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May 21 2018

Lazea added a comment to T129117: 0xC0000005 - ACCESS_VIOLATION Every time I try to play a campaign or join a server.

A New report

May 21 2018, 10:12 PM · Arma 3
Lazea added a comment to T129117: 0xC0000005 - ACCESS_VIOLATION Every time I try to play a campaign or join a server.

I verified game integrity first and then installed the game because verifying didn't help. I did both of those before posting this.

May 21 2018, 9:37 PM · Arma 3
Sergadra added a comment to T129117: 0xC0000005 - ACCESS_VIOLATION Every time I try to play a campaign or join a server.

Uhm on the first look through your first .rpt it seems like you are missing or have lots of defective animations are you sure your Arma 3 ist properly installed?

May 21 2018, 9:08 PM · Arma 3
Lazea created T129117: 0xC0000005 - ACCESS_VIOLATION Every time I try to play a campaign or join a server.
May 21 2018, 7:46 PM · Arma 3
Sergadra created T129113: Addeventhandler (Killed, Deleted,Fired) on Active Mines returns -1.
May 21 2018, 4:02 PM · Arma 3
Yoshi_E added a comment to T128743: Data Link "Target" not working for players.

@Wulf
Ah yes, you probably did the mistake and placed the Target within the IR sensor range of the centurion, should have mentioned that. Even with Radar off, it can track targets that way.
Place the target outside the IR range (4km) and try again.

May 21 2018, 2:30 PM · Arma 3
McNastySnr added a comment to T128848: memory leak ARMA3.

So any tips on stopping that?

May 21 2018, 1:41 PM · Arma 3
Reinmar added a comment to T128605: Arma 3 crashes all the time.

@Wulf any other solution?

May 21 2018, 9:09 AM · Arma 3

May 20 2018

kromka added a comment to T128739: friendlyTag=1 on server doesn't work as expected.

Here is a movie:
https://youtu.be/pVOK08AnR-M
Here are config files:
https://drive.google.com/file/d/1S9d2TI3GdKxXFjRNHT9jQNbCspDwmvGV/view?usp=sharing

May 20 2018, 9:31 PM · Arma 3
7erra created T129056: tvExpandAll Game Crash.
May 20 2018, 4:04 PM · Arma 3
ostoperla created T129053: Character locked in database.
May 20 2018, 2:57 PM · Arma 3
JAKKAT updated the task description for T129039: All jets have access to Targeting Pod functionality, regardless of the presence of such pods on their models..
May 20 2018, 12:21 PM · Arma 3
JAKKAT created T129039: All jets have access to Targeting Pod functionality, regardless of the presence of such pods on their models..
May 20 2018, 12:21 PM · Arma 3
JAKKAT created T129038: There is no SQF line to disable the Targeting Pods introduced in the Jets DLC update.
May 20 2018, 12:20 PM · Arma 3
JAKKAT created T129037: The (CAS) in the name of the Buzzard is depricated, and should be removed..
May 20 2018, 11:59 AM · Arma 3
kromka added a comment to T128739: friendlyTag=1 on server doesn't work as expected.
May 20 2018, 11:57 AM · Arma 3
JAKKAT created T129036: A-143 Buzzard Cockpit Model missing parts behind Cockpit.
May 20 2018, 11:57 AM · Arma 3
Titaniiumite created T129025: Battle Eye Service.
May 20 2018, 7:47 AM · Arma 3
dogbert25 created T129020: 0xC000012F crash on startup on new install. 100% reproducable.
May 20 2018, 5:03 AM · Arma 3

May 19 2018

Rad created T129001: Character's neck clips trough CTRG Stealth Uniform's collar when head is moving.
May 19 2018, 10:39 PM · Arma 3
y0rkie edited Additional Information on T128962: Unable to connect to ANY Arma 3 server.
May 19 2018, 5:13 PM · Arma 3
y0rkie created T128962: Unable to connect to ANY Arma 3 server.
May 19 2018, 4:59 PM · Arma 3
Electricleash created T128961: Mod DLC icons display incorrectly in the Virtual Arsenal.
May 19 2018, 4:50 PM · Arma 3
Jesse updated the task description for T128959: Game crash usually when opening map in Exile Mod..
May 19 2018, 4:37 PM · Arma 3
Jesse created T128959: Game crash usually when opening map in Exile Mod..
May 19 2018, 4:35 PM · Arma 3
simp1yhotmailcouk created T128958: Reactive armour detonates when hitting rocks at sufficient speed.
May 19 2018, 4:33 PM · Arma 3
cater182 added a comment to T85764: Aiming DeadZone Bug- auto centre when aiming down sights..

Bump.
Unfortunately this is stilll not fixed.

May 19 2018, 11:22 AM · Arma 3

May 18 2018

Delta_44 added a comment to T127705: Campaign Mission reporting in, no dialog.

Fixed?

May 18 2018, 7:31 PM · Arma 3
brd11223 edited Additional Information on T128857: Can not create DX11 devise.
May 18 2018, 5:53 PM · Arma 3
Wulf added a comment to T128193: CSAT mechanized compositions use old variant of Marid APC.

Should be fixed in Dev branch.

May 18 2018, 5:53 PM · Arma 3
brd11223 created T128857: Can not create DX11 devise.
May 18 2018, 5:52 PM · Arma 3
Eyad added a comment to T128841: Silent shots.

No this is on Altis life this I notice it most on. If it happens again I'll make sure to save a recording and link it here.

May 18 2018, 5:46 PM · Arma 3
saads7arbi added a comment to T127697: Translation mistake in french version.

T127697 اريد فور نايت باسرع وقت

May 18 2018, 4:41 PM · Arma 3
Wulf added a comment to T128280: Arma 3 Crash.

According to some of the logs you are using Arma 3 32bit. Please try the 64bit version and try if the game still crashes.

May 18 2018, 4:34 PM · Arma 3
Wulf added a comment to T128191: To-199 MFD Naming Error.

This should be fixed in the Dev branch.

May 18 2018, 4:31 PM · Arma 3
Wulf added a comment to T128507: Assassin Helmet's chin strap doesn't move with the wearer's chin.

This should be fixed in the Dev branch.

May 18 2018, 4:30 PM · Arma 3
Wulf added a comment to T128155: Unable to get "Olive" camo on MB 4WD.

This should be fixed in the next Dev branch.

May 18 2018, 4:14 PM · Arma 3
Wulf added a comment to T127889: Multiple issues with MRAPS .

Ifrit and Strider susceptible to small arms fire.

May 18 2018, 4:06 PM · Arma 3
Wulf added a comment to T127912: Broken rear view mirror - Tempest Repair.

This should be fixed in the next dev branch.

May 18 2018, 4:06 PM · Arma 3
POLPOX added a comment to T128076: JP, CN and KR fonts are too slim to read.

Actually, the problem is: In any UI settings or interface scale, the font weight of Asian fonts don't correspond to that of Latin fonts so that a text supposed to be bolded will be shown in Light as shown below and some texts are very thin to read especially subtitles after Apex as shown in the description. Sorry to make this confusion, that was a bad title.

May 18 2018, 2:21 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

And what exactly is the problem? The text is too small to read? In what situations? What UI settings do you have?

May 18 2018, 11:48 AM · Arma 3
falagor closed T127883: Wrong Localization as Resolved.

Ok, so I consider this closed. Thank you. If you discover this or something related to this is still not fixed, please report another ticket, explain into detail and attach screenshots of the wrong text. Thank you!

May 18 2018, 11:46 AM · Arma 3
falagor closed T127730: Typo - Type 115 description as Resolved.

Fixed, thank you.

May 18 2018, 11:43 AM · Arma 3
falagor closed T127697: Translation mistake in french version as Resolved.

I have corrected all but: U_B_CTRG_2 (T-shirt) is translated into (UBASC2) => Correct translation : "T-shirt" - can you provide a precise text of this in French? Or a screenshot?

May 18 2018, 11:40 AM · Arma 3
falagor closed T127585: Wrong Italian localisation on the Formations Menu as Resolved.

Changed as suggested. It should propagate in one of the future development branch updates. If you still find it is wrong let's say a month from now, please let me know here or in a new report. Thank you so much!

May 18 2018, 11:20 AM · Arma 3
Wulf added a comment to T128739: friendlyTag=1 on server doesn't work as expected.

I tested it with your difficulty config and it works I do not see friendly tags.

May 18 2018, 11:18 AM · Arma 3
falagor closed T127452: Same translation of some backpack (French) as Resolved.

Changed as suggested, thank you. Will propagate in one of the future development branch updates. Thanks!

May 18 2018, 11:16 AM · Arma 3
dedmen added a comment to T128824: Return value for setObjectTexture and setObjectTextureGlobal.

@BI This is easy to implement. Just check if texture was null. o7

May 18 2018, 11:16 AM · Arma 3
falagor added a comment to T126491: wrong japanese translation on the laser battery.

str_a3_cfgmagazines_laserbatteries0
str_a3_cfgmagazines_laserbatteries1

May 18 2018, 11:13 AM · Arma 3
dedmen added a comment to T128848: memory leak ARMA3.

This is a crash of the Arma Launcher. The different memory allocators you can set for Arma itself don't effect that.

May 18 2018, 11:09 AM · Arma 3
Wulf added a comment to T128289: Game freezes when a rocket is launched at player vehicle.

Hmm have you tried contacting the servers admin and what his take on this is? We tested this and with Vanilla Arma 3 everything seems fine. It might be a problem with a mod.

May 18 2018, 10:30 AM · Arma 3
Wulf added a comment to T128800: game crashed on open.

So you are no longer experiencing the crash after the latest Win 10 update? Correct?

May 18 2018, 9:47 AM · Arma 3

May 17 2018

sergistark72 added a watcher for Arma 3: sergistark72.
May 17 2018, 9:32 PM
2600K edited Steps To Reproduce on T128852: Spectator Mode - Performance Issues with high numbers of groups.
May 17 2018, 8:45 PM · Arma 3
2600K created T128852: Spectator Mode - Performance Issues with high numbers of groups.
May 17 2018, 8:45 PM · Arma 3
Jack_Jacksens created T128850: Launcher crash.
May 17 2018, 7:30 PM · Arma 3
SuicideKing edited Steps To Reproduce on T84758: House (Large,Abandoned) windows block grenades.
May 17 2018, 6:07 PM · Arma 3
SuicideKing updated the task description for T84758: House (Large,Abandoned) windows block grenades.
May 17 2018, 6:06 PM · Arma 3
fraser1025 added a comment to T128800: game crashed on open.

I just updated my display driver and still crashing.
However, I did find a Windows 10 Update waiting for a restart. DirectX updates through Windows Updates. I restarted and Arma 3 singleplayer launched without mods. I had no sound but my audio adapter for usb headset tested okay,

May 17 2018, 5:25 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T128709: Rain is louder indoors than it is outdoors.
May 17 2018, 1:41 PM · Arma 3
Wulf closed T128709: Rain is louder indoors than it is outdoors as Resolved.
May 17 2018, 1:41 PM · Arma 3
Wulf added a comment to T128709: Rain is louder indoors than it is outdoors.

This is intended. Being inside a shed during a heavy rainstorm is pretty loud.

May 17 2018, 1:41 PM · Arma 3
Wulf added a comment to T128743: Data Link "Target" not working for players.

I tested the tracking of the centurion as you described and I am able to lock onto the target in the stable build. Have you tried locking the target after the other centurion finally started tracking the target? Otherwise you won't be able to lock onto the target which makes sense when taking into consideration the set up of the centurions. If you try to lock before the other centurion starts tracking the target then you won't start locking even after it started tracking once it does you have to unlock and start locking the target again. Then it should work.

May 17 2018, 1:13 PM · Arma 3
McNastySnr created T128848: memory leak ARMA3.
May 17 2018, 12:15 PM · Arma 3
Wulf added a comment to T128841: Silent shots.

Odd we never experienced this issue. Are you by any chance using any weapon mods?

May 17 2018, 11:31 AM · Arma 3
simp1yhotmailcouk added a comment to T128725: Timer for explosives does not work for multiple explosives.

Discrete timers should appear for each explosive.

May 17 2018, 11:29 AM · Arma 3
simp1yhotmailcouk added a comment to T128707: Double clicking the compass does not enlarge it.

Not a mod related bug. Happens in vanilla. AGM bug is related.

May 17 2018, 11:29 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T128707: Double clicking the compass does not enlarge it.
May 17 2018, 11:28 AM · Arma 3
Wulf closed T128707: Double clicking the compass does not enlarge it as Resolved.

Closing. Mod related bug.

May 17 2018, 11:28 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T128725: Timer for explosives does not work for multiple explosives.
May 17 2018, 10:22 AM · Arma 3
Wulf closed T128725: Timer for explosives does not work for multiple explosives as Resolved.

When you stack explosives on themselves and one of them goes off it will trigger the rest that is how explosives work. If you spread them enough then the timer works as it should. Closing the ticket.

May 17 2018, 10:21 AM · Arma 3
K.Hunter updated the task description for T128602: N/A.
May 17 2018, 8:14 AM · Arma 3
K.Hunter edited Steps To Reproduce on T128602: N/A.
May 17 2018, 8:12 AM · Arma 3
K.Hunter edited Additional Information on T128602: N/A.
May 17 2018, 8:10 AM · Arma 3
K.Hunter edited Additional Information on T128602: N/A.
May 17 2018, 8:09 AM · Arma 3
K.Hunter renamed T128602: N/A from disableAI "MOUNT" and disableAI "DISMOUNT" to disableAI "DISMOUNT" and disableAI "MOUNT".
May 17 2018, 8:08 AM · Arma 3
K.Hunter updated the task description for T128602: N/A.
May 17 2018, 8:08 AM · Arma 3
fraser1025 added a comment to T128800: game crashed on open.

I tried starting without mods and got the same crash.

May 17 2018, 3:58 AM · Arma 3
Eyad created T128842: Naked Bug.
May 17 2018, 1:09 AM · Arma 3
Eyad created T128841: Silent shots.
May 17 2018, 1:01 AM · Arma 3

May 16 2018

kromka added a comment to T128739: friendlyTag=1 on server doesn't work as expected.

Additionaly I can say that fadeDistanceSpan seems to be really about 10 meters.
But fadeDistanceStart as I wrote earlier is about 100 meters and I can see tags through objects (even on the distance 100 meters).

May 16 2018, 7:18 PM · Arma 3
kromka added a comment to T128739: friendlyTag=1 on server doesn't work as expected.

Hello Wulf.

May 16 2018, 7:15 PM · Arma 3
Stronuk added a comment to T128289: Game freezes when a rocket is launched at player vehicle.

This error is still present after the recent hotfix.

May 16 2018, 5:52 PM · Arma 3
Snake-Plissken added a comment to T126813: Vans from DLC Laws of war can't cross the bridges .

The same happens in the bridges of Altis, Malden and Tanoa, the vehicle Van can not cross the bridge ..

May 16 2018, 5:10 PM · Arma 3
Wulf added a comment to T128739: friendlyTag=1 on server doesn't work as expected.

When launching the mission did you choose Server Difficulty Preset to be Custom?

May 16 2018, 4:44 PM · Arma 3
simp1yhotmailcouk added a comment to T128707: Double clicking the compass does not enlarge it.

Fixed by deleting MainMap >> Compass class in name.Arma3Profile

May 16 2018, 3:41 PM · Arma 3
simp1yhotmailcouk added a comment to T128725: Timer for explosives does not work for multiple explosives.

Video:
https://streamable.com/3s2nk

May 16 2018, 3:25 PM · Arma 3
simp1yhotmailcouk added a comment to T128709: Rain is louder indoors than it is outdoors.

Video:
https://streamable.com/6suuv

May 16 2018, 3:19 PM · Arma 3
Wulf added a comment to T128725: Timer for explosives does not work for multiple explosives.

Thank you for the report. I tested it and it seems that it works as intended. Or perhaps I misunderstood what you meant exactly? If I misunderstood, could you please write a detailed reproduction of the issue or create a video of the issue and upload it here or send a link to the uploaded video?

May 16 2018, 2:37 PM · Arma 3
reekoj updated the task description for T128824: Return value for setObjectTexture and setObjectTextureGlobal.
May 16 2018, 2:31 PM · Arma 3
reekoj created T128824: Return value for setObjectTexture and setObjectTextureGlobal.
May 16 2018, 2:25 PM · Arma 3
Wulf merged task T128715: unconscious state breaks command action on other AIs into T127956: unconscious state breaks command action on other AIs.
May 16 2018, 10:50 AM · Arma 3
Wulf merged T128715: unconscious state breaks command action on other AIs into T127956: unconscious state breaks command action on other AIs.
May 16 2018, 10:50 AM · Arma 3
Wulf added a comment to T128740: Game crashes afster a few minutes.

Looked at your report and there are only dumps from January. Please trigger the crash once more and send your Arma report with the most recent dumps.

May 16 2018, 9:52 AM · Arma 3
Wulf added a comment to T128800: game crashed on open.

Also regarding to this DXGI_ERROR_UNSUPPORTED do you have up-to-date graphics drivers?

May 16 2018, 9:47 AM · Arma 3
Wulf added a comment to T128800: game crashed on open.

Does the crash occur without mods as well?

May 16 2018, 9:23 AM · Arma 3
fraser1025 added a comment to T128800: game crashed on open.

There was a pop-up prior to the crash.
"Cannot create DX11 device:

Adapter (NVIDIA GeForce GTX 1050 Ti) Fullscreen
Resolution 1920x1080, format R8G8B8A8_UNORM, refresh 60

Hz

Error DXGI_ERROR_UNSUPPORTED"
May 16 2018, 5:10 AM · Arma 3
fraser1025 added a comment to T128800: game crashed on open.

The crash code was 0x0000DEAD

May 16 2018, 4:46 AM · Arma 3
fraser1025 created T128800: game crashed on open.
May 16 2018, 4:45 AM · Arma 3

May 15 2018

Mimus added a comment to T127541: Bad Module Info crash whenever I drive.

When I last posted here in january I kinda "fixed" my problem by using old normal in-ears whenever playing arma, and not my usual headset. Some time after, I happened to accidentally use my normal headset - and it worked, so I guess there had been some kind of update that actually fixed the issue.

May 15 2018, 7:36 PM · Arma 3