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May 24 2024

MaxRocka updated the task description for T181408: Crash ARMA 3 multiplayer on MAC Version 2.16.
May 24 2024, 9:27 PM · Arma 3
MaxRocka updated the task description for T181408: Crash ARMA 3 multiplayer on MAC Version 2.16.
May 24 2024, 9:26 PM · Arma 3
POLPOX created T181456: [Feature Request] A command to get all Eden connections in-game.
May 24 2024, 11:59 AM · Arma 3

May 23 2024

SaMatra edited Steps To Reproduce on T181442: Ropes attached to units update unit position not frequently enough.
May 23 2024, 7:57 PM · Arma 3
SaMatra created T181442: Ropes attached to units update unit position not frequently enough.
May 23 2024, 7:45 PM · Arma 3
Wulf closed T180034: Markers are broken on custom channels as Resolved.

Fixed in Dev build 151835.

May 23 2024, 5:06 PM · Arma 3
ImminentDebacle added a comment to T181340: Dedicated Server Startup - Various Errors.

Look through the console.log and you'll find many loading errors of assets and all kinds of things.

May 23 2024, 4:58 PM · Arma Reforger
TRAGER added a comment to T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.

This fuction do some setHitPointDamage commands, can execution forceHitPointsDamageSync in module code be useful for MP work safety, maybe worth to add?

May 23 2024, 2:19 PM · Restricted Project, Arma 3
kiricowell added a comment to T181340: Dedicated Server Startup - Various Errors.
May 23 2024, 6:38 AM · Arma Reforger

May 22 2024

MaxRocka created T181408: Crash ARMA 3 multiplayer on MAC Version 2.16.
May 22 2024, 9:57 PM · Arma 3
mxrphs created T181394: [Moderate] Strange bug in Camp Maxwell.
May 22 2024, 5:48 PM · Arma 3
RazorSign added a comment to T181382: Switching to a playable unit and then switching back will make the 2nd unit frozen and wont fall in formation.
May 22 2024, 12:28 PM · Arma 3
6komodo6 edited Steps To Reproduce on T181382: Switching to a playable unit and then switching back will make the 2nd unit frozen and wont fall in formation.
May 22 2024, 3:21 AM · Arma 3
6komodo6 added a comment to T181382: Switching to a playable unit and then switching back will make the 2nd unit frozen and wont fall in formation.

May 22 2024, 2:20 AM · Arma 3
6komodo6 created T181382: Switching to a playable unit and then switching back will make the 2nd unit frozen and wont fall in formation.
May 22 2024, 2:18 AM · Arma 3
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 22 2024, 12:47 AM · Arma Reforger

May 21 2024

jdjk7 created T181378: Add behavior to mod list loading in Launcher.
May 21 2024, 10:25 PM · Arma 3
dedmen changed the status of T181310: [Feature Request] Multiplayer Server Commands with reason from New to Feedback.

With 2.18 the kick/ban commands support quotes and whitespace inside it.
if not using quotes, it will split at whitespace

#kick "user name" ban reason text
#kick "user name" "ban reason text"
#exec ban """user name""" ban reason text" // Its SQF script, so quotes need to be escaped by double quoting
#exec ban """user name""" ""ban reason text"""
May 21 2024, 4:21 PM · Arma 3
dedmen added a comment to T181310: [Feature Request] Multiplayer Server Commands with reason.

2.18 ban also displays the message

May 21 2024, 2:44 PM · Arma 3
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 21 2024, 2:41 PM · Arma Reforger
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 21 2024, 2:40 PM · Arma Reforger
dedmen added a comment to T181310: [Feature Request] Multiplayer Server Commands with reason.

I love archeology.

May 21 2024, 12:59 PM · Arma 3
dedmen added a comment to T181310: [Feature Request] Multiplayer Server Commands with reason.

Mh..
Kick already has a reason. Its just not documented on wiki.

May 21 2024, 12:16 PM · Arma 3
dedmen set Ref Ticket to AIII-56422 on T181310: [Feature Request] Multiplayer Server Commands with reason.
May 21 2024, 9:50 AM · Arma 3

May 20 2024

ImminentDebacle edited Steps To Reproduce on T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 6:37 PM · Arma Reforger
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 6:31 PM · Arma Reforger
Wulf closed T142540: Magazine loss on reload. as Resolved.

Fixed in Dev build 151825.

May 20 2024, 5:40 PM · Arma 3
ImminentDebacle edited Additional Information on T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 4:51 PM · Arma Reforger
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 4:50 PM · Arma Reforger
ImminentDebacle created T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 4:41 PM · Arma Reforger
alex_p created T181334: Wrong value for "numberOfDoors" in the config file "Land_House_1W04_F".
May 20 2024, 2:38 PM · Arma 3
alex_p created T181333: Geometry on "Land_House_2W02_F".
May 20 2024, 2:30 PM · Arma 3
mickeymen updated the task description for T181330: it is impossible to throw a grenade into the back of a truck or into other open vehicle spaces.
May 20 2024, 1:07 PM · Arma 3
mickeymen created T181330: it is impossible to throw a grenade into the back of a truck or into other open vehicle spaces.
May 20 2024, 1:06 PM · Arma 3
alex_p added a comment to T164644: Wrong value for "numberOfDoors" in the config file "Land_House_1W05_F" & "Land_House_1W10_F".

Sorry for the delay of my answer,

May 20 2024, 12:49 PM · Arma 3
kju-PvPscene created T181322: [Bug] createSimpleObject seems to attempt to use className first even if a shapeName (model path) is provided - this leads to an warning in rpt.
May 20 2024, 8:27 AM · Arma 3
mickeymen added a comment to T82591: Grenade UGL never breaks the building window glass..

Fixed in Dev build 151825.

May 20 2024, 1:49 AM · Arma 3
mickeymen updated subscribers of T168103: [Feature Request] Make it possible to customize a laser sight's laser attributes.

It would save me a lot of trouble with my project, and it's kinda holding me back with my mod. I currently have to attach a custom Draw3D handler to render that IR laser without a dot using drawLaser command under specific conditions just for that one case. I wish I could just tell it that beamThickness must be 0 and dotSize must be 0.15 and have the same results as we have with colored laser attachments, except in IR.

May 20 2024, 12:59 AM · Arma 3
mickeymen added a comment to T175507: Laser attachment parameters (beam width and dot size) not working on IR lasers.

BIS please respond!

May 20 2024, 12:56 AM · Arma 3

May 19 2024

fl0rixn.apps created T181310: [Feature Request] Multiplayer Server Commands with reason.
May 19 2024, 8:13 PM · Arma 3
BIS_fnc_KK claimed T181306: Helicopters don't trigger Killed event handler when crash upside down.
May 19 2024, 6:20 PM · Arma 3
SaMatra created T181306: Helicopters don't trigger Killed event handler when crash upside down.
May 19 2024, 5:57 PM · Arma 3

May 18 2024

Fraali added a comment to T181076: onCheckBoxesSelChanged event on CT_LISTNBOX_CHECKABLE control type providing 2nd parameter wrong.

Seems to be fixed in profiling, but is not currently on live - If this will be going to live, this report can be closed, thank you :)

May 18 2024, 10:56 PM · Arma 3
Fraali added a comment to T181080: [Feature Request] Getter/Setter for player muting in MP.

https://community.bistudio.com/wiki/setPlayerVoNVolume
https://community.bistudio.com/wiki/getPlayerVoNVolume

can be used to mute players.

Don't know if it corresponds with the actual mute button

May 18 2024, 10:44 PM · Arma 3
johnb43 added a comment to T79203: KeyDown UI event handler does not provide correct code for key combination (only single key press).

As actionKeysEx was added, imo this is resolved (it does the job well for me).

May 18 2024, 4:09 PM · Arma 3
johnb43 updated the task description for T181275: Removing all throwables via addMagazineCargo/addMagazineAmmoCargo leaves a '0th' grenade.
May 18 2024, 11:49 AM · Arma 3
johnb43 created T181275: Removing all throwables via addMagazineCargo/addMagazineAmmoCargo leaves a '0th' grenade.
May 18 2024, 11:47 AM · Arma 3
johnb43 added a comment to T79813: Using removeMagazine on throwable prevents use of remaining throwables of that type.

Still an issue in 2.17.151825.

May 18 2024, 11:28 AM · Arma 3
TRAGER added a comment to T178856: Subsequent throwables impacts make no sound.

The tweak described in this ticket was done in the latest dev update
Can be closed, works good, thanks

May 18 2024, 5:38 AM · Arma 3
TRAGER added a comment to T165776: Throwables impact sound does not work as should due missing soundHit param into most CfgSurfaces classes.

Fixed: Any surface impact for grenades was using the ground impact sound

Lastest dev branch update fixed impact sounds for walls and objects but not for surfaces where players can move
See this picture, this is full metal object, after rev. 151825 the green part of object will sucsess play metal impact sound, but red part still will use the ground impact sound

May 18 2024, 5:34 AM · Arma 3
JustDoItSH added a comment to T181219: Can't change local multiplayer view distance.

And? I wrote "at least" since I'm sure about the situation with dedicated servers. The same is likely for locally hosted servers, since from my experience I also couldn't change view distance on such servers.

Have you watched the video? Have you tried the same thing as me? I didn't have this problem before. The view distance was the same for single-player and multiplayer missions. I could change it as much as I wanted. I don't know why it suddenly became like this.

May 18 2024, 5:08 AM · Arma 3
xenfh created T181262: Clicking on the production personnel list on the homepage resulted in a stuck or even unable to close the game.
May 18 2024, 4:04 AM · Arma 3

May 17 2024

Schatten added a comment to T181219: Can't change local multiplayer view distance.

And? I wrote "at least" since I'm sure about the situation with dedicated servers. The same is likely for locally hosted servers, since from my experience I also couldn't change view distance on such servers.

May 17 2024, 5:47 PM · Arma 3
JustDoItSH added a comment to T181219: Can't change local multiplayer view distance.

AFAIK, in MP missions (at least those hosted on dedicated servers) view distance is always locked. The only way to change it is to use third party solutions, for instance: https://steamcommunity.com/sharedfiles/filedetails/?id=837729515

May 17 2024, 5:35 PM · Arma 3
TRAGER created T181237: Better sounds for grenades on foliage impact.
May 17 2024, 3:39 PM · Arma 3
Schatten added a comment to T181219: Can't change local multiplayer view distance.

AFAIK, in MP missions (at least those hosted on dedicated servers) view distance is always locked. The only way to change it is to use third party solutions, for instance: https://steamcommunity.com/sharedfiles/filedetails/?id=837729515

May 17 2024, 2:02 PM · Arma 3
JustDoItSH added a comment to T181219: Can't change local multiplayer view distance.

in MP the server or mission can force the viewdistance - so depends on the mission/game mode (or server side mods)

May 17 2024, 12:51 PM · Arma 3
kju-PvPscene updated subscribers of T180870: [Feature] Game/Mission difficulty setting for modelSides[] functionality.

for reference https://community.bistudio.com/wiki/setMissionOptions

May 17 2024, 11:46 AM · Arma 3
kju-PvPscene added a comment to T181219: Can't change local multiplayer view distance.

in MP the server or mission can force the viewdistance - so depends on the mission/game mode (or server side mods)

May 17 2024, 11:45 AM · Arma 3
DeltaTimo added a comment to T179189: Remote Control breaks AI aiming after release..

Are there any news on this? I.e. is it being investigated and/or do other players experience this too?

May 17 2024, 10:49 AM · Arma 3
JustDoItSH edited Additional Information on T181219: Can't change local multiplayer view distance.
May 17 2024, 9:59 AM · Arma 3
JustDoItSH created T181219: Can't change local multiplayer view distance.
May 17 2024, 8:39 AM · Arma 3

May 16 2024

Dom_Hinic added a comment to T181079: Crash Arma 3 Warlords.

Good morning
Merci,

May 16 2024, 7:57 PM · Arma 3
Leopard20 renamed T181178: [Feature Request] New camera commands from [Feature Request] New camera script commands to [Feature Request] New camera commands.
May 16 2024, 6:38 PM · Arma 3
Leopard20 updated the task description for T181178: [Feature Request] New camera commands.
May 16 2024, 6:35 PM · Arma 3
Leopard20 created T181178: [Feature Request] New camera commands.
May 16 2024, 6:32 PM · Arma 3
dedmen added a comment to T180870: [Feature] Game/Mission difficulty setting for modelSides[] functionality.

setMissionOptions thing

May 16 2024, 6:30 PM · Arma 3
dedmen changed the status of T180904: NENSORS ARE NOT WORKING from New to Need More Info.

Need steps to reproduce

May 16 2024, 6:29 PM · Arma 3
dedmen set Ref Ticket to AIII-56418 on T180975: setUnitLoadout recreates backpack if nil is provided.
May 16 2024, 6:28 PM · Arma 3
dedmen closed T180996: ban as Resolved.
May 16 2024, 6:25 PM · Arma 3
dedmen added a comment to T181003: [Feature Request] Extend sendSimpleCommand with parameter to make AI without delay.

Ref https://feedback.bistudio.com/T181170

May 16 2024, 6:23 PM · Arma 3
dedmen added a comment to T181076: onCheckBoxesSelChanged event on CT_LISTNBOX_CHECKABLE control type providing 2nd parameter wrong.

See difference in second return index

May 16 2024, 6:22 PM · Arma 3
dedmen closed T181066: help as Resolved.

https://community.bistudio.com/wiki/Arma_3:_Unusual_Process_Exit#0xC0000135_-_STATUS_DLL_NOT_FOUND

May 16 2024, 6:14 PM · Arma 3
dedmen closed T181094: Random crash on client join as Resolved.

The code that crashed there, doesn't run on profiling branch. It failed trying to copy a script variable, that it doesn't need to copy.
Can't see why it failed

May 16 2024, 6:13 PM · Arma 3
dedmen added a comment to T181116: Arma 3 crashes to desktop after about 20mins of play.

Definitely a bug in our code.
We have a possible fix for next profiling branch update. But I don't know if that will solve this.
You said reproducibility always, but you only included one crashdump.

May 16 2024, 6:05 PM · Arma 3
dedmen closed T181079: Crash Arma 3 Warlords as Resolved.

Crash at game end. Known but we don't know what causes it.

May 16 2024, 5:43 PM · Arma 3
dedmen added a comment to T181080: [Feature Request] Getter/Setter for player muting in MP.

https://community.bistudio.com/wiki/setPlayerVoNVolume
https://community.bistudio.com/wiki/getPlayerVoNVolume

May 16 2024, 5:39 PM · Arma 3
dedmen set Ref Ticket to AIII-56417 on T181170: Add scripting command to order AI vehicle to turn in a particular direction.
May 16 2024, 5:38 PM · Arma 3
KercKasha created T181170: Add scripting command to order AI vehicle to turn in a particular direction.
May 16 2024, 5:29 PM · Arma 3
LuizBarros99 changed Severity from severity:tweak to severity:minor on T179175: Hue Citadel Gate Destruction.
May 16 2024, 3:00 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Wulf closed T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack as Resolved.

Fixed in Dev build 2.17.151825.

May 16 2024, 2:52 PM · Arma 3
Wulf closed T159499: SPAR-16 and Katiba sound bug as Resolved.

Fixed in Dev build 151825.

May 16 2024, 2:30 PM · Arma 3
Wulf closed T118891: Apex weapons echo as Resolved.

Fixed in Dev build 151825.

May 16 2024, 2:30 PM · Arma 3
Wulf closed T178139: SPAR & Katiba assault rifles Interior Tail sounds are duped due to configuration value duplication as Resolved.

Fixed in Dev build 151825.

May 16 2024, 2:30 PM · Arma 3
Wulf closed T63879: setUnconscious may be buggy as Resolved.

Fixed in Dev build 151825.

May 16 2024, 1:36 PM · Arma 3

May 15 2024

Wulf closed T79230: "Barracks (old)" window glass blocks HE grenade from launcher, also plays "glass-shatter" sound forever as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:56 PM · Arma 3
Wulf closed T126046: The hand grenade flies through the glass without any physical contact as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:54 PM · Arma 3
Wulf closed T76734: All the throwable things like grenade can penetrate glass window of building and won't damage it as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:54 PM · Arma 3
Wulf closed T82591: Grenade UGL never breaks the building window glass. as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:54 PM · Arma 3
Wulf closed T67440: Shooting through building window, glass breaks throw genade or smoke it doesnt break as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:53 PM · Arma 3
Wulf closed T70529: Player items can be thrown through windows without glass breaking as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:53 PM · Arma 3
Wulf closed T76391: Glass behaves abnormally as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:53 PM · Arma 3
Wulf closed T64513: Bug: Grenades pass through the glass, but do not break it as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:53 PM · Arma 3
Wulf closed T66209: Grenades doesn't break glass in houses as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:52 PM · Arma 3
Wulf closed T67904: Grenades pass through windows with out any interaction with the glass as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:52 PM · Arma 3
Wulf closed T71658: Grenades can fly through window without breaking glass [VIDEO ADDED] as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:52 PM · Arma 3
Wulf closed T71810: grenades don't break glass as Resolved.

Fixed in Dev build 151825.

May 15 2024, 5:52 PM · Arma 3
dedmen added a comment to T178384: [Feature Request] WeaponChanged and MagazineChanged eventhandler.

You don't switch to the countermeasures weapon. If you mean changing the CM firing mode. Don't know, test it and report back :harold:

May 15 2024, 5:34 PM · Arma 3
dedmen added a comment to T174935: [Feature Request] Unloaded EventHandler.

I noticed it didn't work right with vehicles and removeMagazinesTurret.
I fixed that now. But I don't have time to properly fix all possible ways of removing magazines.
And also not sure if it might not double trigger the EH in some case.

May 15 2024, 5:34 PM · Arma 3
Wulf closed T178957: Apex protocal game crash as Resolved.

Fixed since Update 2.16

May 15 2024, 5:05 PM · Arma 3