When "exiting" a Quad, the Animation played ends with the Player facing forward (the same direction he was facing on the quad). But after the "Blink" Transition into Infantrymode one is rotated 90° to the Left, which can be quiet irritating and disorienting and got me sprinting straight into a Wall or out of Cover on several occasions.
Description
Description
Details
Details
- Legacy ID
- 1330820205
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Anims
Steps To Reproduce
Spawn a Quad in the Editor. Get on,then get off. (quick and dirty ;) )
Additional Information
I litstet this under Animations, not knowing where else to put it, although the actual Animation ist fine and the problem is more about where the Player ends up facing after the animation.
Event Timeline
Comment Actions
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.