Seems like
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Arma 3 Activity
Feb 5 2018
Feb 4 2018
I can confirm this issue.
The Eden callsigns do not work in multiplayer. They are only set on the server.
I have attached a mission to test this:
In this mission there are several groups and a script that uses sideChat on them every few seconds.
- One of the groups has this setGroupId ["NATO DC -"] in the groups init field. => This works in multiplayer.
- One of the groups uses the Set Callsign Module. => This does not work in multiplayer.
- The other groups use the Eden callsign settings. => This does not work in multiplayer.
Yea, dev branch is broken right now.
Confirmed. Very annoying.
Feb 3 2018
Interestingly i can reproduce the RPG-7 destroying the offroad 100% of the times. However other launchers work just fine.
This is still happening, should I assume that not going to be fixed at this stage?
update:
1.80.144071 PERFORMANCE binaries, v03, fixed the issue , finally :)
:(
Feb 2 2018
I hope this was done right.
Here is another video of the issue. This shows the stuttering while over the city, then clean flight when over water.
Thank you for the report, we will have a look at it.
I think we tried to resolve this by giving an option to open the iventory via the weapon. But I think it is still not in the stable build you can try it out in DEV version.
Thank you for the report. Have you tried if this does happen even without the mods?
I restarted the mission rather than revert to save. It completed fine.
Feb 1 2018
For those interested, I have been looking into the issue and will be posting a fix within a week.
Interesting. It seems that it doesn't always occur and for me it seems that it more doesn't happen than it does. This would be great if there is a 100% way to reproduce this, because right now it is pretty much random I saw some instances of this, but I also have seen games where it didn't happen at all.
"Could you describe the process of using the default memory allocator or link me to the proper steps? What do I do with -malloc=tbb4malloc_bi"
Could you describe the process of using the default memory allocator or link me to the proper steps? What do I do with -malloc=tbb4malloc_bi
This is still an issue. I originally submitted this demonstration video on the ACE3 github, thinking it was an issue on their end, but it is reproducible in vanilla too. It is worth noting that this will occur in any vehicle with FFV seats, some of them just happen to not take enough damage to explode. I originally discovered it when we had 6 people dying as a result, so it can have quite serious consequences...
crashed again with new data inside server logs
Jan 31 2018
Can confirm, tested in SP, editor and MP.
31/1/2018
ok did crash again , i tried everything when i try to join during crash .
getting this
Open as Feature change
Thank you for the report. Could you please upload your Arma 3 report?
Here is how to do that.
Thank you for the report. Could you please upload your Arma 3 report?
Here is how to do that.
The report file that you uploaded does not contain any arma3.mdmp files. If you go to %userprofile%\AppData\Local\Arma 3 are there any of those types of files? If so could you please archive (zip) all arma3.rpt, arma3.bidmp, and arma3.mdmp files and then attach them to the feedback tracker for the developers to take a look at?
Not sure if it is the same problem, but we have also the problem if someone got kicked for the reason "client not responsing"
this is not in among the common exit codes
Jan 30 2018
ok i think i find the issue , running more test stable for now , thanks
While you can't get an autonomous Mk6 mortar you can get something similar if you follow these steps:
It seems that shift+click on the UAV terminal map unlocks the Follow command. This has been fixed. Please close task.
ok just crashed again
This seems to be working properly. Please close task.
Can we close this task please so it doesn't show up in the search. Thanks.
This used to work in an old version of Arma and stopped working around around version 1.60. You can see that there is a script command that would return your vehicle role on the UAV either as "GUNNER" or "DRIVER" as the doc says https://community.bistudio.com/wiki/UAVControl
but now UAVControl returns "" as the vehicle role.
@DomasGim wrote:
"but when i swich to gunner view, it goes wherever it wants"
It sounds like you need to Open UAV Terminal and select your UAV and uncheck "Autonomous". This will stop it from going "wherever it wants"
I think this issue has been fixed. It appears that now taking control of the UAV causes the gunner to Turn Out in the Marshall and I see no issue
Create a addon with addonbuilder -> create a ebo -> sign them
Could you please send us the mission inparticular?
Aaah Ok. Now I see. We will have a look at it and see if anything can be done about it.
Thank you for the report. We will have a look at it.
From what I know reinstalling steam might not fix this, you are welcome to try, but as I mentioned this is out of our control.
Why is this issue not been looked at? It's game breaking and turns the Jets DLC into an EA-published DLC.
Could it be you don't have a throttle control?
Here is the video https://youtu.be/2tIE2ZQyzXs
Jan 29 2018
Sorry about all of this. I goofed six months ago when I unpacked some of the TPW data in the addons folder in the main Arma 3 tree. So, of course, it is going to act like that.
Thank you for the report. Could you please upload the mission files here?
@Wulf any solution for this report?
It is definitely downloading something, all of the files are marked as "update required" and it eats up download bandwidth.
Thank you for the report. Interesting I was trying to reproduce, but I was unsuccessful.
Thank you for the report, we will have a look at it.
It is not the launcher, but Steam that is downloading the content. We are not sure if it even is dowloading anything this is a known Steam issue so I am afraid we cannot do anything about this. You might want to try reporting it to Valve.
It happened every time I tried to load that save (old save from a few weeks back probably), just after clicking continue in the mission selection. It doesn't happen with new saves
Thank you for the report. Was this a one time thing or does this always happen when you do something specific in game?