This has to be changed, BI.
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May 10 2016
Duplicate of 0007363.
/downvoted
bump
Related to 0005374, related to/duplicate of 0007392.
How nice of you to advertise here.
It's only available in the dev build for now.
The Ghosthawk and Kajman have two different camos, so this should be possible. Also, I think not only the Strider was shown, but also the Hunter in a different camo.
Maybe have a wind speed and direction indicator built into the rangefinder.
/upvoted
Please don't spam the notes and remove the previous spammy notes, shredthesky.
Was the target closer to you than 500 m?
It's intentional.
/downvoted
*through
/upvoted
*through
/upvoted
Maybe this is due to the fuel burning on the water. http://4.bp.blogspot.com/_Qe1wgxDiEdU/TIML7vzwCGI/AAAAAAAACAE/EWG4o0Lz0tA/s1600/Workers-Burn-Off-Some-Gulf-Oil-Spill-Petroleum-Floating-in-Open-Water.png
/upvoted
It's okay. :D
And something I'd like to note:
Reviving players isn't very realistic so it should be an option for missions if implemented. And I also changed my vote.
Yes, and I explained that, but the OP instead of understanding and closing the ticket called me "anal and a bit of a "rank" tard".
What escalated quickly?
So, you're saying that you can carry and drag someone, but you can't put them into a vehicle? Well, my friend, obviously you don't understand. It's like this: someone created a script for dragging and carrying, but they didn't make a script for putting someone into the vehicle. So, it's just a 3rd party script and if you want new features for the script ask the maker of the script, not BIS.
/downvoted
Yes, I'm serious. I don't mind the lack of animation, only the lack of sound. So... I decided to upvote. I hope the devs read the notes.
It would be kind of hard to make animations for the player manipulating and using the hatch because you'd have to stand at one certain spot for the animation to execute properly or you'd end up opening the air.
No, it wouldn't. I'd rather use mind control than open air.
Can you test it? I bet it's just a black mortar.
You don't need to cover the whole body while standing. It can't fool anyone, no one will think it's a bush or something. When you need to be "invisible", you just go prone.
Look at my previous note.
The military usually uses ghillie suits without frontal coverage so you can store your ammo and not need to take of the whole suit just to take it.
Are you asking to cover the legs and arms or the frontal part? If you're asking for the legs and arms, that would be nice, but if you're asking to cover the frontal part, that's not very realistic because IRL the frontal part isn't covered . http://upload.wikimedia.org/wikipedia/commons/thumb/e/ef/Hires_2010-10-20-081038c.jpg/800px-Hires_2010-10-20-081038c.jpg
That's how ghillie suits are IRL.
/downvoted
What weapon were you using? The Ka-60 glass is bulletproof, but maybe you could kill him with an anti-materiel rifle.
I read the issue. It's just that I only saw once that it happened with the default camera and it was for a split second.
So, uhm... Did you know that BI is not responsible for 3rd party mods and addons?
And btw, you can zoom in by double tapping + on the numpad.
/downvoted
Please report only one issue per ticket and when reporting refer to the how-to guide http://feedback.arma3.com/how-to-user.html.html .
Such a detailed description. What do you mean by "cheaters"? Do you mean hackers?
The game is in Beta now. I don't think they'll be changing it and this should probably be closed.
I'm not sure Real Virtuality is made for things like that and on huge maps like Altis I think it would be very hard to do.
/downvoted and monitored
NO SMALL MAPS like Cod, BF and CS! NO JUMP ON/OFF ON SERVERS! This game has a different engine than BF, it's not focused on realistic destruction, but big maps and realistic weaponry, vehicles etc. The explosion effects are the most realistic I've ever seen.
/DOWNVOTED
I agree with b101uk.
/downvoted
Moderator, please close this as a duplicate.
Fix this, BIS! It's incredibly annoying, especially now with the addition of the firemode switching sound.
You want to adjust the ground by digging!?
/downvoted
@vryoffbtdrummr
I agree with you. This is what I've been trying to say the whole time.
Just to make one thing clear, I DO NOT hipfire (unless I run into someone who is half a meter in front of me).I agree with MadDogX, in real life you know how much ammo you've got, what stance you're in etc. And as I said before THE GAME IS A F*** 2D IMAGE so you can't estimate where your gun is pointing, but you can in RL.
You can't estimate by looking at it because it's a 2D image. And I don't mind the crosshair flickering when I sprint because I don't sprint that often and neither should you.
In real life you can estimate where the bullet will hit, but this is impossible in games and that's probably why they put crosshairs into the game.
/downvoted and monitored
To me "shooters" is a bad word in the world of military simulations.
Try doing it with a regular PO7. It took you 3 headshots because of the helmet.
Yeah, that's the thing. We need it for getting from one roof to another.
/upvoted
This isn't on the list of confirmed vehicles and BIS never even said anything about it. I think it's too late now and you should close the ticket.
This is actually the first ticket made about this vehicle.
Personally, I would love to see this as I am a big fan of CoD and I love those stealth missions when you use ziplines. I also like when a team of 2 destroys an entire submarine and 3 battleships in under half an hour. <This is the definition of sarcasm.
/downvoted
Where the hell would you even use ziplines?
Related to 0008801.
Yeah, because it's as easy to detect if you're in a building as it is to detect if you're in a vehicle...
Most of this, if not all, has been fixed.
This has been resolved in the latest Dev build.
This issue is still present in the latest dev build (0.71.something).
Yes, balance is fine as long as it's realistic. It's not realistic to get shot in the head twice and survive.
The graphical glitch-ish issue is a problem, but the low visibility on the second one is probably due to less sunlight getting to the water which results in smaller visibility.
/upvoted
Yeah, I died several times because of this issue. It's really annoying.
This is due to the invisible fire around destroyed vehicles.
Yes, but the movement speed should be decreased quite a lot and you shouldn't be able to hit almost anything because of weapons sway and fatigue.
Any news?
Yeah, the problem is that's not an LMG, it's a .50 cal sniper rifle and those are heavy and I think they wouldn't put very much effort in training soldiers to carry 100 kg on their backs.
Screenshot uploaded.
Well, first they have to add more attack choppers with actual hellfire missiles.
/upvoted
*glitch=glitched, fingering=firing, strasis=stratis, glitch=glitched, dose allow=allows, fingering=firing, pron=prone. Please correct these mistakes so everybody can understand what you said.
/upvoted
That's a good idea, but first they have to add rain.
/upvoted
Duplicate of 0008741.
Screenshot?
I believe there were some changes to the ghillie suits.
Yeah, great idea. The old ghillie suits that somebody found in the game files were in multiple camos. I'll put it into the issue.
Thanks.
You're right. The different colours are good, I'll remove it. But, what about the pockets on the BLUFOR Sniper? He's a lot easier to spot when you are near him.
This issue is a duplicate and can be closed.
Are you using the latest DEV version? Try it with the KA-60 (I don't know which one).
I was just playing the DEV version today. One chopper just slowly sank down and down and down...it was beautiful. *wipes tear*
So, you want a mini HUD? Here you go: http://www.armaholic.com/page.php?id=19614
3D map: Let me see, well, I think that would be kind of expensive, but maybe a 3D GPS for the squad leader?
Recon drones: SC:Blacklist is coming out soon and I think there are those is Cod:BO2
Sentry guns:CoD
HUD and 3D maps in vehicles: Well, maybe, but not in all vehicles.
Drive vehicles by camera: Pip=low frames
The last one I don't really understand, if you could please explain that one that would be nice.
/upvoted and monitored
I don't know where's the option to close it.
The reported problem was that one's head can get inside the comb of the M320 LRR.
I can't reproduce that issue anymore so the ticket can be closed.
What are you talking about?
I cannot reproduce this issue. This ticket can be closed.
The crosshair is zoomed in so you can properly use the mildots. The surroundings being zoomed in, that's the problem.
Oh, I just saw you meant the assault backpack. Yeah, for an assault backpack it's too much.
Maybe you disassemble a rifle before you put it into the backpack? Ever thought of that?
How is sitting not in your comfort zone!?
As I said before, it's not a bug, it's some kind of spectator mode.
What seagull bug?
A pigeon? Really? I thought people can at least notice the difference between a pigeon and seagull. Happens to me,too. I think it's some kind of spectator mode.
Yeah, a built in VAS, that's exactly what we need. I was actually going to ask for that myself.
Actually, I like to use the Virtual Ammobox System. You can just save your loadout. http://www.armaholic.com/page.php?id=19134