Hi again
On map circle of Jamming tower shows aprx location of deployment so enemy are destroying it with artillerry they don't even need their Ar- drone for accurate laser strike (they could use a laser from our friendly drone, from a player in our team, which helps to the enemy ) Same thing for our team, the circle of our Jamming tower shows on map exact point of deployment so a player that plays on both team/side (may be from 2 PC) can know every location of any deployment and strike it with precise artillery fire. Its unrealistic.
It could be more interesting and realistic if circle of Jamming tower doesn't show on map at all and also don't show for our team any friendly Unit Towers Vehicles Aircraft etc on entire map at least not farther then one city/base from current viewer location
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player on our team/side which plays helping to other side/team before entering/capture our base make a fake Scan to start a delay of 5 minutes so when the enemy enters in our base/city we couldn't make a Scan because of delay just triggered
Redux server