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Helicopter slingloaded objects detach when zeus (re)enters interface.
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Description

Whenever a zeus either enters the zeus interface (with default key 'Y') or releases remote control from an AI (and with that, reenter the zeus interface),
every helicopter that is slingloading an object (and is moving (I think)) will detach the slingloaded object, making it plummet to the ground.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Sling Loading
Steps To Reproduce
  1. Start Arma 3.
  2. Join an official zeus server with another person.
  3. Let the other person spawn a helicopter and an ammobox.
  4. Get in the helicopter and slingload the ammobox.
  5. Fly in a straight line with the ammobox slingloaded.
  6. Let the other person spawn an AI and remote control it.
  7. Let the other person 'Release UAV controls'. The box detaches.
Additional Information
  • Mods don't affect the issue (tested without mods).
  • Large quantities of units don't affect the issue (tested on a clean mission & server).
  • Spawning both the helicopter and the ammobox in the editor rather than with zeus doesn't fix it.
  • It also happens on the official zeus servers.

Event Timeline