When "exiting" a Quad, the Animation played ends with the Player facing forward (the same direction he was facing on the quad). But after the "Blink" Transition into Infantrymode one is rotated 90° to the Left, which can be quiet irritating and disorienting and got me sprinting straight into a Wall or out of Cover on several occasions.
- Legacy ID
Spawn a Quad in the Editor. Get on,then get off. (quick and dirty ;) )
I litstet this under Animations, not knowing where else to put it, although the actual Animation ist fine and the problem is more about where the Player ends up facing after the animation.