc_moduleRespawnPosition and BIS_fnc_addRespawnPosition.
Jul 8 2022, 6:47 PM · Arma 3
holty changed Severity from severity:block to severity:crash on T166483: can`t start the game.
Jul 8 2022, 6:19 PM · Arma 3
TRAGER updated the task description for T153970: SFX bug when you on some object in building.
Jul 8 2022, 3:40 PM · Arma 3
TRAGER edited Steps To Reproduce on T153970: SFX bug when you on some object in building.
Jul 8 2022, 3:34 PM · Arma 3
TRAGER updated the task description for T153970: SFX bug when you on some object in building.
Jul 8 2022, 3:34 PM · Arma 3
holty updated the task description for T166483: can`t start the game.
Jul 8 2022, 2:10 PM · Arma 3
holty updated the task description for T166483: can`t start the game.
Jul 8 2022, 2:08 PM · Arma 3
holty created T166483: can`t start the game.
Jul 8 2022, 2:06 PM · Arma 3
AlmaNewman added a comment to T163703: The game closes.
Jul 8 2022, 4:00 AM · Arma 3