So what I believe the issue with AI has to do with effective commander of vehicle. https://community.bistudio.com/wiki/effectiveCommander when combat mode "danger" is triggered. If the effective commander of vehicle is driver it leads to spamming of mount/dismount command. If effective commander is gunner then command of movement is spammed. If commander is effective commander then command of target is spammed. If group leader is an infantry unit then they won't mount the vehicle for waypoints.
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Dec 24 2024
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This should be sufficient for testing. On VR map placed a building to put the player inside of, then an opfor HMG gunner ~200m away, ensure player and AI have no line of sight to each other.
It is a known problem with old CPUs, such as Core2 Duo. The issue has been fixed in performance branches. Unfortunately the fix has not made it to the stable branch yet.
So for now, switch to the performance branch, as I explained in my previous comment.
Dec 20 2024
Bump?
у меня процессор Intel Core Quad CPU Q8300 2.50 GHz
игра запускалась и работала штатно пол года тому назад.
и вот недавно попутался ее включить , но перед запуском Steam начал загружать большой пакет обновлений к игре. после вышла такая ошибка. ......
Dec 19 2024
works well. thanks again!
Dec 17 2024
Post the details text file on your Desktop which the error has mentioned.
Dec 16 2024
its almost 2025 and still this is a problem, even if you load up the cheat mod and delete everything from zeus, it still fails the collateral damage task, impossible to do and very dissapointing
Ah OK. Remarks remain the same, just in case a dev can do something useful here.
sideEnemy is not a "basic" side (we can't create center or join a group with that) but it's weird a player as renegade stays in his original group.
You just answered to the bot
Hey headydone
Not sure Razazel will answer. All you mentioned above came from my own remarks. Sorry if you feel disappointed, but no dev did anything for that since... 2016.
Dec 15 2024
What is your CPU model? The error is due to an unsupported instruction by your CPU.
Try running the performance/profiling branch of the game.
Read this page for more details on how to switch branches:
https://community.bistudio.com/wiki/Arma_3:_Steam_Branches
помогите кто чем может
Dec 14 2024
It seems to be linked with wheel damage somehow, maybe it's intentional...happens on M54 too.
Dec 13 2024
i tried recreating the problem by just fuzzing the modparams using a snippet of the code from the ace_common_fnc_getAddon function to fire off all the cfgweapons, cfgvehicles, cfgmagazines, and such and could not cause the same to crash with those modparams but i did notice that the uinamespace getvariable "ace_arsenal_addlistboxitemcache" is a hashmap that is using the getordefaultcall command to add items and i was wondering if there is a memory limit?
Apparently, vehicle weapons are have same problem
- download & launch repro mission on dedicated server
- left AI-crew tank firing at right tank
- no any particles on firing main caliber, only flash(zasleh) animation (3d model)
- note - look carefully at 30mm gun on top of tank, its gun particles seems work random (every 3rd shot I'd say)
see video https://youtu.be/o-NXBUI7-Xg
Dec 12 2024
The sqf error is not duplicated, but summarized with the "x repetitions" - the context message is duplicated.
ok nvm. too much effort to be worth it. thanks for checking!
In T186735#2718120, @dedmen wrote:Correct, we do not support cloud saves. And we do not plan to change that.
The default user profile name, is the username of the account playing the game. If the username stays the same, every new profile will have the same name.
sorting by count is done.
in cases of
This crash was only present on profiling branch for a very short time.
Correct, we do not support cloud saves. And we do not plan to change that.
The default user profile name, is the username of the account playing the game. If the username stays the same, every new profile will have the same name.
This happens when joining a server, and the mission download fails.
So you are joining into a mission, while you don't even have the mission file.
This was already fixed, the server must've been running the pre-hotfix A3 version.
That error is directly forwarded from Steam.
Why steam says it, I don't know either.
So basically, it tells the HC to turn it on locally, and print into its own console.
This is a problem in case you want to script something that relies on CfgGroups, you will need to make exceptions for factions which have it set up differently.
Ihre Organisation hat diese App unter Verwendung von Device Guard blockiert.
And why is this a problem or a bug?
Illegal instruction. Your CPU seems to be quite old.
The bug has been fixed on the performance profiling branch https://community.bistudio.com/wiki/Arma_3:_Steam_Branches, it will be quite a while until the fix makes it to the main branch.
https://community.bistudio.com/wiki/setObjectScale
Scaling is not supported. Bugs like this will not be fixed.
I can see you were pirating our DLCs. If you want support with the game, you better not pirate it.
The game now uses Visual c++ redistributable 2022, not 2013 anymore.
You have 2022 installed, but only the x86 version, the game by default uses the x64 version, which seems like you have not installed.
What is a jamming tower?
What is a "MED pod"?
What are naval scooters?
Which base?
What tank are you talking about? What active protection? This sounds like some mod, which is not anything we would deal with.
What sectors?
What mission are you talking about?
What mission?
Are you talking about some server?
If it doesn't seem like a bug, why are you reporting it in a bug ticket then?
If your PC crashes in other games too, why do you report it here? It means it has nothing to do with this game.