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Feb 5 2018

Wulf closed T127635: Bis Revive function keep breaking Randomly ( as Resolved.

Seems like

Feb 5 2018, 9:14 AM · Arma 3

Feb 4 2018

Black_mamba added a watcher for Arma 3: Black_mamba.
Feb 4 2018, 11:12 PM
MulleDK19 added a comment to T125949: high prone movement bug.

https://www.youtube.com/watch?v=8H0KB5cxhZg

Feb 4 2018, 10:57 PM · Arma 3
MulleDK19 edited Steps To Reproduce on T127671: Combat mode setting should apply immediately upon mission start, not be ordered.
Feb 4 2018, 8:25 PM · Arma 3
MulleDK19 edited Steps To Reproduce on T127671: Combat mode setting should apply immediately upon mission start, not be ordered.
Feb 4 2018, 8:25 PM · Arma 3
MulleDK19 added a comment to T127671: Combat mode setting should apply immediately upon mission start, not be ordered.

Feb 4 2018, 8:23 PM · Arma 3
MulleDK19 created T127671: Combat mode setting should apply immediately upon mission start, not be ordered.
Feb 4 2018, 8:22 PM · Arma 3
sh4dow added a comment to T117142: Make Eden editor use setGroupIdGlobal.

I can confirm this issue.
The Eden callsigns do not work in multiplayer. They are only set on the server.
I have attached a mission to test this:


In this mission there are several groups and a script that uses sideChat on them every few seconds.

  • One of the groups has this setGroupId ["NATO DC -"] in the groups init field. => This works in multiplayer.
  • One of the groups uses the Set Callsign Module. => This does not work in multiplayer.
  • The other groups use the Eden callsign settings. => This does not work in multiplayer.
Feb 4 2018, 3:08 PM · Arma 3
MulleDK19 added a comment to T127667: [VEHICLES] [DEV BRANCH] Bomb errors.

Yea, dev branch is broken right now.

Feb 4 2018, 1:57 PM · Arma 3
MulleDK19 added a comment to T125949: high prone movement bug.

Confirmed. Very annoying.

Feb 4 2018, 1:42 PM · Arma 3
Asmodeus created T127669: Zeus: black screen/Zeus interface not appearing for returning Zeus player.
Feb 4 2018, 1:14 PM · Arma 3
Aleksey2306 created T127668: Vizual bug TWS (TWS MG) and Katiba.
Feb 4 2018, 6:56 AM · Arma 3
hvymtal changed Category from category:general to category:gamefreezes on T127667: [VEHICLES] [DEV BRANCH] Bomb errors.
Feb 4 2018, 5:58 AM · Arma 3
hvymtal created T127667: [VEHICLES] [DEV BRANCH] Bomb errors.
Feb 4 2018, 5:58 AM · Arma 3

Feb 3 2018

Mondkalb created T127664: getInAction only played where target vehicle is local.
Feb 3 2018, 12:49 PM · Arma 3
xnooztv created T127662: Bad_module_info crash.
Feb 3 2018, 10:53 AM · Arma 3
Jone_Kone added a comment to T127007: RPG-7 problems with Offroad.

Interestingly i can reproduce the RPG-7 destroying the offroad 100% of the times. However other launchers work just fine.

Feb 3 2018, 9:28 AM · Arma 3
h- added a comment to T127079: setParticleparams and/or setParticleClass broken.

This is still happening, should I assume that not going to be fixed at this stage?

Feb 3 2018, 8:08 AM · Arma 3
bclaws01 added a comment to T127635: Bis Revive function keep breaking Randomly ( .

update:
1.80.144071 PERFORMANCE binaries, v03, fixed the issue , finally :)

Feb 3 2018, 7:58 AM · Arma 3
C0kkie added a comment to T127638: Verifysignatures problems with ebos.

:(

Feb 3 2018, 1:53 AM · Arma 3

Feb 2 2018

Settimo removed a watcher for Arma 3: Settimo.
Feb 2 2018, 9:11 PM
Settimo added a watcher for Arma 3: Settimo.
Feb 2 2018, 9:09 PM
AReallyLongandUnusualUsername added a comment to T127605: Bad Module Info Crash.

I hope this was done right.

Feb 2 2018, 2:59 PM · Arma 3
Woulff added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

Here is another video of the issue. This shows the stuttering while over the city, then clean flight when over water.

Feb 2 2018, 2:43 PM · Arma 3
Wulf changed the status of T127655: Land_FloodLight_F missing Reflectors from New to Reviewed.

Thank you for the report, we will have a look at it.

Feb 2 2018, 1:01 PM · Arma 3
Wulf added a comment to T127658: Can't target specific item/body in a pile of dead bodies for looting..

I think we tried to resolve this by giving an option to open the iventory via the weapon. But I think it is still not in the stable build you can try it out in DEV version.

Feb 2 2018, 10:13 AM · Arma 3
Wulf added a comment to T127657: Game Freezing.

Thank you for the report. Have you tried if this does happen even without the mods?

Feb 2 2018, 9:55 AM · Arma 3
Wulf closed T127652: Single Player Crash - status_stack_buffer_overrun as Resolved.
Feb 2 2018, 8:51 AM · Arma 3
RumRunner added a comment to T127652: Single Player Crash - status_stack_buffer_overrun.

I restarted the mission rather than revert to save. It completed fine.

Feb 2 2018, 12:07 AM · Arma 3

Feb 1 2018

SirFlavalot created T127658: Can't target specific item/body in a pile of dead bodies for looting..
Feb 1 2018, 11:47 PM · Arma 3
Marksten created T127657: Game Freezing.
Feb 1 2018, 11:33 PM · Arma 3
pieterdestickere added a comment to T86313: Training Swivel Targets Don't Swivel In MP.

For those interested, I have been looking into the issue and will be posting a fix within a week.

Feb 1 2018, 7:25 PM · Arma 3
Wulf added a comment to T127526: Markers disappear in End Game spectator free camera mode.

Interesting. It seems that it doesn't always occur and for me it seems that it more doesn't happen than it does. This would be great if there is a 100% way to reproduce this, because right now it is pretty much random I saw some instances of this, but I also have seen games where it didn't happen at all.

Feb 1 2018, 4:40 PM · Arma 3
Lex renamed T127656: The "Report target" command does not reproduce the AI arrow action. from The "Report target" and "suppressive Fire" command does not reproduce the AI arrow action. to The "Report target" command does not reproduce the AI arrow action..
Feb 1 2018, 2:12 PM · Arma 3
Lex added a comment to T77283: Tactical target assignment.

+100%

Feb 1 2018, 2:09 PM · Arma 3
Lex created T127656: The "Report target" command does not reproduce the AI arrow action..
Feb 1 2018, 1:58 PM · Arma 3
Wulf added a comment to T127652: Single Player Crash - status_stack_buffer_overrun.

"Could you describe the process of using the default memory allocator or link me to the proper steps? What do I do with -malloc=tbb4malloc_bi"

Feb 1 2018, 11:02 AM · Arma 3
Wulf closed T124755: [CLOSED] AI Gunners: No Target Range Limitation (Exploit) as Resolved.
Feb 1 2018, 10:53 AM · Arma 3
Zectbumo created T127655: Land_FloodLight_F missing Reflectors.
Feb 1 2018, 9:21 AM · Arma 3
RumRunner added a comment to T127652: Single Player Crash - status_stack_buffer_overrun.

Could you describe the process of using the default memory allocator or link me to the proper steps? What do I do with -malloc=tbb4malloc_bi

Feb 1 2018, 9:00 AM · Arma 3
Gilatar added a comment to T127007: RPG-7 problems with Offroad.

This is still an issue. I originally submitted this demonstration video on the ACE3 github, thinking it was an issue on their end, but it is reproducible in vanilla too. It is worth noting that this will occur in any vehicle with FFV seats, some of them just happen to not take enough damage to explode. I originally discovered it when we had 6 people dying as a result, so it can have quite serious consequences...

Feb 1 2018, 6:52 AM · Arma 3
bclaws01 added a comment to T127635: Bis Revive function keep breaking Randomly ( .

crashed again with new data inside server logs

Feb 1 2018, 2:47 AM · Arma 3
bclaws01 updated the task description for T127635: Bis Revive function keep breaking Randomly ( .
Feb 1 2018, 2:32 AM · Arma 3
bclaws01 updated the task description for T127635: Bis Revive function keep breaking Randomly ( .
Feb 1 2018, 2:31 AM · Arma 3

Jan 31 2018

scavenjer added a comment to T127653: [CLOSED] Actions: Next Target, Next target (in vehicle), Next empty target (veh.) are inoperative.

Can confirm, tested in SP, editor and MP.
31/1/2018

Jan 31 2018, 7:35 PM · Arma 3
bclaws01 added a comment to T127635: Bis Revive function keep breaking Randomly ( .

ok did crash again , i tried everything when i try to join during crash .
getting this

Jan 31 2018, 7:26 PM · Arma 3
Yoshi_E renamed T124755: [CLOSED] AI Gunners: No Target Range Limitation (Exploit) from AI Gunners: No Target Range Limitation (Exploit) to [CLOSED] AI Gunners: No Target Range Limitation (Exploit).
Jan 31 2018, 6:45 PM · Arma 3
Yoshi_E created T127653: [CLOSED] Actions: Next Target, Next target (in vehicle), Next empty target (veh.) are inoperative.
Jan 31 2018, 6:31 PM · Arma 3
Lex added a comment to T82570: UAV Darter waypoints do not always work.

Open as Feature change
T120265
Merge tasks
T120263

Jan 31 2018, 5:06 PM · Arma 3
Lex added a comment to T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline..

Open as Feature change

Jan 31 2018, 5:05 PM · Arma 3
dedmen added a comment to T127605: Bad Module Info Crash.

Thank you for the report. Could you please upload your Arma 3 report?
Here is how to do that.

Jan 31 2018, 3:41 PM · Arma 3
Lex renamed T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline. from UAV and AV terminal . Option "Autonomous". Error or inappropriate behavior? to UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline..
Jan 31 2018, 2:25 PM · Arma 3
Lex added a comment to T81144: UAV accessability in multiplayer..

@Zectbumo Self-contained-entails other consequences for the UAV surveillance camera, the camera will stop observing objects if the camera was used as an observer.
T120265
The problem of bad behavior UAV in this ticket.
T82570

Jan 31 2018, 1:00 PM · Arma 3
Wulf added a comment to T127640: Bad module info error .

Thank you for the report. Could you please upload your Arma 3 report?
Here is how to do that.

Jan 31 2018, 12:01 PM · Arma 3
Wulf added a comment to T127652: Single Player Crash - status_stack_buffer_overrun.

The report file that you uploaded does not contain any arma3.mdmp files. If you go to %userprofile%\AppData\Local\Arma 3 are there any of those types of files? If so could you please archive (zip) all arma3.rpt, arma3.bidmp, and arma3.mdmp files and then attach them to the feedback tracker for the developers to take a look at?

Jan 31 2018, 11:56 AM · Arma 3
C0kkie added a comment to T127640: Bad module info error .

Not sure if it is the same problem, but we have also the problem if someone got kicked for the reason "client not responsing"

Jan 31 2018, 5:53 AM · Arma 3
RumRunner added a comment to T127652: Single Player Crash - status_stack_buffer_overrun.

this is not in among the common exit codes

Jan 31 2018, 3:37 AM · Arma 3
RumRunner created T127652: Single Player Crash - status_stack_buffer_overrun.
Jan 31 2018, 3:37 AM · Arma 3
soulkobk created T127651: parachute dropped objects fall through terrain once parachute releases and deletes.
Jan 31 2018, 3:27 AM · Arma 3
TKaikouraTS edited Steps To Reproduce on T127640: Bad module info error .
Jan 31 2018, 2:55 AM · Arma 3
TKaikouraTS created T127640: Bad module info error .
Jan 31 2018, 2:43 AM · Arma 3

Jan 30 2018

bclaws01 added a comment to T127635: Bis Revive function keep breaking Randomly ( .

ok i think i find the issue , running more test stable for now , thanks

Jan 30 2018, 10:46 PM · Arma 3
Zectbumo added a comment to T79136: unmanned mortar.

While you can't get an autonomous Mk6 mortar you can get something similar if you follow these steps:

Jan 30 2018, 10:41 PM · Arma 3
Zectbumo added a comment to T85143: UAV cannot get out of "follow unit" mode.

It seems that shift+click on the UAV terminal map unlocks the Follow command. This has been fixed. Please close task.

Jan 30 2018, 9:36 PM · Arma 3
bclaws01 added a comment to T127635: Bis Revive function keep breaking Randomly ( .

ok just crashed again

Jan 30 2018, 9:34 PM · Arma 3
Zectbumo added a comment to T124065: UAV Darter AV Camera using driver view not gunner view.

This seems to be working properly. Please close task.

Jan 30 2018, 9:29 PM · Arma 3
Zectbumo added a comment to T119782: Uav sound bug.

Duplicate T77965

Jan 30 2018, 9:27 PM · Arma 3
Zectbumo added a comment to T72392: Need the ability to connect back to your UAV which is in the Air.

Can we close this task please so it doesn't show up in the search. Thanks.

Jan 30 2018, 9:25 PM · Arma 3
derek_martin created T127639: NATO AMV-7 render distance problem.
Jan 30 2018, 8:51 PM · Arma 3
Zectbumo added a comment to T81176: Allow two players per UAV like in attack helicopters.

This used to work in an old version of Arma and stopped working around around version 1.60. You can see that there is a script command that would return your vehicle role on the UAV either as "GUNNER" or "DRIVER" as the doc says https://community.bistudio.com/wiki/UAVControl
but now UAVControl returns "" as the vehicle role.

Jan 30 2018, 8:48 PM · Arma 3
Zectbumo updated subscribers of T81144: UAV accessability in multiplayer..

@DomasGim wrote:
"but when i swich to gunner view, it goes wherever it wants"
It sounds like you need to Open UAV Terminal and select your UAV and uncheck "Autonomous". This will stop it from going "wherever it wants"

Jan 30 2018, 8:13 PM · Arma 3
Zectbumo added a comment to T80940: Accessing UAV gunner seat from a vehicle gunner seat, makes the AI controll the vehicle.

I think this issue has been fixed. It appears that now taking control of the UAV causes the gunner to Turn Out in the Marshall and I see no issue

Jan 30 2018, 8:06 PM · Arma 3
C0kkie added a comment to T127638: Verifysignatures problems with ebos.

Create a addon with addonbuilder -> create a ebo -> sign them

Jan 30 2018, 5:24 PM · Arma 3
Wulf added a comment to T127635: Bis Revive function keep breaking Randomly ( .

Could you please send us the mission inparticular?

Jan 30 2018, 5:08 PM · Arma 3
C0kkie created T127638: Verifysignatures problems with ebos.
Jan 30 2018, 4:49 PM · Arma 3
Wulf changed the status of T127631: Huron leaps into air and crashes while is engine off from Need More Info to Acknowledged.

Aaah Ok. Now I see. We will have a look at it and see if anything can be done about it.

Jan 30 2018, 4:09 PM · Arma 3
Wulf changed the status of T127633: Black screen at end of mission from New to Reviewed.
Jan 30 2018, 2:29 PM · Arma 3
Wulf added a comment to T127633: Black screen at end of mission.

Thank you for the report. We will have a look at it.

Jan 30 2018, 2:29 PM · Arma 3
Wulf added a comment to T127629: Launcher Updating All Mods Without Warning.

From what I know reinstalling steam might not fix this, you are welcome to try, but as I mentioned this is out of our control.

Jan 30 2018, 12:40 PM · Arma 3
thenightstalk3r added a comment to T126282: Blackfish engine 100% glitch.

Why is this issue not been looked at? It's game breaking and turns the Jets DLC into an EA-published DLC.

Jan 30 2018, 10:51 AM · Arma 3
Zectbumo created T127637: Mouse set at wrong position causes annoying map movement at into.
Jan 30 2018, 9:37 AM · Arma 3
Zectbumo added a comment to T127631: Huron leaps into air and crashes while is engine off.

Could it be you don't have a throttle control?
Here is the video https://youtu.be/2tIE2ZQyzXs

Jan 30 2018, 1:41 AM · Arma 3

Jan 29 2018

bclaws01 created T127635: Bis Revive function keep breaking Randomly ( .
Jan 29 2018, 11:56 PM · Arma 3
MulleDK19 created T127634: Rotation widget should reset the drag point after starting rotation.
Jan 29 2018, 9:16 PM · Arma 3
darkdozy created T127633: Black screen at end of mission.
Jan 29 2018, 8:46 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T127621: Arma 3 refuses to start .
Jan 29 2018, 5:31 PM · Arma 3
Wulf closed T127621: Arma 3 refuses to start as Resolved.
Jan 29 2018, 5:31 PM · Arma 3
badanov added a comment to T127621: Arma 3 refuses to start .

Sorry about all of this. I goofed six months ago when I unpacked some of the TPW data in the addons folder in the main Arma 3 tree. So, of course, it is going to act like that.

Jan 29 2018, 5:25 PM · Arma 3
Akula98 added a watcher for Arma 3: Akula98.
Jan 29 2018, 4:56 PM
Wulf added a comment to T127625: Curator ui script "RscDisplayAttributes.sqf" throws error with enableDebugConsole[].

Thank you for the report. Could you please upload the mission files here?

Jan 29 2018, 4:52 PM · Arma 3
Zaloz added a comment to T127479: Bad module info.

@Wulf any solution for this report?

Jan 29 2018, 4:29 PM · Arma 3
fathersina added a comment to T127629: Launcher Updating All Mods Without Warning.

It is definitely downloading something, all of the files are marked as "update required" and it eats up download bandwidth.

Jan 29 2018, 3:57 PM · Arma 3
Wulf changed the status of T127631: Huron leaps into air and crashes while is engine off from New to Need More Info.
Jan 29 2018, 3:29 PM · Arma 3
Wulf added a comment to T127631: Huron leaps into air and crashes while is engine off.

Thank you for the report. Interesting I was trying to reproduce, but I was unsuccessful.

Jan 29 2018, 3:27 PM · Arma 3
Wulf changed the status of T120163: Eden scrollbar up/down arrow buttons don't work from New to Reviewed.

Thank you for the report, we will have a look at it.

Jan 29 2018, 3:09 PM · Arma 3
Wulf changed the status of T127629: Launcher Updating All Mods Without Warning from New to Acknowledged.
Jan 29 2018, 2:57 PM · Arma 3
Wulf added a comment to T127629: Launcher Updating All Mods Without Warning.

It is not the launcher, but Steam that is downloading the content. We are not sure if it even is dowloading anything this is a known Steam issue so I am afraid we cannot do anything about this. You might want to try reporting it to Valve.

Jan 29 2018, 2:52 PM · Arma 3
darkdozy added a comment to T127622: Crash on save loading.

It happened every time I tried to load that save (old save from a few weeks back probably), just after clicking continue in the mission selection. It doesn't happen with new saves

Jan 29 2018, 2:41 PM · Arma 3
SuicideKing edited Steps To Reproduce on T127526: Markers disappear in End Game spectator free camera mode.
Jan 29 2018, 1:09 PM · Arma 3
Wulf changed the status of T127622: Crash on save loading from New to Need More Info.

Thank you for the report. Was this a one time thing or does this always happen when you do something specific in game?

Jan 29 2018, 12:33 PM · Arma 3