could you please send me (describe or screenshot) your thrust configuration in the control settings?
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May 23 2017
Thanks for the heads up, should be fixed in next Dev branch update
May 22 2017
Duplicate of T124837
I`m using plenty of mods. Could it be some mod`s fault?
thank you for the feedback.
this is actually not a bug. To get the range with the rangefinder, you now need to use Lase Target, default key for this is T.
@Viper414
Thank you for the crashdumps.
May 18 2017
do you by any chance have a video of such issue?
Duplicate of T124853
thank you for the feedback.
Did you try Stable version? Does it happen everytime or only in some spcific situations? (e.g. happens in a custom mission but in editor - VR it does not)
Duplicate of T83081
May 17 2017
Should be alright now, can anyone confirm?
Should be alright now, can anyone confirm?
Should be alright now, can anyone confirm?
Should be alright now, can anyone confirm?
Should be alright now, can anyone confirm?
this issue should be no longer present, can anyone confirm?
thank you for your feedback.
thank you for your feedback.
thank you for your feedback.
are you still experiencing this issue after the latest update?
Would you mind providing your DxDiag files please ?
we are currently tracking these issues and doing our best to resolve it. Do not have much more specific info at the moment, will let you know once I have.
thank you for the feedback.
thank you for the feedback.
thank you for the feedback.
thank you for the feedback.
thank you for the feedback.
thank you very much for the feedback. We will look into that.
thank you for your feedback.
thank you for the feedback.
thank you for the feedback.
May 16 2017
May 11 2017
Info about RC branch
May 10 2017
Could you please check the latest RC build to see whether this was fixed?
May 3 2017
new RC is out, would you mind trying it in there?
Apr 28 2017
@elimullan Steam Branches - more info about the branches is here :)
@elimullan Thanks for the feedback.
Apr 27 2017
thank you for the feedback. This issue should be fixed in today's update.
Apr 26 2017
Great to hear that, thanks :)
Apr 25 2017
may I ask whether latest updates or profiling branch changes have had any impact?
Apr 24 2017
thank you for the feedback.
thank you for the feedback.
Apr 21 2017
Apr 20 2017
Apr 19 2017
thank you for the feedback.
Would you mind providing new troubleshooting report from the latest version?
Apr 18 2017
SImple Object and Disable Simulation are not exactly the same as they also disable the option to have the vehicle destroyed.
thank you for your feedback.
thanks for the feedback.
thank you for the feedback.
this is actually intended. This way you can add a UAV as a composition and not have it enabled for remote control through terminal or to prevent the vehicle from acting autonomously if you wish it to be only static object or part of the composition.
thanks for the feedback.
Would you mind, if you haven't done so already, to create a separate ticket for your crash? Do not forget to include you crash report files.
Apr 17 2017
Apr 11 2017
I assigne the Feedback status on tickets that are reporting an issue that was fixed on at least one branch, to get a confirmation about its state.
sorry for not responding, I had a message prepared yesterday unfortunately it seems I forgot to send it, once again sorry.
Apr 10 2017
thanks for the feedback.