TakeMagazine causes the unit to act out the animation but the magazine is not transfered to the unit.
Description
Details
- Legacy ID
- 3488305944
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Inventory
Create a unit , create an ammo box. fill with a known magazine
unit action["TakeMagazine",box,magazineClass];
Event Timeline
Hello,
thank you for submitting the ticket. Sadly, I was not able to reproduce the problem. Could you please create a simple repro mission on Stratis? It would help a lot.
Thank you.
the attached mission doesn't work for me (though I'm not on the dev build).
-Radio Alpha adds 1 mag to the box
- Radio Bravo tells the civilian "bob" to pick that mag up (bob plays the animation)
- Radio Charlie checks bob's mags via magazinedetail
thank you
This is because this action is still broken http://feedback.arma3.com/view.php?id=17226 (reported beg of Feb)
wonder why its not reproducible on the devs end? oh and killzone, your scripting blog is amazing keep it up.
Closing as duplicate. However, repro mission is great and will be used for reproducing and debuging. Thank you!
rev 147667, optional param https://community.bistudio.com/wiki/Arma_3:_Actions#TakeMagazine