The current game configuration has impactFoliage[] = {} parameter for throwables, for now selected value for ground sound when grenade hit grass surface, trees, bushes
Game data has a excellent sounds of a grenade falling on the grass, these sounds are selected as body impact sounds in the latest dev branch update rev. 151825
This ticket requests:
1.
creation of 7 new soundImpactFoliageXYZ[] = {} values for CfgAmmo→Grenade
with A3\Sounds_F\weapons\Grenades\handgrenade_drops\handg_drop_grassdry_ paths to files
2.
changing values in impactFoliage[] = {} from soundImpactSoftXYZ to new created soundImpactFoliageXYZ
from | to |