Page MenuHomeFeedback Tracker
Feed Advanced Search

Apr 27 2021

Glazierbeam added a comment to T157957: Game Crashing - Cant Log Into My Own Server.

Mine to. My game won’t finish loading me in. The game will crash before I get to see my character

Apr 27 2021, 9:38 AM · DayZ PlayStation
Glazierbeam added a comment to T158044: Game Freeze / Nighttime.

My game won’t stop crashing since the 1.12 update

Apr 27 2021, 9:36 AM · DayZ PlayStation
BruceP created T158113: Crops disappear before it's possible to harvest them.
Apr 27 2021, 8:07 AM · DayZ
BruceP created T158112: Base fences and gates disappearing seemingly at random.
Apr 27 2021, 7:53 AM · DayZ
zvukoper added a comment to T158098: UTF\Cyrillic player name is shown as asterisks ******. (Player identity GetName() returns that too).
Apr 27 2021, 6:00 AM · DayZ
DarthSaltee added a comment to T157969: Game crashes upon server loading in.

Same here, with no update as to an actual fix. Switching servers is not a fix...

Apr 27 2021, 5:18 AM · DayZ Xbox
pp21999 added a comment to T158111: Is this a bug/Hacker maybe .

Thanks, man glad it's not a bug at least.

Apr 27 2021, 5:18 AM · DayZ
CosmoDayZ added a comment to T158111: Is this a bug/Hacker maybe .

Those are cheaters using aimbot. Nothing new here it's been a feature since the game came out.

Apr 27 2021, 5:11 AM · DayZ
DarthSaltee added a comment to T158052: Server issue possibly .

Same problems here. I had little to no issues before this update too. Now I crash quite often. I have tried switching servers, sometimes it helps temporarily, and I can play for about 20 minutes. Then it crashes. I'm tired of doing that and having to go completely across the map to get where I was when I'm back to my original server. Then it crashes again. I mean, is this an identified issue? Is it being worked? Kinda crazy there are this many problems for this long after a game update, and I've heard nothing as to an actual fix. I've rebooted the xbox, and reinstalled the game. No joy.

Apr 27 2021, 5:01 AM · DayZ Xbox
pp21999 created T158111: Is this a bug/Hacker maybe .
Apr 27 2021, 5:00 AM · DayZ
briona added a comment to T144895: Base glitch.
Apr 27 2021, 4:41 AM · DayZ Xbox
luckydog2128 created T158108: Zombies in update 1.12 suck.
Apr 27 2021, 3:18 AM · DayZ
CosmoDayZ added a comment to T157765: Make opening doors quieter and reloading not as loud.

close this or mark for review

Apr 27 2021, 2:21 AM · DayZ

Apr 26 2021

Leshun added a comment to T156936: New input control action UAADS in addition to UAADSToggle to Aim-Down-Sights.

We need this on consoles too 🤞🏽

Apr 26 2021, 11:45 PM · DayZ
MikeDocherty added a comment to T158107: 1.12 changes to gunshot audio.

Couldn't agree more mate, the devs need to revert this asap

Apr 26 2021, 11:28 PM · DayZ
JackM added a comment to T158107: 1.12 changes to gunshot audio.

Firearm shot audibility has been adjusted for pistols at 250 meters, SMGs and shotguns up to 800 meters, ARs up to 2000 meters, and big caliber rifles up to 3500 meters.

Apr 26 2021, 11:23 PM · DayZ
MikeDocherty added a comment to T158107: 1.12 changes to gunshot audio.

Exactly man, like what game are we playing here? You cant pull out something so unrealistic and dumb for the sake of "stealth" if you want to be stealthy, find or craft a suppressor, that's what they're there for. So daft

Apr 26 2021, 11:02 PM · DayZ
JerryK added a comment to T158107: 1.12 changes to gunshot audio.

Agreed. They said: "something something something stealth".
If you want stealth, then just don't shoot lol.
Don't make up such fantasy values when the old system did what it was supposed to.

Apr 26 2021, 11:00 PM · DayZ
MikeDocherty added a comment to T158107: 1.12 changes to gunshot audio.

Sure, it might just be a placeholder, but why are we even dealing with this being a placeholder rn? we had such a perfect system in place already and its just been totally ruined for no reason. This is what upsets me the most

Apr 26 2021, 10:58 PM · DayZ
John_Berry added a comment to T157538: 0x0000DEAD.
Apr 26 2021, 10:58 PM · Arma 3 Creator DLC - Global Mobilization
JerryK added a comment to T158107: 1.12 changes to gunshot audio.

Kambiwobo is longer than 250 meters. So you could literally spawn near Kambi and not hear somebody get killed.
I just hope that this is an early placeholder (why even decide on such a low value), and it will get changed very very soon.

Apr 26 2021, 10:53 PM · DayZ
Dscha updated the task description for T158103: Incorrect display of QuantityBar, if varQuantityMax exceeds varStackMax (possible fix incl.).
Apr 26 2021, 10:47 PM · DayZ
MikeDocherty created T158107: 1.12 changes to gunshot audio.
Apr 26 2021, 9:58 PM · DayZ
YoutubeAdamx added a comment to T158068: Error Loading Into Servers..

Its usually whenever I log into a server it gives me that error.

Apr 26 2021, 9:45 PM · DayZ
YoutubeAdamx added a comment to T158068: Error Loading Into Servers..

Hello YoutubeAdamx.
Does the game crash or does it just kick you out of the server with the following error? Could you provide a screenshot? And does this occur on all servers or just specific ones?
Regards,
Geez

Apr 26 2021, 9:41 PM · DayZ
chapmanlj40 created T158105: Using wrench to lock vehicle doors in place is not working..
Apr 26 2021, 8:17 PM · DayZ
borizz.k renamed T158104: Error spam in server log about cars damage zones. from Error spam in server log then attach/detach car radiator: to Error spam in server log about cars damage zones..
Apr 26 2021, 8:05 PM · DayZ
borizz.k created T158104: Error spam in server log about cars damage zones..
Apr 26 2021, 8:04 PM · DayZ
JerryK added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

Why change it, push to stable and change it again?

Apr 26 2021, 6:50 PM · DayZ
Redbullmad added a comment to T158052: Server issue possibly .

Having same problem on series x but it happens to every server I play

Apr 26 2021, 6:13 PM · DayZ Xbox
Dscha created T158103: Incorrect display of QuantityBar, if varQuantityMax exceeds varStackMax (possible fix incl.).
Apr 26 2021, 6:13 PM · DayZ
Redbullmad changed Operating System from os:w7 to os:w10 on T158102: Game crashing after update 1.12 on series x .
Apr 26 2021, 6:11 PM · DayZ Xbox
Redbullmad created T158102: Game crashing after update 1.12 on series x .
Apr 26 2021, 6:08 PM · DayZ Xbox
Kathosky added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

I don't believe so Jerry. Personally I didn't miss the point and for what I have read, others here haven't missed it either. No doubt that you are in your right to think that someone has missed the point but the change is so obvious that there isn't a problem with that here. Small, medium, big, very big, then sound related to size. Not logic in terms of what firearms are. Firearms make noise, a lot, even the smallest of them. The gap is not small, it is huge. Those changes are made just in the name of gameplay "balance". Balance taking account the size in this case. Not right, not realistic, not authentic, not DayZ. Why change it, push to stable and change it again?

Apr 26 2021, 6:05 PM · DayZ
Leshun added a comment to T157759: Add ADS and DEAD ZONE to consoles .

Can at least tell me if going do something about it or not

Apr 26 2021, 5:52 PM · DayZ PlayStation
SmalllZzy created T158101: Can't Fill Trucks From Within cfgspawnabletypes.xml.
Apr 26 2021, 5:34 PM · DayZ Xbox
Admile3 set Operating System Version to Xbox Series X on T158100: "Hitbox" for wall/gate edits too small.
Apr 26 2021, 3:38 PM · DayZ Xbox
Admile3 created T158100: "Hitbox" for wall/gate edits too small.
Apr 26 2021, 3:37 PM · DayZ Xbox
zvukoper created T158098: UTF\Cyrillic player name is shown as asterisks ******. (Player identity GetName() returns that too).
Apr 26 2021, 3:18 PM · DayZ
Speedy_dew created T158096: Raining.
Apr 26 2021, 2:48 PM · DayZ Xbox
Beavis added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

Point still stands- keep it closer to reality. No unsuppressed firearm discharge will ever be completely inaudible below 1,000 meters. I’d say bump pistols up to the same level as the smg:s (same ammo!) shotguns twice that, AR:s to 2,500 and leave the biggies at 3,500 meters.

Apr 26 2021, 1:56 PM · DayZ
Geez closed T158024: Plants spoil/despawn within a few hours as Resolved.

Hello xForigens.
This has been an intended change.
Regards,
Geez

Apr 26 2021, 1:52 PM · DayZ Xbox
Geez changed the status of T158052: Server issue possibly from New to Need More Info.

Hello Lindsey1998.
If you log onto another server and then go back to this particular server, do you still experience the crashing?
Regards,
Geez

Apr 26 2021, 1:52 PM · DayZ Xbox
Geez changed the status of T158066: Game crashing from New to Need More Info.
Apr 26 2021, 1:47 PM · DayZ Xbox
Geez added a comment to T158066: Game crashing.

Hello NATVNDN.
If you switch to another server and then go back to the server you have been originally in, does the game still crash?
Regards,
Geez

Apr 26 2021, 1:47 PM · DayZ Xbox
Geez added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

Nah, you guys missed the point. Big guns = louder, smaller guns = quieter (but not extreme), Bigger guns = even louder.
Seems logical enough to me, but maybe not as extreme as 1.12.

"but they will be iterated upon in future update (with a primary focus on pistols and shotguns)." - Geez

They will obviously change it up soon.

Same with 1.12 zeds, it's not final.

Apr 26 2021, 1:39 PM · DayZ
JerryK added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

Nah, you guys missed the point. Big guns = louder, smaller guns = quieter (but not extreme), Bigger guns = even louder.
Seems logical enough to me, but maybe not as extreme as 1.12.

Apr 26 2021, 1:25 PM · DayZ
Egobyte83 added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

So, if I understand Geez' reply correctly, they want to promote the use of smaller caliber firearms by making their noise stealthy...... isn't that what suppressors are for? And in a zombie apocalypse, you don't exactly have the luxury to pick and chose weapon, you make do with what you find. "Oh no, the gun makes a noise"... well too bad. Use it or ditch it.

Apr 26 2021, 1:03 PM · DayZ
Geez merged task T158034: Sneak attack with bayonet knives not working into Restricted Maniphest Task.
Apr 26 2021, 12:53 PM · DayZ
Geez closed T158019: I got killed by cheater. as Resolved.

Hello Gerinctores.
This space is used to report in game bugs only. The hack detection and banning system is administrated by BattlEye and therefore we suggest you contact BattlEye directly at https://www.battleye.com/contact/
Please make sure you provide BattlEye with as much evidence possible.
Regards,
Geez

Apr 26 2021, 12:39 PM · DayZ
Geez added a comment to T158047: RestCallback no longer supports Template-based child classes.

Hello Kegan.
Were you doing something differently in 1.11? As there were no changes to this and it looks like this was not working even in 1.11.
Regards,
Geez

Apr 26 2021, 12:38 PM · DayZ Modding, DayZ
Depanjaman added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

We want the old dayz back, this is bs!
Dont ruin the game by making changes that are not realistic..

Apr 26 2021, 12:22 PM · DayZ
Spaggie added a comment to T157911: Mods not loading in 1.12.

Woot!

Apr 26 2021, 11:47 AM · DayZ
Beavis added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

Found this, an interesting read on the subject. Probably not feasible to put all these factors into the calculation of how long gunshots are heard in-game (I can only imagine the effect on server performance...), but nevertheless an interesting read:

Apr 26 2021, 11:40 AM · DayZ
RoyBeer added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

Indeed. Please keep the realism and rather expand upon it. You should be able to make decisions based on realism as much as possible as opposed to learning some "in-game lore" of how different systems perform in the name of balancing.

Apr 26 2021, 11:32 AM · DayZ
Lipan added a comment to T157903: 1.12 Stable: Queue no longer states player position.

It would be nice if you can add in the Option on Ps4/Ps5 the deadzone from the sticks The stick drift is killing us. All other games on consoles have this option! Please do it

Apr 26 2021, 11:28 AM · DayZ
csokepedro added a comment to T157911: Mods not loading in 1.12.

I guess finally it will be solved in 1-2 days :) https://twitter.com/DayZ/status/1386402755636457475

Apr 26 2021, 11:26 AM · DayZ
Beavis added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

How about sticking to somewhat reflecting reality instead of inventing arbitrary fantasy levels in the name of gameplay "balance"? It is going down a road of arcadish "gamey" changes that - to put it bluntly - does not belong in DayZ.

Apr 26 2021, 11:09 AM · DayZ
Geez changed the status of T158020: Issues with Garden Plots actions for watering and fertilizing from New to Assigned.
Apr 26 2021, 11:01 AM · DayZ
Geez changed the status of T158042: Camonet bug from New to Assigned.
Apr 26 2021, 10:58 AM · DayZ
Geez changed the status of T158036: Start window dialog from New to Assigned.
Apr 26 2021, 10:56 AM · DayZ
Geez assigned T158036: Start window dialog to falagor.
Apr 26 2021, 10:56 AM · DayZ
Geez changed the status of T158047: RestCallback no longer supports Template-based child classes from New to Assigned.
Apr 26 2021, 10:56 AM · DayZ Modding, DayZ
doctormozin added a comment to T157916: Crash - Game unplayable. .

Reinstalling the game fixed it for me.

Apr 26 2021, 10:55 AM · DayZ Xbox
Geez closed T158050: Killed by hacker as Resolved.

Hello Arstan312.
This space is used to report in game bugs only. The hack detection and banning system is administrated by BattlEye and therefore we suggest you contact BattlEye directly at https://www.battleye.com/contact/
Please make sure you provide BattlEye with as much evidence possible.
Regards,
Geez

Apr 26 2021, 10:55 AM · DayZ
doctormozin added a comment to T158033: Game freezing/crashing [only since update 1.12] .

After re-installing the game, everything works fine now.

Apr 26 2021, 10:55 AM · DayZ Xbox
Geez changed the status of T158053: NWAF towers loot from New to Need More Info.

Hello slavniy.
Is this in regards to the small green guard towers placed next to the walls? If so, then that is an intentional change. (Can you please post a screenshot of the affected object so we can be certain?)
Regards,
Geez

Apr 26 2021, 10:54 AM · DayZ
Geez closed T158059: ESP Wall Hackers as Resolved.

Hello MrRag3r.
This space is used to report in game bugs only. The hack detection and banning system is administrated by BattlEye and therefore we suggest you contact BattlEye directly at https://www.battleye.com/contact/
Please make sure you provide BattlEye with as much evidence possible (Especially the Steam ID's).
Regards,
Geez

Apr 26 2021, 10:53 AM · DayZ
Geez changed the status of T158068: Error Loading Into Servers. from New to Need More Info.

Hello YoutubeAdamx.
Does the game crash or does it just kick you out of the server with the following error? Could you provide a screenshot? And does this occur on all servers or just specific ones?
Regards,
Geez

Apr 26 2021, 10:51 AM · DayZ
Geez closed T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible as Resolved.

Hello Uncuepa.
Main motivation behind this change was to make sure all firearms are not set to the same range, but there is a variety that promotes the use of smaller calibres (firearms). We wont be reverting these changes for 1.12, but they will be iterated upon in future update (with a primary focus on pistols and shotguns).

Apr 26 2021, 10:49 AM · DayZ
Geez changed the status of T158069: Shock damage indicator not fading out properly. from New to Assigned.
Apr 26 2021, 10:47 AM · DayZ
Geez changed the status of T158070: DayZ shut down in an unusual way. BattlEye error, what to do from New to Need More Info.

Hello andrey20020503.
Please try the following:

Apr 26 2021, 10:47 AM · DayZ
Geez changed the status of T158073: broken legs from New to Assigned.
Apr 26 2021, 10:44 AM · DayZ
Geez changed the status of T158077: Cultivation Bug from New to Need More Info.

Hello David1981.
Does this occur on stable or experimental servers? Do you experience this on both Chernarus and Livonia? And does this occur anywhere on the map?
Regards,
Geez

Apr 26 2021, 10:41 AM · DayZ
Geez changed the status of T158089: AI PlayerBase projectiles do no damage and there is no hit effect. from New to Assigned.
Apr 26 2021, 10:38 AM · DayZ Modding, DayZ
Geez changed the status of T158090: Cheers to the developers for update 1.12 from New to Reviewed.

Hello luckydog2128.

Apr 26 2021, 10:23 AM · DayZ
Geez closed T158048: DayZ US 3664224 HC has been offline for 12+ hours as Resolved.
Apr 26 2021, 9:50 AM · DayZ
TDrippa created T158092: Constant crashing to dashboard and vehicle flipping on Series X.
Apr 26 2021, 8:27 AM · DayZ Xbox
TheJebusLizard added a comment to T157911: Mods not loading in 1.12.

It’s already known that running a server without signature verification allows others to load unsigned code - which itself is a security issue, and people are now running servers without signature verification.

Apr 26 2021, 8:05 AM · DayZ
Spaggie added a comment to T157911: Mods not loading in 1.12.

It's a security issue, it's hard for them to talk about as it could help bad people

Apr 26 2021, 5:08 AM · DayZ
luckydog2128 updated the task description for T158090: Cheers to the developers for update 1.12.
Apr 26 2021, 4:12 AM · DayZ
luckydog2128 updated the task description for T158090: Cheers to the developers for update 1.12.
Apr 26 2021, 4:11 AM · DayZ
luckydog2128 created T158090: Cheers to the developers for update 1.12.
Apr 26 2021, 4:08 AM · DayZ
alerikthesixth added a comment to T158048: DayZ US 3664224 HC has been offline for 12+ hours.

the server is now live again as of a few hours ago (i don't know when specifically).

Apr 26 2021, 2:37 AM · DayZ
komer created T158089: AI PlayerBase projectiles do no damage and there is no hit effect..
Apr 26 2021, 1:39 AM · DayZ Modding, DayZ
mrdarn updated the task description for T158088: Feature Request: Scopes change.
Apr 26 2021, 1:20 AM · DayZ
mrdarn created T158088: Feature Request: Scopes change.
Apr 26 2021, 1:17 AM · DayZ
TheJebusLizard added a comment to T157911: Mods not loading in 1.12.

Very difficult for me to comment on the specifics of your individual server’s load out, and the issue the individual players are experiencing. Especially given huge popularity of the DZSA launcher, which itself has been responsible for not loading DayZ community server load outs correctly after the 1.12 update - issues I’d level at the DZSA launcher itself not handling things 100%.

Apr 26 2021, 1:00 AM · DayZ
mrdarn added a comment to T157911: Mods not loading in 1.12.

I’m pretty sure 1.12 has broken signature verification for mods, meaning any mod with a signature can’t be verified when the server requires a signature verification check, causing the 0x00040073 error.

Not sure how this would be true entirely, as we have severs maxed out with players, yet some are still unable to connect with the error.
If what you were saying was the case, surely it would affect everyone, no?

Apr 26 2021, 12:50 AM · DayZ
TheJebusLizard added a comment to T157911: Mods not loading in 1.12.

No problem csokepedro.

Apr 26 2021, 12:44 AM · DayZ
Ingal added a comment to T157924: Changes to improve handcuffs.

I've always thought that breaking out of handcuffs takes way too short time. Same goes with lock picks, skinning animals... Most timers are off imo. You shouldn't be able to skin an animal that fast and get that much meat.

Apr 26 2021, 12:32 AM · DayZ

Apr 25 2021

joaojordison changed Category from category:engine to category:gameplay on T158086: Dayz 1.12 Flags/base.
Apr 25 2021, 11:29 PM · DayZ PlayStation
Drofseh created T158087: Vehicle weapon recoil animations fail on last round in magazine.
Apr 25 2021, 11:23 PM · Arma 3
joaojordison created T158086: Dayz 1.12 Flags/base.
Apr 25 2021, 11:17 PM · DayZ PlayStation
Dayzsucks1988 added a comment to T158085: Why remove a manic survivalist aspect.

They've made this game so noobie like what are you guys thinking

Apr 25 2021, 11:09 PM · DayZ Xbox
Dayzsucks1988 created T158085: Why remove a manic survivalist aspect.
Apr 25 2021, 11:08 PM · DayZ Xbox
RogueDarkAgent created T158083: Character wipe .
Apr 25 2021, 10:56 PM · DayZ PlayStation
victor31337 added a comment to T158082: Add more customizability to console server owners.

Problematic points with the new update for server owners:

Apr 25 2021, 10:44 PM · DayZ PlayStation
Lipton96 added a comment to T157969: Game crashes upon server loading in.

The crash still is happening 5 days into the patch with no update from developers. I can switch severs and load in bug then I spawn on the coast kilometers from where I logged out at. This happens after a couple of days even after switching severs. Can someone please update me on this issue? This is on sever AP- SG 6802

Apr 25 2021, 10:44 PM · DayZ Xbox
victor31337 created T158082: Add more customizability to console server owners.
Apr 25 2021, 10:36 PM · DayZ PlayStation