That's a sly way of asking me to play more DayZ
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Jun 23 2021
Just remembered I had posted this suggestion: https://feedback.bistudio.com/T149490 about felled trees and bushes not respawning if a tent or base structure had been built nearby. Maybe link the ticket or close the older one as duplicate?
Shameless bump to this old suggestion. Shouldn't be too much of a hassle - no new animation required, just use the regular “raised item” (for throwing) hands movement. Would be a nice little addition for RP.
Still an issue in 1.13 experimental.
@Geez ah check! Goodjob sir.
it would be nice if the knife sheath could be given the hidden selection camo slot, to make it possible to retexture.
Still happening in 1.13 Experimental.
Other player's see you as adsing while this bug happens and you can shoot, but on your screen nothing is happening but other will hear you shooting.
Here is some extra feedback
What a surprise that trying to replicate it now, it's not happening the same way. But close. Video from 1.13 EXP.
Seems to kick in when pulling the gun out.
https://youtu.be/xdNM755Nxrc
Hello again.
The issue has been resolved for the 1.13 version.
Regards,
Geez
Hi there Geez,
Adding to my comment from April - I have had the feature activated on my servers through a mod since I noticed it was intentionally disabled, and I have noticed no detrimental effect on server performance.
In T153404#2205219, @Navy wrote:@Geez merged my ticket with this one.
However, my report wasnt about Experimental but about stable/public.
Navy.
Still an issue in 1.13 experimental. Thrown objects need to make sounds so they can be used to trick players as well as infected.
Hello OscarRomeo.
Is there any way you could try to switch to a wired connection? As wireless is generally not recommended to use with DayZ. Also one user had the same error in the past and was able to solve it by switching to wired.
Regards,
Geez
I'm using a wireless connection and I play a multitude of games online and only have a problem with DayZ, if you think you can solve it I'll be extremely appreciative.
Hello fundogthrillionaire.
The issue has been fixed for the 1.13 version.
Regards,
Geez
Adding to this since it is kinda related - maybe add the possibility to stack long sticks? At least two or three, and possibly firewood too?
Hello again.
The issue has been resolved for the 1.13 patch.
Regards,
Geez
Hello aux7.
The issue has been resolved for the 1.13 version.
Regards,
Geez
This from SeniMJ via Joito
Since this topic is again being discussed, this time around 1.13 experimental, I thought I'd try and revive this post. TheRunningManZ wrote this nice entry on the topic:
Hello 4NDRO1D.
The issue has been resolved for the 1.13 version.
Regards,
Geez
Hello again.
The issue should be fixed for the 1.13 version.
Please let us know in case that is not the case and the problem persists.
Regards,
Geez
Hello phillipjoos.
We do not plan going back to the previous system due to the recent changes that prevent us from doing so. This will be communicated further in the near future (currently I cannot provide any more info as to why this change took place).
Regards,
Geez
I said it before but I can no longer find the comment so I'm repeating it. It is good to be able to block all the zombie hit but it makes no much sense doing it with your arms without receiving some damage this is not boxing and the infected are not using boxing globes, I think players should be able to block all the zeds hits using long tools or long weapons, like shovel, pickaxe, a shotgun or an SKS, but the hit should slightly damage the tool or weapon. Player should be able to block hits with their arms but not as much as it is possible in experimental now, but this is only my opinion
Sweet, thank you Geez. And also big thanks to Spaggie for dividing all the tasks. Nice to see so many people caring about the best game ever made.
The issue is a lot more common on servers where the player has higher ping. For me playing a US server makes it a lot more common due to higher ping than a EU server that has less ping.
Chiming in to give this suggestion a bump. I see no reason headtorch and NVG:s should not handle the same when it comes to what inventory slot they occupy. Headtorch blocking the head slot make them very awkward to use in the permacold DayZ environment.
Hello again.
We have been able to confirm the issue - it appears the issue is related to digging worms near objects/bushes etc. Can you please confirm?
Regards,
Geez
Thank you for the report rypasmith.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report husalov.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello Roguis.
Plate carriers are still subject to balance and the values will be tweaked again for the next iterations.
Regards,
Geez
Hello MikeDocherty.
We have tried this extensively but we were unable to produce the issue.
In case you get this on a video or come across any information as to why this could occur, can you please let us know?
Regards,
Geez
Here is a video of how it looks in 1st person when the ADS bug happens.
Hello arthur_galvao.
We have tested this extensively but we were unable to produce the issue.
Is it possible someone has been in the base before you and killed all the infected in the area?
Regards,
Geez
Thank you for the report Junglebiscuit.
We will take a look at what can be done.
Regards,
Geez
Hello OscarRomeo.
Are you using wired or wireless connection? And Are you playing only DayZ on the network or any other games as well?
Regards,
Geez
In T159299#2206669, @Spaggie wrote:Can we please add
Kcmav123
TheRunningManZ
sanguine00
To this ticket?
Thanks
Hello Geez,
Hi GeeZ,
I have something similar happen to me when meleing zombies which I think could be connected.
It seems to have the same properties.
More observations incoming... caller please hold
Thank you for the report komodo.
This is a known issue and it is scheduled for a fix.
Regards,
Geez
I've cleared my diary @Geez, let's dance
sanguine00 gave this analysis on the epic
Hello philippjoos.
As a community admin, you need to set up RconPort in the BEconfig. Unless the RConPort is set you will not be able to connect with the Rcon to a server.
Thank you for the report Spaggie.
We are aware of this bug and it is scheduled for a fix.
Regards,
Geez
Thank you for the report Spaggie.
Would it be possible to get a screenshot or a video?
Regards,
Geez
Hello Spaggie.
The first issue is as intended and the infection is supposed to appear immediately according to the devs.
We could not produce the other issue so far but we will still investigate further.
Regards,
Geez
Thank you for the report Spaggie.
We will take a look. There is also currently an issue with the ultra wide monitors in general which occurs regardless of the Windows text size https://feedback.bistudio.com/T155551
Thank you for the report Spaggie.
Are there any videos of this behaviour available too? And can you please let us know in case you come across any bit of information which could help us in figuring out in which situation does this occur?
Regards,
Geez
Thank you for the report Litas.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez