This has been happening for a long time, waiting for a correction :)
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Apr 10 2018
Apr 9 2018
If you ask the soldier/s about his/their status then you will get the answer injured.
Fixed it on Windows 10 by running DSIM.exe and System File Checker.
Thank you for the report, we will have a look at it.
Thank you for the report. Are you by any chance overclocking your GPU?
Unfortunately it happens on other servers I have tried, many servers I can't play because I don't have the mods.
That is bad those files would really help in figuring out what is wrong. Does it happen on a specific server?
There are none of those files in this location: /home/<name>/.local/share/bohemiainteractive/arma3/AppDataLocal/Arma 3
Where would I find those files?
I can only find the files I have attached in the original post.
Thank you for the report. Is this everything from your dumps folder? Weren't there any mdmp or bidmp files?
Thank you for the report, we will have a look at it.
Hello,
do you know how i fix this error on my PC? Or is it getting fixed in the next Update?
Well we could argue that Even slat armor when hit in high speed bends in such a way that it can get stuck in objects so it is pretty much close to what could happen in RL. We will have a look at it and see what can be done ...
malloc did not work for me either. If I turn the graphics settings right down then it does not crash. The higher I set them above that the quicker it crashes. When I set to Ultra (which is what I had before and my 1070 never had a problem with) and open with no mods and just go straight to the editor for Tanoa it crashes almost immediately.
Thank you for the report. Could you please upload the mission here?
This is the latets .rpt file
Thank you for the report, we will have a look at it.
Thank you for the report. Could you please send us your Arma report? Here is how to do that.
push!
push!
Thank you for the report, we are aware of this issue.
it seems, that at least for the darter , it doesn't delete last waypoint. set a waypoint for the darter via terminal. see how it begins to travel to it. then delete the waypoint. see, that it's still flying towards the already deleted waypoint.
Didn't work, got about 15/20mins of gameplay.
On one of the forums I was told that I should use "-malloc=system" as a launch parameter, apparently it worked for that guy so I will test and post the outcome here.
I tested the Pips and I can see only a couple of FPS difference max 4 fps difference and I have 56-60fps when testing this.
can confirm this issue. My ticket related to this - https://feedback.bistudio.com/T128101
@dmorchard thanks for your advices. From your wishes I like your third point. In general, I would not want to complicate the game and add new modules for this purpose. It seems to me that AI-pilot with sided weaponry, should independently use the specific attack-style (circle around target), if it currently has combat waypoints - "SEEK AND DESTROY", "DESTROY", maybe "GUARD". Moreover, I am sure that such a task will not be difficult for developers.
I am having the same problem that started in the last few days in Arch Linux. Not sure if it is ARMA or an updated NVIDIA driver. I have 32GB so really should not be memory.
I've been looking into this issue as well. I found a few past tasks specific to the Blackfish...
Apr 8 2018
:(
Apr 7 2018
Thanks for the quick response, I tracked it down to corrupted files in steam so thats fixed.
Thanks for the suggestion Wulf - yes I tried that and confirmed I can see a reverse camera inside the PiP.
Apr 6 2018
https://feedback.bistudio.com/T128020#1673049 - @Wulf this is not dublicate, Devs, please read carefully each ticket
@Wulf did you actually read these two tickets? These are two different tickets! LOL!
I tested the module and it seems it is working in the latest Dev branch version. Could you please confirm that the modelu is fixed/broken?
Thank you for the report. Have you tried moving backwards with the Angara while inside as the driver? There should appear a small image of the rier view camera in the lower left corner of the screen the driver uses for frontal view.
Interesting this seems to be a very rare issue. I expect that you have done all the usual, veryfing the integrity via steam, reinstalling the game etc.?
Thank you for the report. Could you please upload a screenshot?
…I didn't find the upload button at first. Here it is!
Sorry for the delay, I couldn't get around to messing with the launcher until now.
It seems to have been a one time issue, I couldn't reproduce it in a few tries.
Going to close this issue, before more get mixed in it. Will look at the Prowler.
@LouMontana Sure upload the test mission here, we will have a look at it.
Great! Thank you @Igneous001 for confirming this.
Thank you for letting us know.
This should be fixed in the current Dev version.
this would be a much appreciated addition to the game
Apr 5 2018
Hi Wulf and Vitdom,
Hi,
Slammer issue should be fixed in latest version RC version. Thank You for reporting.
Thanks, was wondering what was causing this error, I tried digging for the file line, but couldn't find anything.
I don't know this works in dedicated though, place
Also I've noticed what If I connect to server where game was crashed I get "XXX have modified data files" and don't get message with GUID number. This continues until server reboot.
If I connect to other server I got GUID number message and all works without kicks.
Apr 4 2018
The most spam was produced because of the corpseManager...
I use the manager for every corpse... and it deletes the body but not the Supply100/20/40/120 container of the corpse/backpack ... this container is then 1,6m under the ground.
Only the server has this Supply??? container... and the rpt is spamming: