When helicopters crash with their rotor almost perfectly upside down they don't trigger Killed event handler.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Sometimes
- Operating System
- Windows 10 x64
- Category
- Scripting
Steps To Reproduce
- Start a mission on VR map
- Place a player unit, begin game
- Execute following code snippet:
testheli = createVehicle ["O_Heli_Light_02_unarmed_F", player modelToWorld [0,200,100], [], 0, "FLY"]; testheli setVectorUp [0,0,-1]; testheli setVelocity [0,0,-50]; testheli addEventHandler ["Killed", {systemChat str ["Killed", _this]}];