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Here are some ideas to AA3
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Description

Here are some ideas to AA3
Play some time AA3, the game is very good, here are some ideas to AA3

1 head shake (prompt shuts down)

AA2 first play, when to play a little while to feel very dizzy because of the game, "head shake" feature, so he closed the game had not even been finished tutorials. Later in the game a game forum that can adjust and close the "head shaking", when this setting is turned off after the discovery of AA is a great game, almost because of this set and missed a very good game.

Therefore recommends running game that I will have a huge force in the main menu prompt "Game of head shaking function may produce dizziness, whether the need to shut down and adjust." Players can choose "YES or NO" and the "next whether to prompt "

2 game options and editor
When the "head shaking" prompt after closing, game tips would recommend players to set "game options (video, audio, controls, game, profile, expansions)", to make the computer more fluid game.

Games need to add a simple editor tutorial, such as when the player opens editor later, there will be a simple tutorial prompts, such as "how to place the unit vehicle airplane boat", "how to place ammunition weapon", "How to Set Path", "how to get started game ", editor is a very interesting feature.

3 large map, large map, Map, Small Map, miniature map

Game has a big map, very spectacular, I heard later there is more maps. Larger map, the computer will more cards in a single player game can be adjusted VISIBILITY, but in the multiplayer game, VISIBILITY seems forced high, so the computer very card, this may be because large map balancing needs. It is recommended to add some maps to match the game different configuration of the computer, the computer card multiplayer mode is mainly to solve the problems.

Large map: high configuration computer AA3 Featured Games Large Map (single and multiplayer)
Map: AA3 features high configuration computer games big map (single and multiplayer)
In Maps: Map is configured similar to Battlefield PC 64/32 Map size (single and multiplayer)
Small map: low-profile computer small map similar COD maps or Battlefield 16 Map (single and multiplayer)
Mini-map: low-profile computer map small map similar to CS (single and multiplayer)

Depending on the circumstances there are different modes and weapons map different parameters, such as a missile range in the large map is 5KM, but in the small map can be set only 300 meters range, the same as Battlefield.

If your computer is great, you can choose oversized and large maps that real complex and abundant sea and air vehicles. If your computer configuration is low, you can choose small maps, which is very simple very small, will make your computer run smoothly.

4 Navy
I hope the game can be used to increase the number of Navy warships such as aircraft carriers submarines capable of launching missiles and fire.

5 DIY vehicle
I hope the game can DIY vehicles and ammunition, such as games, there are three cars, a car, a car (GMG), a car (HMG), hope that the players can choose to DIY installation GMG or HMG to the vehicle, such as an aircraft, the player You can choose to carry ammunition, such as the player can choose to carry bombs or missiles.

6 Building destructive effect
Game building destruction effect is only four forms: "complete", "a hole", "two hole", "collapse", hoping to learn from and Battlefield 3 BFBC2 effect, attack or destroy a wall disappear a wall. For example, a simple house with a roof and four walls, hit or destroy a wall, a wall disappears, when three walls were destroyed, the house collapsed. House roof can also be individually destroyed.

7 explosion effect
I hope the game can look better explosive effect is more popular some, such as similar Planetside 2, JustCause2, Prototype2 ......

8 jumps
Hoping to increase the jump function, because humans can jump in real life, but a lot of games this action proved very useful in the game, multiplayer server can be set on and off jumps.

Thank you

Details

Legacy ID
3025543009
Severity
None
Resolution
Won't Fix
Reproducibility
Always
Category
Gameplay

Event Timeline

game33good edited Additional Information. (Show Details)
game33good set Category to Gameplay.
game33good set Reproducibility to Always.
game33good set Severity to None.
game33good set Resolution to Won't Fix.
game33good set Legacy ID to 3025543009.May 7 2016, 2:23 PM
CXN2615 added a subscriber: CXN2615.May 7 2016, 2:23 PM

Head shake should be off as default,I agree.
Some in game "tutorial" have already been there in alpha, as for Editor. I don't expect someone who don't know how or don't want to search the web and get him\herself a bunch of PDF or DOC tutorials, would have patient to play the game. not to say the Editor.
Now the Engine is still poor for CQB, so small Map like CS\COD may cause very bad ingame experience. If you want play some serious CQB game,That's not ArmA's territory,try RainbowSix3 or GhostRecon:Advance WarFighter. As ArmA's standard,stratis and utes are really small map.
Navy Warship and DIY cars are included in 3rd-part addons, they are one of the important part of ArmA series, BIS can't and shouldn't done all stuff alone.
Good looking explosion effect doesn't necessarily mean realistic explosion effect, in real explosion, the fire of dynamite only ignite for milliseconds,the most "effect" you can see is smoke, then after explosion,some other stuff near may set on fire.

AD2001 added a subscriber: AD2001.May 7 2016, 2:23 PM
AD2001 added a comment.Jun 2 2013, 1:25 PM

NO SMALL MAPS like Cod, BF and CS! NO JUMP ON/OFF ON SERVERS! This game has a different engine than BF, it's not focused on realistic destruction, but big maps and realistic weaponry, vehicles etc. The explosion effects are the most realistic I've ever seen.

/DOWNVOTED

About Maps problem, aa3 should be backward compatible and includes, for example, Battlefield and Counter Strike. Battlefield has many guns and many vehicles,CS only have gun, BF has large maps and small map, CS only have small map,so the field will contain the CS. If AA3 has these maps, you can play COD CS mode at aa3's small map, you can play Battlefield mode at aa3's medium map, you can paly aa3 mode at the aa3's big map.

There is a large map of embarrassment and balance, because balance game default multiplayer map forced the farthest distance display, such as your computer is not good, open 500 meters distance, but against the computer than hello, opened the 2 km distance, and then when the opponent attacks on 1 kilometers, so as not to balance, so the official set all 10 kilometers, balance. But the computer if not, will be very lag.

Increase the variety of maps, then you can choose the map according to the computer case, may be able to solve this problem.

MadDogX added a subscriber: MadDogX.May 7 2016, 2:23 PM

Hi there,

please take the time to familiarize yourself with the how-to-guide before posting tickets: http://feedback.arma3.com/how-to-user.html.html

  1. Search before posting, in case someone has already created a ticket with the same idea.
  2. Only post one well defined feature request or bug report per ticket.
  3. Keep the description short and to the point.