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(Dev Branch 1.83.144597) House (Large, Yellow) / Land_i_House_Big_01_V2_F Uneffected by Edit Terrain Object Module Damage States
Need More Info, NormalPublic

Description

When using an edit terrain object module on house "Land_i_House_Big_01_V2_F" "Hide" and "Destroyed" work but "Damage1", "Damage2" and "Damage 1&2" have no affect. I was working on a mission on the main branch where it worked fine then switched over to dev branch and noticed this bug.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Eden Editor
Steps To Reproduce

(1) Open up Malden in the editor and find the building I mentioned,there is one at grid 060088. You can also find this house in the objects list to know what to look for.
(2)Place an "Edit Terrain Object" module on that building and try setting it to "Damage1", "Damage2" or "Damage 1&2" and notice it has no effect

Event Timeline

Wulf changed the task status from New to Need More Info.Apr 6 2018, 5:21 PM
Wulf added a subscriber: Wulf.

Hello.

I tested the module and it seems it is working in the latest Dev branch version. Could you please confirm that the modelu is fixed/broken?

Thank you.