Hitting the "Laze Target" key when in some turrets with LMG_Minigun will crash game.
Examples:
Qilin (Armed)
Ghosthawk
Description
Description
Details
Details
- Severity
- Crash
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- General
Steps To Reproduce
- Get in gunner of Qilin (Armed)
- Hit Laze Target key (no visible effect, no change in zeroing display)
- Fire and game crashes
Additional Information
The turret's weapon inherits from LMG-RCWS, which has ballisticsComputer = "2 + 16";
that combined with a turret that has
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
is the problem.
This happens with no mods loaded. But is exactly the same as a problem ace dealt with: https://github.com/acemod/ACE3/pull/5152
Event Timeline
Comment Actions
For B_Boat_Armed_01_minigun_F and I_Boat_Armed_01_minigun_F
RearTurret uses "LMG_Minigun", has FCS zeroing but probably shouldn't
No crash on these, (they have a non-empty discreteDistance)
they are manually zeroable and show lazed zero distance, which seems odd
Same with Offroad_01_armed -> HMG_M2
ballisticsComputer = 18