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Apr 4 2018

Oliven.D added a comment to T128010: Crash on Linux Mint 18.2 (Sonya) after displaying brand labels.

Thank you very much for the info and support.
I am going to order a new grafics card since there is no driver support given for this one on Linux Mint.
Btw. I am not shure if I did use Winetricks for in order to run steam. I think I am using it for another program.
I'll post in this report once it solves the issue.

Apr 4 2018, 5:33 PM · Arma 3
MaxMonroe created T128064: Side error while unconscious.
Apr 4 2018, 1:21 PM · Arma 3
POLPOX added a comment to T116874: Prone and equip pistol can't move as usual.

When they solved this issue? In ["Arma 3","Arma3",183,144605,"Development",true,"Windows","x64"] no this problem.

Apr 4 2018, 11:08 AM · Arma 3
POLPOX created T128063: setUnitLoadout will not remove magazine in an AI's weapon as expected.
Apr 4 2018, 10:47 AM · Arma 3
ZrMz_x added a comment to T127366: Eden Editor Selection/Highlight Lag.

the same problem for me

Apr 4 2018, 8:17 AM · Arma 3
Igneous001 created T128062: [Dev Branch] - Mi-48 - Unable to change Scalpel firing mode (always stuck in top-down mode).
Apr 4 2018, 6:11 AM · Arma 3
AgentRev updated the task description for T128055: [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward.
Apr 4 2018, 6:05 AM · Arma 3
AgentRev renamed T128055: [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward from [Tanks] Third-person camera center of rotation of many vehicles placed too far forward to [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward.
Apr 4 2018, 6:03 AM · Arma 3
AgentRev renamed T128055: [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward from Third-person camera center of rotation of many vehicles placed too far forward to [Tanks] Third-person camera center of rotation of many vehicles placed too far forward.
Apr 4 2018, 6:03 AM · Arma 3
AgentRev updated the task description for T128055: [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward.
Apr 4 2018, 6:02 AM · Arma 3
CommanderSalamander removed a watcher for Arma 3: CommanderSalamander.
Apr 4 2018, 4:05 AM
CommanderSalamander added a watcher for Arma 3: CommanderSalamander.
Apr 4 2018, 4:05 AM
CommanderSalamander added a comment to T128061: [Dev Branch] - 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

I received the same crash, although it was when I attempted to export the mission to my MPMissions folder.

Apr 4 2018, 3:59 AM · Arma 3
Igneous001 updated the task description for T128061: [Dev Branch] - 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Apr 4 2018, 3:41 AM · Arma 3
Igneous001 created T128061: [Dev Branch] - 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Apr 4 2018, 3:41 AM · Arma 3

Apr 3 2018

VisMotrix added a comment to T127366: Eden Editor Selection/Highlight Lag.

the same problem for me

Apr 3 2018, 8:33 PM · Arma 3
winglessprune added a comment to T128058: Game crashes to desktop error code 'CSHFPAOWF0'.

Please assist as soon as possible as this is very frustrating and has been happening ever since the 1.8 update for Linux.

Apr 3 2018, 6:26 PM · Arma 3
winglessprune created T128058: Game crashes to desktop error code 'CSHFPAOWF0'.
Apr 3 2018, 6:25 PM · Arma 3
KGrimes added a comment to T76380: Respawn Button does not fire HandleDamage.

Per the wiki at https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Killed, it is possible that since A3 v1.65 if the instigator isNull, then respawn button was clicked. At least, this is how the BIS revive system detects for it in BIS_fnc_reviveEhKilled. However the unit is already dead at this point, so this does not help the issue.

Apr 3 2018, 4:17 PM · Arma 3
POLPOX created T128057: Sometimes lineIntersectsSurfaces don't give me a proper surfaceNormal.
Apr 3 2018, 4:07 PM · Arma 3
Riettler changed Severity from severity:tweak to severity:trivial on T128025: Blackfish HUD Attitude/Pitch Ladder Mismatch.
Apr 3 2018, 3:16 PM · Arma 3
POLPOX created T128056: [Idea] More variants of Missile/Bomb Trolley.
Apr 3 2018, 11:08 AM · Arma 3
AgentRev updated the task description for T128055: [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward.
Apr 3 2018, 8:00 AM · Arma 3
AgentRev updated the task description for T128055: [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward.
Apr 3 2018, 7:56 AM · Arma 3
AgentRev added a comment to T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.

@Wulf - The same issue applies to the Prowler AT. Also related: https://feedback.bistudio.com/T128055

Apr 3 2018, 7:53 AM · Arma 3
AgentRev updated the task description for T128055: [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward.
Apr 3 2018, 7:34 AM · Arma 3
AgentRev updated the task description for T128055: [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward.
Apr 3 2018, 7:33 AM · Arma 3
AgentRev created T128055: [Tanks DLC] Third-person camera center of rotation of many vehicles placed too far forward.
Apr 3 2018, 7:30 AM · Arma 3
EAS96 added a comment to T67382: Wrong items visible in vest / BLUFOR vests always show 5.56mm 30 round stanag models.

This says resolved but it still appears to be an issue in game. Just looks wrong

Apr 3 2018, 12:49 AM · Arma 3

Apr 2 2018

Ben1295 added a comment to T127889: Multiple issues with MRAPS .

@Wulf Any update on this? Would be a shame if the patch went live with this issue still occurring.

Apr 2 2018, 9:12 PM · Arma 3
Igneous001 added a comment to T127903: Mirror without reflection FV-720 Mora.

Hey Wulf - just tested this and confirmed both mirrors work in Dev Branch. Voting to close.

Apr 2 2018, 6:33 PM · Arma 3
Igneous001 added a comment to T127974: Bad_Module_Info.

I also experienced this crash, but it only happened once and there was no clear cause for the crash.

Apr 2 2018, 6:26 PM · Arma 3
Igneous001 added a comment to T127989: BTR-K Kamysh Gunner has no optic or screen..

Can confirm this same behavior. Only Commander has optic/PiP camera.

Apr 2 2018, 6:24 PM · Arma 3
Igneous001 added a comment to T128027: For do loop end value behavior indeterminate for floating point step values.

This behavior exists in other programming languages such as c++ and c# - those languages don't throw compiler errors. I don't think there's much here that can be done as this is just part of the implementation of the language.

Apr 2 2018, 6:21 PM · Arma 3
Igneous001 added a comment to T73387: AI Armored platoon consistenly getting stuck for trivial movement across terrain.
Apr 2 2018, 6:20 PM · Arma 3
Igneous001 added a comment to T82570: UAV Darter waypoints do not always work.

Confirmed this behaviour still exists in latest release as well as current dev build (1.83.144597)

Apr 2 2018, 6:04 PM · Arma 3
Igneous001 created T128054: [Dev Branch] - T-140 Angara has no rear-view camera for driver?.
Apr 2 2018, 6:01 PM · Arma 3
Igneous001 edited Additional Information on T128053: [Dev Branch] - T-140 Angara PiP camera render at <5 fps.
Apr 2 2018, 5:55 PM · Arma 3
Igneous001 created T128053: [Dev Branch] - T-140 Angara PiP camera render at <5 fps.
Apr 2 2018, 5:50 PM · Arma 3
Dyzalonius created T128052: Can't scroll away from selector in Dynamic Groups.
Apr 2 2018, 4:44 PM · Arma 3
Red created T128051: Very big explosion..
Apr 2 2018, 4:37 PM · Arma 3
Red added a watcher for Arma 3: Red.
Apr 2 2018, 4:26 PM

Apr 1 2018

HydroBIGBANG created T128036: (Dev Branch 1.83.144597) Rhino MGS sensor unable to detect laser designator target from other units..
Apr 1 2018, 11:52 PM · Arma 3
mickeymen updated the task description for T128034: Small UAV is too easily detected by the AI infantry ( detection tweak is neccessary ).
Apr 1 2018, 11:22 PM · Arma 3
mickeymen updated the task description for T128034: Small UAV is too easily detected by the AI infantry ( detection tweak is neccessary ).
Apr 1 2018, 11:21 PM · Arma 3
hellmankiller created T128035: commander cliping out of the rhino Tank.
Apr 1 2018, 9:50 PM · Arma 3
mickeymen created T128034: Small UAV is too easily detected by the AI infantry ( detection tweak is neccessary ).
Apr 1 2018, 9:28 PM · Arma 3
Astrosammy created T128033: Spawned Groups do not enter group vehicle when moving to distant waypoint.
Apr 1 2018, 7:46 PM · Arma 3
Dyzalonius created T128032: Helicopter slingloaded objects detach when zeus (re)enters interface..
Apr 1 2018, 5:08 PM · Arma 3
Slant added a comment to T82394: Re mapping controls binds Joystick and key.

As a workaround: Disable your analogue controls (Joysticks, Throttles or Pedals) in the controller tab. You should now be able to bind your keys without interference.

Apr 1 2018, 2:30 PM · Arma 3
dedmen added a comment to T124746: Sound caused FPS drop..

Just happened again on 1.80.144071 while playing Liberation mission. It seems like playing that mission makes it most easily reproducible for me.

Apr 1 2018, 12:40 AM · Arma 3

Mar 31 2018

mickeymen updated the task description for T128020: Devs! Please finally configure your ragdoll - (remove from Arma the flying up corpses).
Mar 31 2018, 8:27 PM · Arma 3
Vitdom added a comment to T127990: RC 1.82.144574 - MP Crash bad_module_info C0000005 ACCESS_VIOLATION at 00:3DE90A70 Unknown module.

It appears resolved in 1.82.144596

Mar 31 2018, 10:27 AM · Arma 3
HydroBIGBANG created T128028: (Dev Branch 1.83.144597) House (Large, Yellow) / Land_i_House_Big_01_V2_F Uneffected by Edit Terrain Object Module Damage States.
Mar 31 2018, 6:20 AM · Arma 3
batboyx2 created T128027: For do loop end value behavior indeterminate for floating point step values.
Mar 31 2018, 2:42 AM · Arma 3

Mar 30 2018

PiepMGI added a comment to T127956: unconscious state breaks command action on other AIs.

I don't have so much space to play dev branch and current released version (1.80). But perhaps some player/dev can do that. Anyway, the problem is easy to reproduce in 1.80. For more info, I just used a weapon squad (BI standard group) and placed a radio trigger to kill or Set unconscious the 3 following AIs: grenadier, marksman, AT specialist.
If you test with set unconscious these 3 AIs, the problem is obvious, giving orders to remaining units.
If you test with setDamage then don't forget to add a respawn time (that works for playable AIs also), the problem occurring while the 3 AIs are in respawn-dead status and disappear as soon as they respawn.

Mar 30 2018, 5:41 PM · Arma 3
lyotchik-sniper added a comment to T128007: Environment reaction after tank shooting and explosions .

This effect become most popular mod in Steam Workshop for last week PICTURE

Mar 30 2018, 3:37 PM · Arma 3
Aazu added a comment to T125680: Cannot achieve "Puppeteer" and "Dressing Doll".

Any updates on this? Both achievements still not achievable at this moment.

Mar 30 2018, 11:01 AM · Arma 3
carsten added a comment to T128009: Exit code 0x000000FF - Unknown.

Reason for the crash are the bluetooth headphones.
No crash happens with cable connection or speakers.

Mar 30 2018, 8:31 AM · Arma 3
Riettler created T128025: Blackfish HUD Attitude/Pitch Ladder Mismatch.
Mar 30 2018, 3:38 AM · Arma 3

Mar 29 2018

Woulff added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

It actually seems worse. I was testing out the new LOAL missiles and had a drone positioned above the target area. When in a Rhino, switching to the drone, the game would come to a crawl. I still have the same issue with helicopters also. It is really bad when flying over land and buildings. Switching to on board sound card @ 5.1 works fine. 5.1 or 7.1 with USB or wireless head set becomes unplayable.

Mar 29 2018, 9:28 PM · Arma 3
Vitdom added a comment to T80335: Backpack darter has issues with waypoints.

Confirmed still an issue in the RC of 1.82.

Mar 29 2018, 7:43 PM · Arma 3
Vitdom added a comment to T119487: Darter UAV stops on route to way point set in uav terminal..

Confirmed still an issue sometimes in RC 1.82.
Duplicate: T82570

Mar 29 2018, 7:37 PM · Arma 3
Vitdom added a comment to T82570: UAV Darter waypoints do not always work.

Confirmed still an issue sometimes in RC 1.82.

Mar 29 2018, 7:36 PM · Arma 3
soulkobk added a comment to T127856: weapons placed on back whilst being killed in unconscious state can drop items through terrain.

ok. thanks for the update.

Mar 29 2018, 1:58 PM · Arma 3
Wulf changed the status of T127856: weapons placed on back whilst being killed in unconscious state can drop items through terrain from Need More Info to Confirmed Internally.

Tested it in dev branch. It seems rare with around 10% - 30% repro which means that this getting fixed might take some time.y

Mar 29 2018, 1:06 PM · Arma 3
Wulf added a comment to T127931: CLOSED.

Was broken?

Mar 29 2018, 10:15 AM · Arma 3
mickeymen renamed T126472: The "Completion Radius" settings works only for player-character, for AI-units it does not will work from The Completion Radius settings works only for player, for AI-units it does not work. to The "Completion Radius" settings works only for human player, for AI-units it does not will work!.
Mar 29 2018, 9:51 AM · Arma 3
mickeymen renamed T127050: There is no death-animation for static units from In Arma3 there is no death-animation for static units, please resolve this to There is no death-animation for static units.
Mar 29 2018, 9:45 AM · Arma 3
mickeymen renamed T127679: Devs please eleminate from game the levitating corpses/objects in a destroyed building from Levitating corpses/objects in a destroyed building. BIS Please Fix this! to Devs please eleminate from game the levitating corpses/objects in a destroyed building.
Mar 29 2018, 9:38 AM · Arma 3
soulkobk added a comment to T127856: weapons placed on back whilst being killed in unconscious state can drop items through terrain.

Hi Wulf,

Mar 29 2018, 5:16 AM · Arma 3

Mar 28 2018

mickeymen added a comment to T127931: CLOSED.

Was broken?

Mar 28 2018, 10:31 PM · Arma 3
Wulf changed the status of T127856: weapons placed on back whilst being killed in unconscious state can drop items through terrain from New to Need More Info.

Sorry for replying this late. Have you tried recreating this bug in our Dev branch build?

Mar 28 2018, 6:26 PM · Arma 3
Wulf added a comment to T127931: CLOSED.

Was broken? Meaning it isn't anymore? I am testing the "Support Requister" and "Support Provider CAS (Bombing Run)" and it works as intended. If you do not want the AI to take off right away then change its behavior to safe and it will stay on the ground until called.

Mar 28 2018, 5:32 PM · Arma 3
Wulf added a comment to T128010: Crash on Linux Mint 18.2 (Sonya) after displaying brand labels.

Talked to our programmers. They told me that from what we know Winetricks is not supported so it is likely caused by this. I am sorry, but there is nothing we can do. We do have a Linux version of the game for people with Linux.

Mar 28 2018, 5:15 PM · Arma 3
Vitdom added a comment to T84422: Hellcat collision lights can't be turned on by pilot..

Confirmed still an issue in the RC of 1.82.

Mar 28 2018, 4:28 PM · Arma 3
Wulf changed the status of T127956: unconscious state breaks command action on other AIs from New to Need More Info.

I am unable to reproduce this problem in our dev branch and internal build. It could mean that this got fixed and it should be available with the next proper update. Could you please test this out in our dev branch if the issue happens there?

Mar 28 2018, 3:57 PM · Arma 3
Wulf closed T128009: Exit code 0x000000FF - Unknown as Resolved.

Ok, thank you for letting us know. If anything changes let us know.

Mar 28 2018, 1:53 PM · Arma 3
Wulf added a comment to T128018: Mk20C First Person Thermal Incorrect.

Interesting I am testing the bug on dev and in our internal and I do not have this issue.

Mar 28 2018, 1:35 PM · Arma 3
Frostie added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

encounter this problem since yesterday too. Also my textures wont load anymore in buldozer. Hope this get fixed soon

Mar 28 2018, 1:16 PM · Arma 3
carsten added a comment to T128009: Exit code 0x000000FF - Unknown.

New info:
The game doesnt crash anymore. First i try Apex single Player and it runs fine. After that i try arma 3 presentation mission and it also runs fine.
Have no idea why it works today, looks like the problem is cleared anyway.
Thanks for your efforts.

Mar 28 2018, 1:04 PM · Arma 3
Wulf changed the status of T128017: Glitchy ATM Placement on Altis from New to Reviewed.

Thank you for the report. We will have a look at it.

Mar 28 2018, 12:48 PM · Arma 3
Jason_Beef created T128023: Arma 3 Launcher Exception.
Mar 28 2018, 12:16 PM · Arma 3
Wulf changed the status of T128019: SPG-9 trajectory does not match crosshairs when mounted on MB 4WD, SPG-9 also sounds a little silent. from New to Reviewed.

Thank you for the report. We will have a look at it.

Mar 28 2018, 12:14 PM · Arma 3
Rock removed a watcher for Arma 3: Rock.
Mar 28 2018, 11:53 AM
Rock added a watcher for Arma 3: Rock.
Mar 28 2018, 11:53 AM
Wulf changed the status of T127989: BTR-K Kamysh Gunner has no optic or screen. from Need More Info to Reviewed.

I will ask the designers if there is any reason for this.

Mar 28 2018, 11:30 AM · Arma 3
carsten added a comment to T128009: Exit code 0x000000FF - Unknown.

The crash happens as single player in campaign missions and also in missions under presentations.
I have no experience in multiplayer missions.

Mar 28 2018, 11:04 AM · Arma 3
Wulf closed T127716: ARMA 3 (x64 only) STATUS_ACCESS_VIOLATION crash on every startup as Resolved.
Mar 28 2018, 10:59 AM · Arma 3
Wulf added a comment to T128009: Exit code 0x000000FF - Unknown.

Thank you for the report. By mission do you mean multiplayer mission or singleplayer mission in campaign?

Mar 28 2018, 10:19 AM · Arma 3
Pingo added a comment to T127716: ARMA 3 (x64 only) STATUS_ACCESS_VIOLATION crash on every startup.

Thanks for the info guys and wolf for the suggestions. Still haven't had any related crashes since removing the above software. So could close this on the assumption it was RivaTuner, MSI Afterburner, or some other related software issue

Mar 28 2018, 10:17 AM · Arma 3
Wulf added a comment to T127694: Crash on joining server, after clicking "ok" button in lobby..

No, this is a different error. The report shows 0xC0000135 - STATUS_DLL_NOT_FOUND. The OS is unable to load a file that is required to run the game. A missing DLL may belong to the game, the OS or one of the required components (DirectX e.g.).

Mar 28 2018, 10:00 AM · Arma 3
StrIke_NOR added a comment to T120542: technical suggestions for A3 damage system improvements (infantry and vehicles).

With the advent of the Tanks DLC release, I sure hope that the way any ricochet, penetration or absorption of shots against armour can be changed. It is frustrating to see that there is an accurate penetration system, with very good ballistics and all, that is abused in this way. The system allows for a complex damage model, where vital components can be protected by armor. However, the way it works now, is even if the protection works, the vitals still soak up damage, eventually leading to vehicle destruction.

Mar 28 2018, 8:37 AM · Arma 3
mickeymen updated the task description for T128020: Devs! Please finally configure your ragdoll - (remove from Arma the flying up corpses).
Mar 28 2018, 12:21 AM · Arma 3
mickeymen updated the task description for T128020: Devs! Please finally configure your ragdoll - (remove from Arma the flying up corpses).
Mar 28 2018, 12:20 AM · Arma 3
mickeymen created T128020: Devs! Please finally configure your ragdoll - (remove from Arma the flying up corpses).
Mar 28 2018, 12:18 AM · Arma 3
BigHead updated the task description for T128019: SPG-9 trajectory does not match crosshairs when mounted on MB 4WD, SPG-9 also sounds a little silent..
Mar 28 2018, 12:07 AM · Arma 3
BigHead updated the task description for T128019: SPG-9 trajectory does not match crosshairs when mounted on MB 4WD, SPG-9 also sounds a little silent..
Mar 28 2018, 12:02 AM · Arma 3

Mar 27 2018

BigHead created T128019: SPG-9 trajectory does not match crosshairs when mounted on MB 4WD, SPG-9 also sounds a little silent..
Mar 27 2018, 11:55 PM · Arma 3
hvymtal created T128018: Mk20C First Person Thermal Incorrect.
Mar 27 2018, 11:52 PM · Arma 3