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FIXED
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Description

If you create a fighter in VA, add specific weapons, ammunition and export the data into the editor, then the editor quantity of ammunition to be always less by one unit.

For example you added 3 missiles in a backpack, then in the game you will have only 2 missiles. You added 5 magazines in a vest? Well, in the game you will only have 4 magazines.

Details

Legacy ID
3375315092
Severity
None
Resolution
Open
Reproducibility
Random
Operating System
Windows 7
Category
Virtual Arsenal
Steps To Reproduce

Event Timeline

mickeymen edited Steps To Reproduce. (Show Details)Jul 8 2015, 6:56 PM
mickeymen set Category to Virtual Arsenal.
mickeymen set Reproducibility to Random.
mickeymen set Severity to None.
mickeymen set Resolution to Open.
mickeymen set Legacy ID to 3375315092.May 8 2016, 12:20 PM
R34P3R added a subscriber: R34P3R.May 8 2016, 12:20 PM

1 Mag + 1 AT loaded in weapon ?

Exacte. 1 of those spares probably land in a weapon.

Adam added a comment.Jul 9 2015, 11:21 AM

Could you please confirm what Reaper and Seifer suggested?

My friends, I have All done right. I made video. I think, now, you can reproduce the problem.
Focus! In the virtual Arsenal, in my soldier vest, has 3 trasser mag + 2 standard mag = 5 spare magazines + 1 standard mag loaded in the Katiba rifle.
In his backpack, my soldier has a spare 2 Missile AT + 1 AT loaded in Launcher = 3 AT Missile. In the Virtual Arsenal it looks is fine!
But, when I'm exporting this data in the editor, we see that the soldier has only 4 spare magazine(instead of 5!) and only 1 spare AT-missile (instead of 2!).

Look closely my video: http://www.youtube.com/watch?v=ea-hiviTx2A&feature=youtu.be

mickeymen renamed this task from Virtual Arsenal does not export correct the number of ammo. to Error! Virtual Arsenal does not export correct the number of ammo..Feb 17 2017, 11:07 AM
mickeymen updated the task description. (Show Details)
mickeymen set Operating System to Windows 7.
mickeymen renamed this task from Error! Virtual Arsenal does not export correct the number of ammo. to FIXED.Sun, Aug 11, 8:17 PM