A-164 Wipeout cant carry GBU12/Bombs on Wing-Pylons/Hardpoints. PLS fix in dynamic-loadout
Closed, ResolvedPublic

Description

The A-164 Wipeout cant carry bombs on winghardpoints. Thats a gamebraker and unrealistic. This feature was in dev but was removed again. Pls bring it back.
The Wipeout/A10 can carry GBU12/Bombs on each hardpoint in RL!

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Gameplay
Steps To Reproduce

Place a Wipeout and try to set GBU12/Bombs on 3xMacer hardpoint or on any hardpoint of wings with dynamic-loadout.

Additional Information
Paramedic256 edited the task description. (Show Details)May 8 2017, 8:05 PM
Paramedic256 changed Severity from Major to Tweak.
Paramedic256 edited Steps To Reproduce. (Show Details)
Paramedic256 changed Severity from Tweak to Major.May 13 2017, 12:22 AM
Paramedic256 edited Steps To Reproduce. (Show Details)

pls give back the flying "Bombtruck"

Paramedic256 changed the title from "Wipeout cant carry GBU12 on Wing-Pylons/Hardpoints" to "A-164 Wipeout cant carry GBU12 on Wing-Pylons/Hardpoints. PLS fix in dynamic-loadout".May 13 2017, 12:30 AM
Paramedic256 edited the task description. (Show Details)

2 days left, no change on this...?!

one day to go, pls fix

Paramedic256 changed the title from "A-164 Wipeout cant carry GBU12 on Wing-Pylons/Hardpoints. PLS fix in dynamic-loadout" to "A-164 Wipeout cant carry GBU12/Bombs on Wing-Pylons/Hardpoints. PLS fix in dynamic-loadout".May 15 2017, 2:41 PM
Paramedic256 edited the task description. (Show Details)
Paramedic256 edited Steps To Reproduce. (Show Details)
Paramedic256 edited Additional Information. (Show Details)May 15 2017, 3:33 PM
Paramedic256 edited Additional Information. (Show Details)
Paramedic256 edited Additional Information. (Show Details)
Paramedic256 edited Additional Information. (Show Details)

cmon BI, fix this pls...

Why dont you use scripts for that? There are maybe reasons like balancing. With scripts you can do what ever you want

1st Casue Arma 3 wants to be a MilSim!
2nd It was in and was remove again, for what reason?
3rd The Black-Wasp-Jet can carry 8 GBU12 in total and the Wipeout only 4? WTF? Total unrealistic.

This is why BI have to fix it, not me with scripts!

https://qph.ec.quoracdn.net/main-qimg-5eef0ae8d65c8dc92a4e7f1bfc0a210b-c
self explanatory.
So Arma wants to be a milsim why not use the original loadout variants.
Black Wasp has a internal weapon bay where such things are possible
And last Putting bombs on the outer wings would make the plane pretty hard to manover when dropping one of them

So or so, the amount of bombs the Wipeout carries is to low and far anway from RL.

razazel claimed this task.May 17 2017, 12:59 PM
razazel changed the task status from "New" to "Reviewed".

Check the Picture its the RL A10 loadout.
The biggest amount of bombs is when you use small ones or cluster bombs

your pic shows A10A not the modern A10C. A10C can carry far more bombs then the A10A

Still thats 6(or 7 if you use the middle pylon thats not present on the wipeout) not a metric shit ton.

For GBU-12s, I count 10 if I ignore the center pylon.

Paramedic256 added a comment.EditedMay 19 2017, 11:13 PM

DCS is the most realistic sim for A10C. I posted a pic of max GBU12 loadout of A10C

http://www.bilder-upload.eu/show.php?file=da0fe6-1494855271.jpg

So in Arma its way to less

kllrt closed this task as "Resolved".May 29 2017, 10:58 AM
kllrt added a subscriber: kllrt.

Don't worry, you should be able to mount GBU-12s and Mk-82s in tomorrow's dev branch update ;)

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