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Jun 29 2020

Pi edited Steps To Reproduce on T152178: 'Old Man QRF' Module listed under 'Other' in the Eden Editor instead of the 'Old Man' folder.
Jun 29 2020, 8:16 PM · Arma 3
Pi created T152178: 'Old Man QRF' Module listed under 'Other' in the Eden Editor instead of the 'Old Man' folder.
Jun 29 2020, 8:12 PM · Arma 3
Wulf closed T152148: False report, please ignore as Resolved.
Jun 29 2020, 11:09 AM · Arma 3

Jun 28 2020

Leopard20 updated the task description for T152147: [Feature Request] Add the magazine info to primaryWeaponItems (and its siblings, such as handgunItems).
Jun 28 2020, 7:28 PM · Arma 3
Leopard20 renamed T152148: False report, please ignore from [Tweak] The command "removePrimaryWeaponItem" should remove the mags from other muzzles as well to False report, please ignore.
Jun 28 2020, 7:26 PM · Arma 3
Leopard20 edited Additional Information on T152148: False report, please ignore.
Jun 28 2020, 7:24 PM · Arma 3
Leopard20 updated the task description for T152147: [Feature Request] Add the magazine info to primaryWeaponItems (and its siblings, such as handgunItems).
Jun 28 2020, 7:20 PM · Arma 3
Leopard20 created T152148: False report, please ignore.
Jun 28 2020, 7:18 PM · Arma 3
Leopard20 updated the task description for T152147: [Feature Request] Add the magazine info to primaryWeaponItems (and its siblings, such as handgunItems).
Jun 28 2020, 7:14 PM · Arma 3
Leopard20 created T152147: [Feature Request] Add the magazine info to primaryWeaponItems (and its siblings, such as handgunItems).
Jun 28 2020, 7:14 PM · Arma 3
dedmen added a comment to T124258: Read and change opticsMode with scripting commands.

Index of optics mode comes from
"visionMode" config entry if only one exists.
or "OpticsModes" config entry from the scope I assume.

Jun 28 2020, 7:00 PM · Restricted Project, Arma 3
Leopard20 renamed T152145: magazinesAmmo is not working in the latest DEV build (1.99.146475) from magazinsAmmo is not working in the latest DEV build (1.99.146475) to magazinesAmmo is not working in the latest DEV build (1.99.146475).
Jun 28 2020, 6:45 PM · Arma 3
dedmen assigned T152145: magazinesAmmo is not working in the latest DEV build (1.99.146475) to BIS_fnc_KK.
Jun 28 2020, 6:29 PM · Arma 3
Leopard20 updated the task description for T152145: magazinesAmmo is not working in the latest DEV build (1.99.146475).
Jun 28 2020, 5:11 PM · Arma 3
Leopard20 edited Steps To Reproduce on T152145: magazinesAmmo is not working in the latest DEV build (1.99.146475).
Jun 28 2020, 5:09 PM · Arma 3
Leopard20 edited Steps To Reproduce on T152145: magazinesAmmo is not working in the latest DEV build (1.99.146475).
Jun 28 2020, 5:09 PM · Arma 3
Leopard20 created T152145: magazinesAmmo is not working in the latest DEV build (1.99.146475).
Jun 28 2020, 5:09 PM · Arma 3
mharis001 updated the task description for T152144: Expand available information about pylons UIposition.
Jun 28 2020, 4:33 PM · Arma 3
mharis001 created T152144: Expand available information about pylons UIposition.
Jun 28 2020, 4:32 PM · Arma 3
dedmen closed T151377: [Feature request] Expose loaded client/server mod information and hashes as Resolved.
Jun 28 2020, 3:26 PM · Restricted Project, Arma 3
dedmen moved T151377: [Feature request] Expose loaded client/server mod information and hashes from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jun 28 2020, 3:22 PM · Restricted Project, Arma 3
dedmen added a comment to T151377: [Feature request] Expose loaded client/server mod information and hashes.

Possible to have a relative to Arma 3 game dir and if outside just the folder name?

Jun 28 2020, 3:21 PM · Restricted Project, Arma 3
nekoarrow added a comment to T151967: Use of enableDebugConsole[] in description.ext leads to error dialog in Zeus.

This error is probably related to the 'Execute' box in which you can execute code.
When using enableDebugConsole[], the error appears and the 'Execute' box is gone.
Using enableDebugConsole numerical, the 'Execute' box is present with no errors.

Jun 28 2020, 10:59 AM · Arma 3
dedmen added a comment to T151123: STATUS ACCESS VIOLATION.

@Warseal That information you posted is useless.
Please follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
and create a seperate ticket, also try without mods they might be causing issues.
Also try verifying your game files in steam, maybe something corrupted while downloading.

Jun 28 2020, 12:36 AM · Arma 3

Jun 27 2020

L5k added a comment to T152133: Unable to complete "Neutralize Guards" task in "Breaking Even" mission.

Wow, I finally managed to complete this task - but it took me 20 reverts and like ~100 of save reloads..

Jun 27 2020, 10:07 PM · Arma 3
L5k created T152133: Unable to complete "Neutralize Guards" task in "Breaking Even" mission.
Jun 27 2020, 7:49 PM · Arma 3
velvetyoung added a comment to T150880: Steam Workshop Tag not working for search.
Jun 27 2020, 12:45 PM · Arma 3 Creator DLC - Global Mobilization
iV-Ghost created T152130: [Feature Request] thirdPersonView - "Units only".
Jun 27 2020, 12:32 PM · Arma 3
pls-fix-ai-grass-seethrough added a comment to T72942: AI Can still see through Grass.

This issue should be a high priority.

Jun 27 2020, 5:58 AM · Arma 3
Warseal updated subscribers of T151123: STATUS ACCESS VIOLATION.

Bought the game 25 hours ago been spending 16-20 of those hours trying to get help why this game crashs and when it did work information that makes some type of since how it is played. yes I read the manual and yes I played the toriturial which was as confusing as the manual. Im thinking a BA in gaming tech might help me but im just a customer not a computer tech. So here what the game does NOW when I turn it on.

Jun 27 2020, 4:08 AM · Arma 3
MungBeanSoup added a comment to T151123: STATUS ACCESS VIOLATION.

Still looking for recommendations.

Jun 27 2020, 3:17 AM · Arma 3

Jun 26 2020

JB47394 created T152113: Zeus CuratorObjectPlaced event timing.
Jun 26 2020, 5:49 PM · Arma 3
Wulf closed T151290: "Land_Greenhouse_01_damaged_F" wrong door sound source as Resolved.

This will be fixed in the next dev build.

Jun 26 2020, 5:06 PM · Arma 3
Wulf added a comment to T151139: Smoke Removal via Semi-Transparent Material(s).

Well. This will be fixed you will be able to see the smoke from inside the kiosk, however it will cause some alpha sorting glitches because of the limits of the engine. However we decided that these glitches are the lesser evil.

Jun 26 2020, 5:04 PM · Arma 3
REDKILLER_55 renamed T152107: Eden Editor with Global Mobilisation from Eden Editor with GM to Eden Editor with Global Mobilisation.
Jun 26 2020, 2:24 PM · Arma 3
REDKILLER_55 created T152107: Eden Editor with Global Mobilisation.
Jun 26 2020, 2:22 PM · Arma 3
DrPepso created T152106: Dumbass bug that ruins the game and i dont want to play it anymore now.
Jun 26 2020, 12:28 PM · DayZ
OneMadPanda created T152104: Weapon Info UI Element Misalignment.
Jun 26 2020, 9:10 AM · Arma 3

Jun 25 2020

SuicideKing created T152099: Strela might have an excessively large lock cone.
Jun 25 2020, 8:50 PM · Arma 3 Creator DLC - Global Mobilization
SuicideKing created T152098: Next weapon / Fire mode select keybind causes weapon change if Strela is equipped.
Jun 25 2020, 8:47 PM · Arma 3 Creator DLC - Global Mobilization
skullfox added a comment to T151895: [FEATURE REQUEST] magazinesX dont return empty magazines.

Awesome, thank you

Jun 25 2020, 12:49 PM · Arma 3
flashartist50 created T152093: MH-9 Hummingbird "Edit Vehicle Appearance" is broken.
Jun 25 2020, 11:08 AM · Arma 3
grahammorse added a comment to T66679: Choppers die in water.
Jun 25 2020, 8:22 AM · Arma 3

Jun 24 2020

TheArcticButteredSloth added a comment to T151780: Issue with AI pathfinding near buildings replaced using the hide terrain objects module..

Thank you for the response! I have retested the scenario with CBA removed and minor changes. I made myself the leader of the AI fireteam and gave them a waypoint to move inside the livonian building that replaced the Altis building using the hide object module. I then experienced similar behavior with AI walking through the walls or not attempting to move inside. I then move the house a few meters back, away from the module and they have no issues. This has also been replicated with buildings from the Global Mobilization DLC. Let me know if you need any more information or would rather have me create a new task.

Jun 24 2020, 6:26 PM · Arma 3
Verier added a comment to T146066: Arma 3 BattlEye initialization Failed.
Jun 24 2020, 2:30 PM · Arma 3
RubinJvV85 created T152072: can't open arma3.
Jun 24 2020, 10:37 AM · Arma 3
sudoguy added a comment to T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.

Ok dead end. Removed profile again but the crash persists.

Jun 24 2020, 1:14 AM · Arma 3

Jun 23 2020

sudoguy updated the task description for T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.
Jun 23 2020, 8:27 PM · Arma 3
sudoguy added a comment to T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.

Hello.
Yes I tried. I was playing without the parameter just now and it crashed again (including report in attachement).

Jun 23 2020, 8:26 PM · Arma 3
milo9393 created T152055: Incorrect itemType or otherwise.
Jun 23 2020, 5:33 PM · Arma 3
Smitt14ua added a comment to T83083: Need Ability to Disable Head Movement.

would this be a command for the config or an ingame command, like, _unit disableAI "headMovement", I wonder?

Jun 23 2020, 5:02 PM · Arma 3
FlorianGeyer added a comment to T82970: this flyinheight is broke.

The command description: https://community.bistudio.com/wiki/flyInHeight

Jun 23 2020, 2:17 PM · Arma 3
BIS_fnc_KK changed the status of T151967: Use of enableDebugConsole[] in description.ext leads to error dialog in Zeus from New to Assigned.
Jun 23 2020, 12:02 PM · Arma 3
dedmen claimed T134876: Black screen after alt-tabbing out and back into Arma 3 - "UNABLE_TO_INIT_DXGI".
Jun 23 2020, 10:52 AM · Arma 3
dedmen closed T82970: this flyinheight is broke as Resolved.
Jun 23 2020, 10:08 AM · Arma 3
dedmen added a comment to T82970: this flyinheight is broke.

49 down to 10 do not work

Jun 23 2020, 9:59 AM · Arma 3
dedmen merged task T126222: Fix flyinheight into T82970: this flyinheight is broke.
Jun 23 2020, 9:59 AM · Arma 3
dedmen merged T126222: Fix flyinheight into T82970: this flyinheight is broke.
Jun 23 2020, 9:59 AM · Arma 3
BIS_fnc_KK closed T151947: group deleted whatever value on "deleteWhenEmpty" as Resolved.
Jun 23 2020, 7:13 AM · Arma 3
BIS_fnc_KK added a comment to T151947: group deleted whatever value on "deleteWhenEmpty".

deleteWhenEmpty param in createGroup can only force a group to get deleted when empty, it cannot prevent a group from deletion. This is not a bug. I added a note to the page https://community.bistudio.com/wiki/createGroup

Jun 23 2020, 7:13 AM · Arma 3

Jun 22 2020

barccy added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Just get rid of the grass.
OFPR / ARMA CWA was and remains fun though still challenging to play without the frustration, but with lower system requirements and smaller file sizes.
Grass issues also cause frustration in similar games like 'Squad'.
There are multiple mods and addons dedicated to reducing or removing the grass on A3 terrains.

Jun 22 2020, 11:16 PM · Arma 3
BIS_fnc_KK changed the status of T151947: group deleted whatever value on "deleteWhenEmpty" from New to Assigned.
Jun 22 2020, 10:51 PM · Arma 3
FlorianGeyer added a comment to T126222: Fix flyinheight.

Seems similar to T82970, maybe can be merged?

Jun 22 2020, 6:24 PM · Arma 3
BledaDaFrench created T152023: Old Man stuck.
Jun 22 2020, 5:28 PM · Arma 3
dedmen claimed T136844: ctrlSetAngle distortion when using Custom FOV.
Jun 22 2020, 3:14 PM · Arma 3
Wulf closed T151780: Issue with AI pathfinding near buildings replaced using the hide terrain objects module. as Resolved.

The Garrison waypoint you are using is not part of the Vanilla game, it is from the CBA_A3 mod. Please contact the creators of CBA_A3 with this issue.

Jun 22 2020, 3:07 PM · Arma 3
dedmen placed T82970: this flyinheight is broke up for grabs.
Jun 22 2020, 3:04 PM · Arma 3
Wulf changed the status of T151290: "Land_Greenhouse_01_damaged_F" wrong door sound source from New to Reviewed.
Jun 22 2020, 2:43 PM · Arma 3
Wulf added a comment to T152018: Wont let me join a server Arma 3.

Have you tried reinstalling the game?

Jun 22 2020, 2:02 PM · Arma 3
Wulf added a comment to T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.

Have you tried removing the -malloc parameter?

Jun 22 2020, 2:01 PM · Arma 3
nigel added a comment to T151778: costume weight.
Jun 22 2020, 1:11 PM · Arma 3
Wulf added a comment to T151778: costume weight.

Could you please explain what the problem is as I do not understand from your description.

Jun 22 2020, 1:02 PM · Arma 3
Wulf added a comment to T151814: System.OutOfMemoryException.

Have you tried the troubleshooting page?

Jun 22 2020, 1:01 PM · Arma 3
kju-PvPscene added a comment to T151377: [Feature request] Expose loaded client/server mod information and hashes.

@dedmen thanks a lot!

Jun 22 2020, 11:59 AM · Restricted Project, Arma 3
erres added a comment to T152018: Wont let me join a server Arma 3.

Please Help, I have deleted some apps and may have stuffed up battle eye

Jun 22 2020, 10:06 AM · Arma 3
erres created T152018: Wont let me join a server Arma 3.
Jun 22 2020, 10:05 AM · Arma 3
BIS_fnc_KK placed T124848: Zeus remote control - can't control any unit when die as gunner in vehicle up for grabs.
Jun 22 2020, 10:04 AM · Arma 3
BIS_fnc_KK changed the status of T136501: Smoke not appearing on other player screen from Need More Info to Assigned.
Jun 22 2020, 1:21 AM · Arma 3
BIS_fnc_KK closed T152001: [Feature Request] New Scripting Command: execEventHandler as Resolved.
Jun 22 2020, 1:17 AM · Arma 3
BIS_fnc_KK added a comment to T152001: [Feature Request] New Scripting Command: execEventHandler.

Event handler is just a code you add that is executed upon an event. If you wrap your code in a function you can call this function separately from event. However if you are asking that execEventHandler will generate an event, this is not possible.

Jun 22 2020, 1:16 AM · Arma 3
BIS_fnc_KK added a comment to T151895: [FEATURE REQUEST] magazinesX dont return empty magazines.

Optional param since 1.99.146475

Jun 22 2020, 1:10 AM · Arma 3

Jun 21 2020

dedmen changed the status of T151377: [Feature request] Expose loaded client/server mod information and hashes from New to Assigned.
Jun 21 2020, 5:03 PM · Restricted Project, Arma 3
MaxMonroe added a comment to T136501: Smoke not appearing on other player screen.

up

Jun 21 2020, 3:46 PM · Arma 3
dedmen added a comment to T151377: [Feature request] Expose loaded client/server mod information and hashes.

Nvm, workshop item ID's

Jun 21 2020, 3:44 PM · Restricted Project, Arma 3
dedmen added a comment to T151377: [Feature request] Expose loaded client/server mod information and hashes.
[
["CUP Units DEV Version r710 (r710-r710 UNITSSVN) (12|Jun|2020)","@[DEV] CUP Units",false,false,"GAME DIR","f3fb8a4c62443ac799c7c0e00f645b1f32cf1376","c96577b4","F:\Steam\SteamApps\common\Arma 3\!Workshop\@[DEV] CUP Units",0],
["CUP Weapons DEV Version r1486 (r1481-r1486 WEAPONSSVN) (12|Jun|2020)","@[DEV] CUP Weapons",false,false,"GAME DIR","6dbd7c052ce2ae68803e10f6a3653d0b046881d8","bb1c4965","F:\Steam\SteamApps\common\Arma 3\!Workshop\@[DEV] CUP Weapons",0],
["Community Base Addons v3.15.1","@CBA_A3",false,false,"GAME DIR","33eef5c0ed583d1222319460b184090513193287","131bbb64","F:\Steam\SteamApps\common\Arma 3\!Workshop\@CBA_A3",0],
["Arma 3 Contact (Platform)","enoch",true,true,"GAME DIR","a4ee0aa9675b9578de2c2742dfa75f14b463b311","2c003588","F:\Steam\SteamApps\common\Arma 3\enoch",1.02179e+006],
["Arma 3 Tanks","tank",true,true,"GAME DIR","f20f91e6d4de2f912c9aef10440b9f7cdd9186ba","ee2006c9","F:\Steam\SteamApps\common\Arma 3\tank",798390],
["Arma 3 Tac-Ops","tacops",true,true,"GAME DIR","e173f6dac22cbfba9a80f06ab6274f283a79ccf1","99fbe961","F:\Steam\SteamApps\common\Arma 3\tacops",744950],
["Arma 3 Laws of War","orange",true,true,"GAME DIR","483d1b17bba31a73aca3382baca90726e5fb3b27","85779468","F:\Steam\SteamApps\common\Arma 3\orange",571710],
["Arma 3 Malden","argo",true,true,"GAME DIR","f70c5909dd0cf7f85041d1a6f8117fcddbefbeb4","119b97f7","F:\Steam\SteamApps\common\Arma 3\argo",639600],
["Arma 3 Jets","jets",true,true,"GAME DIR","02935f9fd087965351eaf1af421fee2349cb46b7","a7400e7","F:\Steam\SteamApps\common\Arma 3\jets",601670],
["Arma 3 Apex","expansion",true,true,"GAME DIR","ae333819e353cbcf64d25c1a18b182e1c48de485","dd4515be","F:\Steam\SteamApps\common\Arma 3\expansion",395180],
["Arma 3 Marksmen","mark",true,true,"GAME DIR","31fcc6f8175f2f8ca204c30f0d70656f23349084","afb3a14a","F:\Steam\SteamApps\common\Arma 3\mark",332350],
["Arma 3 Helicopters","heli",true,true,"GAME DIR","ed81c94ee14b0d6bcc0c09947bec1d80ac81285a","fbdee859","F:\Steam\SteamApps\common\Arma 3\heli",304380],
["Arma 3 Karts","kart",true,true,"GAME DIR","57fdc8d27afb5ec5890666c22efaa27555c6a60c","be245321","F:\Steam\SteamApps\common\Arma 3\kart",288520],
["Arma 3 Zeus","curator",true,true,"GAME DIR","65c7e2c50ad25b4d727780b435533113ad1e9cf3","bb8e34f1","F:\Steam\SteamApps\common\Arma 3\curator",275700],
["Arma 3","A3",true,true,"GAME DIR","","","F:\Steam\SteamApps\common\Arma 3\A3",0]
]

The path and steamID at the end will not be possible tho. Paths could contain private info of the user, and I hoped the steamID would also be the workshop itemID of the thing... sad.

Jun 21 2020, 3:04 PM · Restricted Project, Arma 3
dedmen added a comment to T151377: [Feature request] Expose loaded client/server mod information and hashes.

you have DLC data already
https://community.bistudio.com/wiki/getDLCs
https://community.bistudio.com/wiki/isDLCAvailable
I think these are sufficient for DLC

Jun 21 2020, 1:53 PM · Restricted Project, Arma 3
dedmen moved T151841: Script command request: modParams to support modDir input from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jun 21 2020, 1:47 PM · Restricted Project, Arma 3
dedmen added a project to T151841: Script command request: modParams to support modDir input: Restricted Project.
Jun 21 2020, 1:47 PM · Restricted Project, Arma 3
dedmen moved T83066: remove hardcoded "viewdriverinexeternal=0" for tanks from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jun 21 2020, 1:44 PM · Restricted Project, Arma 3
dedmen closed T83066: remove hardcoded "viewdriverinexeternal=0" for tanks as Resolved.
Jun 21 2020, 1:43 PM · Restricted Project, Arma 3
dedmen added a comment to T83066: remove hardcoded "viewdriverinexeternal=0" for tanks.

This was fixed in 2017 during Tanks DLC.
So you have a different issue @ElTyranos

Jun 21 2020, 1:43 PM · Restricted Project, Arma 3
LLukeL created T152001: [Feature Request] New Scripting Command: execEventHandler.
Jun 21 2020, 12:10 PM · Arma 3
DarkWanderer updated the task description for T151984: Game crash - stack overrun.
Jun 21 2020, 8:47 AM · Arma 3

Jun 20 2020

BBMRM created T151989: Warlords vehicle infinite ammo abuse.
Jun 20 2020, 7:32 PM · Arma 3
DarkWanderer added a comment to T151984: Game crash - stack overrun.

Report file: https://drive.google.com/file/d/1-p-xtKumyT01CSwiHV2gTZw8bepNQ-4p/view?usp=sharing

Jun 20 2020, 2:49 PM · Arma 3
DarkWanderer created T151984: Game crash - stack overrun.
Jun 20 2020, 2:47 PM · Arma 3
GalComT closed T141408: M113 can sometimes flip while entering or exiting the river as Resolved.

merged task with https://feedback.bistudio.com/T147075

Jun 20 2020, 10:58 AM · Arma 3 Creator DLC - Global Mobilization
GalComT added a comment to T147075: Tracked Amphibious vehicles swimming behaviour and entering/exiting water.

merged task with https://feedback.bistudio.com/T141408

Jun 20 2020, 10:58 AM · Arma 3 Creator DLC - Global Mobilization
GalComT updated the task description for T147075: Tracked Amphibious vehicles swimming behaviour and entering/exiting water.
Jun 20 2020, 10:58 AM · Arma 3 Creator DLC - Global Mobilization
GalComT renamed T147075: Tracked Amphibious vehicles swimming behaviour and entering/exiting water from Wierd uncontrolled rotating PT-76B to Tracked Amphibious vehicles swimming behaviour and entering/exiting water.
Jun 20 2020, 10:57 AM · Arma 3 Creator DLC - Global Mobilization