The distance at which you can lock the air target is completely dependent on the overall visibility, which is installed on the client (in multiplayer on the server).
This bug is present on:
- M_Titan_AA (Titan MPRL Launcher)
- M_Zephyr (ZSU-39, IFV-6a and A-143)
- M_Air_AA (A-143)
Change visibility also changes the range of the radar.
Please pay attention to the fact that this error is not on M_Air_AA (AH-99).
This means that the reduction of visibility range leads to a deterioration in the efficiency of anti-aircraft weaponry Titan MPRL Launcher, ZSU-39, IFV-6a and A-143, which leads to strong imbalances in the multiplayer multiplayer as the most commonly used 1500 meters. This limitation should not be on air defense facilities, it has nothing to do with reality.