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Sandstorm MLRS Titan 230mm Rockets are AA missiles
Closed, ResolvedPublic

Description

The big 230 mm Titan rockets that should normally shoot the self-propelled artillery Sandstorm MLRS are small range ASRAAM (Anti-Air) missiles.
It is surely due to a lack of time to model a brand new rocket, and it moves so fast that its not noticeable to the naked eye so its not a bother but if somewhat Bohemia forgot about this one and maybe find it useful to make a model of 230 mm rockets I'm posting this here !
Made a screenshot of the missile ! {F26783}

Details

Legacy ID
3154494332
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Vehicles
Steps To Reproduce

1 - Go in the editor and spawn a Sandstorm MLRS
2 - Shoot one or a few rockets
3 - Then go to camera mode from the pause menu
4 - Move around till you can see the rockets being AA missiles
5 - You can compare them with the ASRAAMs of the Blackfoot =)

Event Timeline

Lumix edited Steps To Reproduce. (Show Details)Aug 9 2015, 1:50 PM
Lumix set Category to Visual-Vehicles.
Lumix set Reproducibility to Always.
Lumix set Severity to None.
Lumix set Resolution to Open.
Lumix set Legacy ID to 3154494332.May 8 2016, 12:30 PM

Hahahaha thats funny. Never noticed. Humm would be nice if it gets fixed but else its not so annoying. I have played 1000h and never noticed.

And the cluster bombs of the cluster artillery munition are actually titan antitank missiles.

http://images.akamai.steamusercontent.com/ugc/27367908918038479/54E59B50FC3240A3EFF300F00E1F5867B5D05B76/

Lumix added a subscriber: Lumix.May 8 2016, 12:30 PM
Lumix added a comment.Aug 9 2015, 4:55 PM

Can't stop laughing XD. You naughty cluster shell, you've hidden it well x).
Wanted to see those fucking clusters but each time i couldn't find where the bomb launded and always missed the moment of explosion so I gave up, thanks you did that for me ! Those AT missiles poping out of a mortar shell made my day XD.

I think problem is solved
230mm Rockets are


Cluster bombs of the cluster artillery

@Astaroth i think issue was been resolved.

Please close this ticket ^_^

Astaroth closed this task as Resolved.May 29 2019, 11:36 AM