Hi,
do you have it during every try or it was just once?
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Oct 21 2019
Hi,
could you please attach your logs? Guide how to do it is here: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Hi,
yes crashdump files are there. I have forwarded it to our programmers. Thanks for the new files.
Hi,
could you please try solutions from this page?
https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000135_-_STATUS_DLL_NOT_FOUND
Let me know if it helps. Thanks
Oct 20 2019
This happened to me and I fixed it. Try going to parameters and disabling the profile folder option if the text box associated with them are empty.
Hello, I have had the same problem mentioned above, arma3_x64.exe - Bad Image Error status 0xc000012f - STATUS_INVALID_IMAGE_NOT_MZ
Here is my DWI file.
Please help!
Oct 19 2019
These ones worked for me i just need to add some run paramaters for steam and coppy the actual game directrory and write these afterwards.
I have the same issue just wanted to trsy out the new dlc contact.But got thew massage before even launch the game the laucher seems to launch the game but after a while it just stops.I just hope we can find out what causing this.
Here's another report which I believe it contains dump files.
Hello.
I have the same problem, I did all the procedures in the forum, but did not get a positive result.
I would like to know if the issue has been resolved.
Oct 18 2019
Even using fire support module while in zeus, using single player cheat menu, it still doesn't work.
In T145913#1972129, @Astaroth wrote:Hi,
I checked your files and it seems that game dindn't create crashdumps during these crashes. So I am not able to check what was wrong. Could you please try if game crashes in vanilla version of the game?
Hi,
I checked your files and it seems that game dindn't create crashdumps during these crashes. So I am not able to check what was wrong. Could you please try if game crashes in vanilla version of the game?
Oct 17 2019
The crash is caused by "XAudio2_7.dll_unloaded". I searched a lot on the Internet and tried everything I can but none of the solutions work.
Hi,
thank for the report. We will look on it.
Had this same error happen just now while playing on a RHS enabled warlord server, was in an aircraft (helicopter (AH-D6)). Find Reports attached.
I have just had the same error. Find my report attached.
Oct 16 2019
Still Broken in 1.94. Deserted vehicles respawn only once. Steps as reported before.
Oct 15 2019
Good evening. I have a similar problem. Sometimes it flies out after an hour and a half with a "blue screen". Sometimes with a DX11 error
CPU Type OctalCore AMD FX-8350, 4119 MHz (20.5 x 201)
Motherboard Name Gigabyte GA-970A-DS3P (2 PCI, 3 PCI-E x1, 2 PCI-E x16, 4 DDR3 DIMM, Audio, Gigabit LAN)
Motherboard Chipset AMD 970, AMD K15
System Memory 8149 MB (DDR3 SDRAM)
DIMM3: Kingston HyperX KHX1866C10D3/4G 4 GB DDR3-1866 DDR3 SDRAM (13-11-10-30 @ 933 MHz) (11-11-10-30 @ 933 MHz) (10-11-10-30 @ 933 MHz) (9-10-9-28 @ 841 MHz) (8-9-8-25 @ 747 MHz) (7-8-7-22 @ 654 MHz) (6-7-6-19 @ 560 MHz) (5-6-5-16 @ 467 MHz)
Video Adapter GeForce GTX 770 (2 GB)
Happened to me again, a year later. Seems this one's a low priority fix.
Oct 14 2019
up
Oct 13 2019
Another crash happened
Oct 12 2019
Same error here, crash report
Oct 11 2019
Oct 10 2019
I don't experience that.
Any updates on this? Is the eventhandler still broken?
Oct 9 2019
Oct 8 2019
Hello,
same problem shows up here. I tried everything and even had been in contact with the support earlier but nothing worked for me.
Please can someone help me?
Oct 7 2019
A. I involve a lot in our lifestyle and still, the working is going on to make it better and do more invention. I get a few books from https://www.australian-writings.net/ which totally based on machine learning and try to learn about it.
Same issue, tried the fixes in the wikki nothing changes. 2 full re installs same thing happens.
Oct 6 2019
Somewhat related:
The NATO-Pacific faction's Mk6 Gunner (classname = B_T_Support_Mort_F) carries a backpack with the displayname "Folded Mk6 Mortar Tube (Green) [NATO]" (classname = B_Mortar_01_Weapon_grn_F). However, the assembleTo line of that backpack's config references the AAF version of the Mk6 mortar (classname = I_Mortar_01_F); the appropriate classname would be B_T_Mortar_01_F...
Oct 5 2019
i got the same problem but it crashed when i start the game :/
And another one... After 45 minutes of gaming...
This time i restored everything to default from the Launcher. Game crashed immediately while starting the game.
Will try to reinstall BattleEye, game crashed just at the moment BE started initializing.
Oct 4 2019
Oct 3 2019
Hey guys. After some testing and reading the function scripts, I figured out the missing attachment issue has something to do with the missionNamespace variable "bis_fnc_arsenal_data", which stores all available virtual items.
Here's my observation:
The function BIS_FNC_Arsenal forces into PRELOAD mode when the said variable is NIL.
After the 1.94 update, when the game is saved, somehow the variable only saves maybe partially. As a result, on loading a saved game, the missionNamespace variable "BIS_FNC_Arsenal_data" is not NIL, thus PRELOAD mode doesn't activate when opening the arsenal. All attachments/compatible mags are missing.
SO, the solution:
Edit your scripts so that every time the variable gets cleared first before arsenal function is called:
missionNamespace setVariable ["bis_fnc_arsenal_data", nil];
["Open", true] call BIS_fnc_arsenal;
It takes longer to load though. Not ideal, but its working for me.
@Wulf , additionally, it will always return 0 when not in the UAV's turret controls.
Oct 2 2019
Regular props like the laptop etc. cannot be put into the inventory of the player, the Chemical Detectors without functionality can. I can put them on the ground in the editor and pick them up later in the game. So it seems natural that if you can put a object into the players inventory, you can also select it from the arsenal, for example as a "misc item".
Hi,
have you tried reinstal Microsoft .NET Framework and Microsoft Visual C++ Redistributables? https://arma3.com/launcher/troubleshooting
This will be fixed in the update after 1.96. Thank you for reporting this!
This will be fixed in the update after 1.96. Thank you for reporting this!
Hi,
which error do you have?
Could you please attach your logs to this ticket? Guide how to do it is here: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Oct 1 2019
Hi,
other variants of Chemical Detector are props without functionality so that it's the reason why other variants are not in arsenal.
Sep 30 2019
the problem is solved or are we going to look at this sh*t in the logs ??
I have same problem … when I am using campaign .. I had no problems until im at mission called bingo fuel .. it keeps crashing when I open the map...
Hi,
thanks for the report. We will look on it.
Hi,
could you please attach your crahsdumps to this ticket? Guide how to do it is here: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Hi,
I have forwarded your crashdumps to our programmers. Playing in window or fullscreen window can help in the meantime if you need alt-tab more often during playing the game.
Hi,
I have found this in rpt:
Application terminated intentionally
ErrorMessage: Out of memory.
Your swap file is too small, only 10 MB of free space left.
Increase your swap file size or delete some files from your hard disk.
Hi,
I have forwarded your crashlogs to our programmers.
We have checked it and repacked it. Please try a new Dev-Branch update, it looks all correct in the text database on our side.
Sep 29 2019
Sep 28 2019
He played two rounds - and both were malfunctioning.
Whoever states that cpu upgrade lost his mind. Ryzen here. On 8 threads. It might be cpu sound rendering
The only mod I ever seen that can solve this bug is Invasion 44 mod back in OA era.