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Jun 2 2021

dedmen added a comment to T151560: [Feature Request] New Scripting Command: getSensorTargets / getSensorThreats.

types:
unknown
footmobile
air
ground
lasertarget
irtarget
radartarget

Jun 2 2021, 6:54 PM · Arma 3
dedmen changed the status of T151560: [Feature Request] New Scripting Command: getSensorTargets / getSensorThreats from Assigned to Feedback.

next dev-branch update should have it. Please test the shit out of it.

Jun 2 2021, 6:25 PM · Arma 3
dedmen added a comment to T151560: [Feature Request] New Scripting Command: getSensorTargets / getSensorThreats.

[[164230: titan_missile_atl_fly.p3d,"missile",16],[164230: titan_missile_atl_fly.p3d,"threatmissile",16]]
ono, incoming missile! get down!

Jun 2 2021, 6:24 PM · Arma 3
CrankMasterPaul created T158909: [Feature Request] Blinking pattern for IR strobes.
Jun 2 2021, 5:38 PM · Arma 3
dedmen added a comment to T151560: [Feature Request] New Scripting Command: getSensorTargets / getSensorThreats.

Type: String - Type of threat, values are "marked", "locked", "missile", "threatlocked", "threatmissile"

Jun 2 2021, 4:47 PM · Arma 3
dedmen added a comment to T151560: [Feature Request] New Scripting Command: getSensorTargets / getSensorThreats.

[[O Alpha 1-1:1,"air","unknown",["activeradar","datalink"]],[R Alpha 1-2:1,"air","unknown",["activeradar","datalink"]]]

Jun 2 2021, 4:33 PM · Arma 3
gary5225 added a comment to T158907: unexpected shut down.

Device name DESKTOP-GJDO
Processor AMD Phenom(tm) II X6 1055T Processor 2.80 GHz
Installed RAM 8.00 GB
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display

Jun 2 2021, 4:09 PM · Arma 3
dedmen added a comment to T151560: [Feature Request] New Scripting Command: getSensorTargets / getSensorThreats.

Sensor: String - The name of the sensor used to detect the target, values are "passiveradar", "antiradiation", "activeradar", "IR", "visual", "man", "laser", "NV", and "datalink".

Jun 2 2021, 3:56 PM · Arma 3
PiepMGI added a comment to T158159: allGroups and allUnits commands return HQs entities (headquarter, support modules...).

Just for info, this issue concerns also triggers. (preset BLUFOR present and HQ entity in area >> HQ is in thisList).

Jun 2 2021, 3:31 PM · Arma 3
dedmen added a comment to T151560: [Feature Request] New Scripting Command: getSensorTargets / getSensorThreats.
that are shown by an object's 'sensors'

What an object/AI knows about doesn't always equal what the sensor currrently sees.
Also sensor view range can be adjusted by player, I guess this script command would just either ignore sensor range, or use max range

Jun 2 2021, 3:30 PM · Arma 3
dedmen changed the status of T152896: lightpoint fixes - flare by daylight and flare visibility from New to Assigned.
Jun 2 2021, 2:42 PM · Arma 3
dedmen changed the status of T156930: getLightingAt doesn't work with some light sources from New to Assigned.
Jun 2 2021, 2:39 PM · Arma 3
dedmen changed the status of T151560: [Feature Request] New Scripting Command: getSensorTargets / getSensorThreats from New to Assigned.
Jun 2 2021, 2:39 PM · Arma 3
R3vo added a comment to T158881: Request: Editor attribute for setTriggerInterval.

Yep, would be sweet.

Jun 2 2021, 1:34 PM · Arma 3
gary5225 created T158907: unexpected shut down.
Jun 2 2021, 10:44 AM · Arma 3

Jun 1 2021

sanchezmilsim created T158895: Vietcong Spider Holes with wrong crew.
Jun 1 2021, 9:57 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
PossiblyEOD added a comment to T158894: Bunker not flush to ground.

Jun 1 2021, 9:30 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
PossiblyEOD created T158894: Bunker not flush to ground.
Jun 1 2021, 9:28 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
krzychuzokecia added a comment to T158302: Many Vietnam structure objects are duplicates of vanilla objects.

It seeemed so to me as well, but apparently it's not so clear cut.

Jun 1 2021, 9:17 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Airman_Timo added a comment to T158893: Server connecting issues internet private server..

Only with SOG prairie fire dlc enabled.

Jun 1 2021, 9:14 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Airman_Timo created T158893: Server connecting issues internet private server..
Jun 1 2021, 9:14 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
NikkoJT added a comment to T158302: Many Vietnam structure objects are duplicates of vanilla objects.

DLC objects should retain their duplicates, so that people won't need to buy other DLCs to play SOG:PF.

Jun 1 2021, 7:08 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
LSValmont added a comment to T152896: lightpoint fixes - flare by daylight and flare visibility.

You forgot about how https://community.bistudio.com/wiki/setLightIntensity overwrites the value of setLightBrightness when clearly they are both different things.

They are not different. Brightness is a old deprecated way that got replaced by intensity.

Jun 1 2021, 5:56 PM · Arma 3
krzychuzokecia added a comment to T158302: Many Vietnam structure objects are duplicates of vanilla objects.

Agreed, however note that some of the duplicate objects come from other DLCs - example being Land_MobileRadar_01_Radar_F which is part of Contact DLC. Quite obviously, DLC objects should retain their duplicates, so that people won't need to buy other DLCs to play SOG:PF.

Jun 1 2021, 3:46 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
krzychuzokecia added a parent task for T158701: APX scope on MAS-49/56 has wrong magnification.: T158434: Same zoom for all sniper scopes.
Jun 1 2021, 3:37 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
krzychuzokecia added a subtask for T158434: Same zoom for all sniper scopes: T158701: APX scope on MAS-49/56 has wrong magnification..
Jun 1 2021, 3:37 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
krzychuzokecia added a parent task for T158438: Mosin ranging: T158699: Mis-aligned sights on weapons and zeroing issues..
Jun 1 2021, 3:36 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
krzychuzokecia added a subtask for T158699: Mis-aligned sights on weapons and zeroing issues.: T158438: Mosin ranging.
Jun 1 2021, 3:36 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
dedmen added a comment to T152896: lightpoint fixes - flare by daylight and flare visibility.

You forgot about how https://community.bistudio.com/wiki/setLightIntensity overwrites the value of setLightBrightness when clearly they are both different things.

Jun 1 2021, 1:30 PM · Arma 3
andreaable added a comment to T152755: crash in games .
Jun 1 2021, 10:36 AM · Arma 3

May 31 2021

BIS_fnc_KK claimed T158881: Request: Editor attribute for setTriggerInterval.
May 31 2021, 9:04 PM · Arma 3
BIS_fnc_KK changed the status of T134630: Bug with Eden editor's open from Assigned to Feedback.
May 31 2021, 8:31 PM · Arma 3
BIS_fnc_KK added a comment to T134630: Bug with Eden editor's open.

next dev

May 31 2021, 8:31 PM · Arma 3
ansin11 created T158881: Request: Editor attribute for setTriggerInterval.
May 31 2021, 6:43 PM · Arma 3
Drodian edited Additional Information on T158880: Persistent CTD or to launcher .
May 31 2021, 6:37 PM · Arma 3
Drodian created T158880: Persistent CTD or to launcher .
May 31 2021, 6:34 PM · Arma 3
DENON922 created T158877: BATTLEYE KICKED ME.
May 31 2021, 5:52 PM · Arma 3
tyl3r99 created T158873: A3 Launcher encountered an unexpected error.
May 31 2021, 11:34 AM · Arma 3
BIS_fnc_KK changed the status of T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file" from Assigned to Feedback.
May 31 2021, 11:26 AM · Arma 3
BIS_fnc_KK added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

Revision: 147670

May 31 2021, 11:25 AM · Arma 3
morsegarrett added a comment to T158870: BIS_fnc_spawnGroup returns error and won't spawn the group when a group member has a string in its position config.
May 31 2021, 11:21 AM · Arma 3
POLPOX edited Steps To Reproduce on T158870: BIS_fnc_spawnGroup returns error and won't spawn the group when a group member has a string in its position config.
May 31 2021, 9:43 AM · Arma 3
POLPOX created T158870: BIS_fnc_spawnGroup returns error and won't spawn the group when a group member has a string in its position config.
May 31 2021, 9:43 AM · Arma 3
PR9INICHEK created T158868: AI damaged Blackfoot on Warlords.
May 31 2021, 8:11 AM · Arma 3
PR9INICHEK created T158867: There is no good warning about close to enemy FOB.
May 31 2021, 8:06 AM · Arma 3
PR9INICHEK created T158866: There is a problem with respawn on Delivery Soldier in the Feres 32 End Game.
May 31 2021, 8:04 AM · Arma 3
PR9INICHEK updated the task description for T158865: There is a problem with respawn AAF Truck in Point A on Feres 32 End Game.
May 31 2021, 8:01 AM · Arma 3
PR9INICHEK created T158865: There is a problem with respawn AAF Truck in Point A on Feres 32 End Game.
May 31 2021, 8:00 AM · Arma 3

May 30 2021

LSValmont added a comment to T158795: [Feature Request] Add SQF command to disable all native/engine based actions/cfgActions.

Probably the easiest and most feasible way to implement this feature. Thank you kju-PvPscene and lets hope a brave dev can claim this soon.

May 30 2021, 6:50 PM · Arma 3
LSValmont added a comment to T156436: [Feature Request] New scripting command: setAutoCombatTimout / getAutoCombatTimout.

This would greatly benefit so many scenarios where the mission maker might require Ai units to revert back to their NON COMBAT behaviors faster or slower than the hardcoded default 5 minutes.

May 30 2021, 5:31 PM · Arma 3
krzychuzokecia added a comment to T158843: no drum belt for the M63A stoner.

Stoner 63 in SOG:PF is in rifle configuration that's bottom fed from 30 round magazines and fires from closed bolt (XM22/XM22E1). The 150rd "drum" used in LMG/Commando Stoner 63 (XM207 and Mk 23 Mod 0) was actually a container for ammo belt. Since rifle configuration can't feed from the belt, the whole gun has to be converted from one configuration to another - LMG feeds from side, and fires from open bolt. Convertion can be done in field, but requires a whole lot of additional parts - that's why US military (including USN SEAL teams) issued the guns in specific configurations (XM22 rifle, XM23 carbine, XM207 LMG and Mk 23 Mod 0 Commando), and not as a "DIY kit".

May 30 2021, 3:03 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
krzychuzokecia edited Additional Information on T158849: M16 and XM177 model revamp.
May 30 2021, 2:26 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
krzychuzokecia created T158849: M16 and XM177 model revamp.
May 30 2021, 2:25 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
electrontech2003 created T158848: Arma 3 Contact locking up.
May 30 2021, 2:22 PM · Arma 3
LionCop added a comment to T158698: Series of minor bugs for the F4 Phantom.

Adding to this, I believe the tachometer and the exhaust gas temp. gauge both roll in the wrong direction. Also, down elevator, left aileron and left rudder cause the warning indicators on the Pilot's right hand side to activate.


Will work individually too, here showing all light up.

May 30 2021, 1:52 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK changed the status of T149510: Killed-event handler can run twice for the same entity from New to Feedback.
May 30 2021, 1:10 PM · Arma 3
BIS_fnc_KK added a comment to T149510: Killed-event handler can run twice for the same entity.

Revision: 147668

May 30 2021, 1:10 PM · Arma 3
BIS_fnc_KK changed the status of T72109: [BUG] Spectacular "HandleDamage" failure [video] from Assigned to Feedback.
May 30 2021, 1:09 PM · Arma 3
BIS_fnc_KK added a comment to T72109: [BUG] Spectacular "HandleDamage" failure [video].

Revision: 147668

May 30 2021, 1:09 PM · Arma 3
LionCop added a comment to T158529: F-4 Napalm Bomb Inaccurate to Target Reticle.

It is in fact not a bug. iirc the devs said it couldn't be classified as a bomb so it doesn't activate the bombing reticle nor the bombing computer.

May 30 2021, 12:55 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
LionCop added a comment to T158521: F4 Bombing computer not changing based off weapon selected.

A) when using manual fire due to limitations the radar scope can't change itself, B) It might not be possible to use the targeting scope as a pilot but I can't recall.

May 30 2021, 12:52 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
LionCop added a comment to T158757: M14 Toe Popper does minimal damage..

I agree. In reality the mines were capable of dispatching soldiers easily, though not outright killing them. The current toe poppers barely scratch whoever stepped on them. Even if you lie down on one, it doesn't do anything.

May 30 2021, 12:42 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
LionCop added a comment to T158713: VN f-4C not playing incoming missile / Radar Lock Sounds for Co-Pilot.

Present on both (B,C) variants. Could be Arma limitations?

May 30 2021, 12:40 PM · Arma 3
BIS_fnc_KK claimed T72109: [BUG] Spectacular "HandleDamage" failure [video].
May 30 2021, 12:25 PM · Arma 3
neuromancer created T158843: no drum belt for the M63A stoner.
May 30 2021, 8:05 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer added a comment to T158834: Character gets stuck in Ha Long Bay at the plane crash.

image of the location in question
https://i.ibb.co/w0w056T/20210529220559-1.jpg

May 30 2021, 7:59 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer created T158842: Grenades bounce too much?.
May 30 2021, 7:47 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer created T158841: weak search lights.
May 30 2021, 7:45 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer created T158840: Foxhole turret targeting bug .
May 30 2021, 7:33 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer created T158839: certain equipment not showing in equipment storage screen .
May 30 2021, 7:31 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer created T158838: Some buggy unit spawning and pathing in the tunnels .
May 30 2021, 7:29 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer created T158837: wheeled vehicles have trouble moving certain terrain on the map.
May 30 2021, 7:27 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer created T158836: You can walk into rocks..
May 30 2021, 7:24 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer created T158835: visual bug when firing the PPSH-41.
May 30 2021, 7:22 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
neuromancer created T158834: Character gets stuck in Ha Long Bay at the plane crash.
May 30 2021, 7:20 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
MartinCo created T158833: vn_revive_incapacitated_mobile not reset on respawn.
May 30 2021, 1:03 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

May 29 2021

LouMontana added a comment to T158788: bug ACCES VIOLATION sans raison valable.

if you encounter issues, try posting more details here or visit the #troubleshooting channel on the Arma Discord server - posting the same empty ticket many times will get you nothing here.
Thanks.

May 29 2021, 8:25 PM · Arma 3
jackhiggins207 changed Operating System from os:w10x64 to os:linux on T156969: AI stuck in hunchback dragging animation (only affects Linux 32 and 64 bit servers).
May 29 2021, 8:05 PM · Arma 3
longtime added a comment to T156969: AI stuck in hunchback dragging animation (only affects Linux 32 and 64 bit servers).

This is the poison animation. This is the logged animationState when the bug occurs.

May 29 2021, 7:16 PM · Arma 3
Pi added a comment to T158367: [Campagain][Blocker] Roles missing on campagain start menu.

Hi, is this problem still happening or have you been able to fix it?

May 29 2021, 7:11 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
LSValmont renamed T158770: [Feature Request] New Script Command to disable/hide specific/some/all default action "scroll wheel" menu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc) from [Feature Request] Disable specific and/or all default addActions/holdActions/ActionMenu items that are currently forced on by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc) to [Feature Request] Scripted or other Non Modded solution to disable specific/all default addActions/holdActions/ActionMenu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc).
May 29 2021, 6:51 PM · Arma 3
LSValmont renamed T158770: [Feature Request] New Script Command to disable/hide specific/some/all default action "scroll wheel" menu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc) from Disable specific default addActions/holdActions/ActionMenu items that are currently forced on by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc) to [Feature Request] Disable specific and/or all default addActions/holdActions/ActionMenu items that are currently forced on by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc).
May 29 2021, 6:49 PM · Arma 3
BrightCandle updated the task description for T158826: Shotgun configuration is very unrealistic.
May 29 2021, 1:05 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BrightCandle created T158826: Shotgun configuration is very unrealistic.
May 29 2021, 1:04 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
san001 added a comment to T157538: 0x0000DEAD.
May 29 2021, 1:03 PM · Arma 3 Creator DLC - Global Mobilization
alexseed added a comment to T157538: 0x0000DEAD.
May 29 2021, 10:25 AM · Arma 3 Creator DLC - Global Mobilization

May 28 2021

ShadowVVolf added a comment to T158823: Axe Melee Animation Incorrect.

The hammer also does a jab/stab animation rather than a swing.

May 28 2021, 11:31 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
ShadowVVolf created T158823: Axe Melee Animation Incorrect.
May 28 2021, 11:13 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK added a comment to T76535: AI when using action TakeMagazine does not take magazine from container.

rev 147667, optional param https://community.bistudio.com/wiki/Arma_3:_Actions#TakeMagazine

May 28 2021, 9:47 PM · Arma 3
BIS_fnc_KK changed the status of T76535: AI when using action TakeMagazine does not take magazine from container from New to Feedback.
May 28 2021, 9:47 PM · Arma 3
BIS_fnc_KK reopened T77005: TakeMagazine does nothing as "Feedback".
May 28 2021, 9:47 PM · Arma 3
BIS_fnc_KK added a comment to T77005: TakeMagazine does nothing.

rev 147667, optional param https://community.bistudio.com/wiki/Arma_3:_Actions#TakeMagazine

May 28 2021, 9:47 PM · Arma 3
BIS_fnc_KK changed the status of T75585: Actions "TakeMagazine" and "TakeDropMagazine" are broken! from Acknowledged to Feedback.
May 28 2021, 9:38 PM · Arma 3
BIS_fnc_KK added a comment to T75585: Actions "TakeMagazine" and "TakeDropMagazine" are broken!.

rev 147667, optional param https://community.bistudio.com/wiki/Arma_3:_Actions#TakeMagazine

May 28 2021, 9:38 PM · Arma 3
kju-PvPscene added a comment to T158812: v2.04 "receiving data" progress bar gets stuck early.

just trying to convey to you how to get BI to look into reported issues - without a simple reproducible repro, the chances are low [unless it effects a lot of people in a big way]

May 28 2021, 9:15 PM · Arma 3
cryptearth added a comment to T158812: v2.04 "receiving data" progress bar gets stuck early.

Well, I had to cut it down to stay in the "not polite - but not yet aggressive enough to reason for a ban"-realm:

May 28 2021, 8:25 PM · Arma 3
dedmen claimed T157714: [Arma 3 Launcher] Add link to CDLC compatibility mods to simplify user experience.
May 28 2021, 2:09 PM · Arma 3
dedmen changed the status of T158740: Arma 3 Launcher does not import optional DLCs from preset files from New to Feedback.
May 28 2021, 2:09 PM · Arma 3
dedmen set Ref Ticket to AIII-54230 on T157714: [Arma 3 Launcher] Add link to CDLC compatibility mods to simplify user experience.
May 28 2021, 2:02 PM · Arma 3
dedmen changed the status of T157714: [Arma 3 Launcher] Add link to CDLC compatibility mods to simplify user experience from New to Feedback.
May 28 2021, 2:02 PM · Arma 3