I have the same issue and have already tried to uninstall and reinstall the game, verify the integrity of the game files via Steam and disabeling all mods. The problem still persists. Here is the 7zip file for the crashdump.
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Feb 17 2017
Faulting application name: arma3launcher.exe, version: 1.5.139.565, time stamp: 0x58478048
Faulting module name: KERNELBASE.dll, version: 10.0.14393.479, time stamp: 0x58256d37
Exception code: 0xe0434352
Fault offset: 0x000da832
Faulting process id: 0x23bc
Faulting application start time: 0x01d2891999c7fbe2
can we add more people to this group? not saying that your not able to fix this issue. i just feel like a group effort might speed the process up?
+100%
As before, all Arma3\RC\DEV versions reproduce a problem.
Where is a problem?
Thank you, now downloading the rest of the files! Such an easy step, will remember this next time a steam game fails to open! :)
Hello,
you're missing one or more files. Please verify the game integrity using Steam to re-acquire them: https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
the launcher wont stay open long enough for me to change it that way but i found the files to change the settings. not sure if thats important or not. but all the settings are on the default.
sorry for the trouble. This is most odd, we are testing the game on multiple NVIDIA cards, including the 1060, we have not encountered this issue however.
Concerning a capture problem the ticket is. https://feedback.bistudio.com/T123086
The ticket not only about AA rockets, is a cumulative problem with AT rockets.
Feb 16 2017
Hello, I too am having this difficulty, further information to follow, as I am currently trying all the above.
I guess I didn't clarify right. It wasn't even installed and saying it was running. This was happening for weeks
It works now. I reinstalled it. But like I mentioned there was no Arma in the task manager
Hello Alwin,
thank you for your answer.
I wasn't sure how hard such a feature would be to implement.
I tried to reproduce the issue by executing
Possible duplicate of T123262. Although this ticket is older, the other has higher priority, since it got assigned.
Nvidia driver 378.49 + latest dev version of Arma3: same problem
How to progress on it?
The game is not usable since 4 months!
I need support, thanks
This doesn't apply to other fields in the 3d editor. For example, you can put in the exact same string for the Multiplayer mission description and it won't be cut off.
@DrSova Thanks for the heads up
Try unload this parameters:
-window -enableHT -maxvram=1998
Btw profiling exe working fine with Titan AT lock on now. Haven't tried Titan AA yet.
yes i did.
Should be fixed in one of the next RC branch updates, and later in Stable/Main one.
Hello levettmoomoo,
could you please check your desktop for a text file with an error log (there should be one created every time the game failed to start) and upload that file?
Hi, it seems to be Arma 3 is running in background in same time. Open Task Manager, go to Processes and check if Arma don´t run.
Hi @AlwinIn.
Herbs often more than it is possible it is possible to trample down.
https://youtu.be/G5gkSvm14DA
Players should look for different ways to develop bipod on hills.
https://youtu.be/h9K9br_3tIA
In a game there are four keys and actions of these keys could help to apply these actions to bipod.
- lift a weapon corner
- lower a weapon corner
Keys in actions https://youtu.be/9Zgv3ZyF3F4
- lift a tower
- lower a tower
Keys in actions https://youtu.be/LgyP-VuvRiA
In the game bipod are rigidly fixed in two points. For the second point the variable differential is necessary.
I HAVE TO SAME ISSUE IN 2017
It´s a quite confused description.
This bug has always been present to a certain degree (even in Arma 2 and prev. games, just a bit less frequent). The main issue of the system is that it uses the general target knowledge. The "Sensor overhaul" planned for Jets DLC release solves the problem. It uses a new, different approach giving each weapon or vehicle its own target detection rules.
I´m completly understand your suggestion. I´ve discussed it with our colleagues and bipods are quite real enough. There are many bipods types around the world. You can trample the grass when you prone forward and in this case you will have good line of sight. It´s a quite realistic as well when you prone on the hilltop.
Once again, have you tried change your memory allocator and removed -cpuCount=3?
Hi, I´m sorry. I´ll reopen it. I didn´t noticed CANT (it was without apostrophe). Sorry.
So at least send us your RPT.
@Alwin Re installed the game, still the same problem and still got the "uses modified data" message
Not sure if I did the profiling branch thing right. I put the code into the betas menu in properties and launched the launcher, joined a zeus official server. Didn't work, still got kicked
I´m afraid that we will need MDMP files. We´ve recieved just RPT and BIDMP. We´re not able to investigate without MDMP.
Hi, dont´worry. It´s under investigation.
Is this for all events (object,display,control) or just stackable mission events?
DanielNL has not updated to 1.68 yet bro
please open this ticket back up. the game is NOT fixed.
Feb 15 2017
In T85834#1574685, @razazel wrote:Please check out the latest Dev as the issue was fixed there.
I saved it again, and i looked inside and its empty...
i can send prints.. but i don't know what to do
Also problem with this disableAI "ALL". Player on gunner seat can't rotate gun.
i'm not quite sure how this works, i've saved it to my documents folder as a zip file but i cant seem to find the send feature so i uploaded the file in here? as a note i tryed to get the error twice cos at the first atempt it seems to work. After the second atemt i got the crash thou! Here is the file:
sure i can do that
I am monitoring my RAM usage. the game just crashed with the ram usage at 47%... the game closed. it doesn't appear when I try to alt tab. however when I ctrl+alt+delete the game is still running and still using 2,460.1 MB of RAM.
It is often impossible even one purpose to process. The landscape clamps strongly down concerning the purpose, or is higher concerning the purpose.
The way of expansion bipod is ideal - for rather equal, and rather horizontal surfaces.
But when the sniper is on the high mountain, rather horizontal surface doesn't allow you to aim down, from the mountain.
You need to be pushed considerably forward that considerably reveals you for reciprocal detection and defeat.
Waited for the decision of these tickets.
https://feedback.bistudio.com/T82167
https://feedback.bistudio.com/T85691
Hoped that it will change a way of expansion bipod, change of height of bipod - will affect some degree of freedom of weapon in bipod point of support.
Annoying this problem when you find the good place, the excellent review of sector of firing and total absence it is successful to develop bipod.