ok great at least its known about :)
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Advanced Search
Nov 25 2019
Thank you for the report Philly13.
The issues have been confirmed and scheduled for a fix.
Regards,
Geez
Hello blackburn.
This behaviour corresponds with the damage that is currently set for Makarov rounds to cause and the health pool of wolfs head body part. The Makarov rounds in general do not cause high damage at this moment.
Regards,
Geez
Hello PR9INICHEK.
The issue has been fixed internally and will be fixed in the future.
Regards,
Geez
Hello blackburn.
The issue has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez
Thank you for the information.
The issue is confirmed internally and being looked in to.
Regards,
Geez
In T146647#1984602, @Geez wrote:Hello Brother_Hao.
Do you experience this issue when taking items from dead bodies or also when looting in the world? And could you try to record a video for us?
Regards,
Geez
Hello five_seven_clown and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez
What seems to have changed is that no longer I receive damage from "self shooting" when this bug appears. It is mostly produced when I log of with a gun in my hand but not always so maybe it happened to someone who logged of with gun on his back as well. Way to prevent thi is as soon as you log in the game place the gun on the floor and pick it up again. It affects only full auto mode. On semi auto you can aim with no firing. It was witnessed on M4 and AKM
Nov 24 2019
Yeah ok, that part is a bit annoying as you need to craft again, good point!
In T146556#1985018, @zeroy wrote:I fail to see why you would want to remove the worm :D - it can only be used on a hook.
If fishing was not successful and lost the worm on the hook. Is it possible to combine a worm with the hook when the hook is already on the fishing rod?
Obsolete issue
Obsolete issue
Obsolete issue
Obsolete issue
Obsolete issue
Obsolete issue
It actually seems to be a combination of both. One single player on a bad connection can trigger wobbly/flying cars on server that is otherwise not having performance issues. As I understand it the issue originates from the suspension simulation, that can go haywire if it runs into desync. This can be triggered by low server fps, nearby players with jittery internet connection, long load times (yeah, a slow HDD can trigger it!) or a combination of all. On my own server I've seen cars fly when the server fps has not been below 2,500 - but the player triggering it was having a lousy internet connection with packet loss, severe lag and ping fluctuating between 50 and 2,000. Server just can't keep sync when that happens, so any nearby car will run into issues.
I also experience these issues sometimes on 1.06. T146463 T146488
https://www.youtube.com/watch?v=2NjrrC9UVF0
@Beavis Thanks for sharing the observations. If you ask me it's a shame we get to hear so little about the progress regarding this. Even though they are now slowly reintroducing features and in great fashio, which I compliment them for, the game is still pretty barebones in terms of end game goals. There still is base building and getting a car. And one of those is completely broken. I've seen no other game that has these weird physics with the cars jittering and jumping around. The throwing physics on the other hand look phenominally well and smooth. There is a distinct lack of communication regarding this issue and quite frankly it pisses me off and deterrs me from playing the game atm, because after almost 3k hours in this game, I want some reliability and not have my journey ruined due to a car killing me or have my hard earned car just disappear...
We all know that adding new feats introduce new bugs. This will occur all the time as long new things is added.
@Allantheking Yeah I know, that is what makes it so frustrating... It has been happening since May (patch 1.03 iirc) and if I am not mistaken it was reported pretty much right away.
Nov 23 2019
So since I made car wrecks persistent on my server the primary cause of vehicles despawning is blatantly obvious. On server restart various things can cause cars to be tossed around and damaged, and if they are ruined - they despawn. My server is mostly empty, I know where spawned but unused cars are located, I drive by every few days and now most of them are smoking wrecks although they have never even been assembled. Below two screenshots, I parked that Sarka in my base - server restarted and when I got back this is what I saw:
One restart later (server restarts once every 24 hrs):
Wreck has been flipped back upright. 50 meters away my ada was sent into a tree and ruined the day before...
@springby Yeah, it's a disaster. Game feature breaking issue. I would like for the existing features to be rock solid functional before getting new features in...
I fail to see why you would want to remove the worm :D - it can only be used on a hook.
same. car despawned. left in a small black barn (2 double doors and 1 normal door), locked the doors and put radiator, battery and spark plug in my inventory. dropped extra battery on the floor. logged out. came back a couple hours later (post server restart) and car was gone but the battery i dropped was still there. noone was on the server.
@zeroy Yes, i know about this functionality in actual versions of a game
After installing windows again and installing DayZ. The problem is still there, I did notice that when I use my internal mic on my laptop when it is the default. I am able to talk but as soon as I switch it over to the Mbox it will not work.
Thanks for sharing
You cannot do this as the worm attached first to hook to make a "bait" which is what you attach to the rod...
Nov 22 2019
@Lex Light disappear at 100m+ already tested with, flashlight, Glow Sticks, road flare, Gas Lamp
light disappear at 100m + too, thats for all light, only in 1.06 online, in ofline the light its ok
Same problem, I have checked the Windows settings, and all the applications have used the microphone without any problem except DayZ, which for months has stopped.
I have been trying different microphones (all work perfectly) and the problem has persisted. Beyond a computer problem, it seems to be a DayZ problem recognizing the microphone.
Nov 21 2019
This seems to be related to T146463.
Able to reproduce with friends in Chernarus as well. When a player enters your network bubble, this happens. Logging in, or two network bubbles meeting seem to make it happen.
This is mostly fixed with the new build 1.06 on EXP servers, when you empty a Jerry Can/Cook Pot of liquid it changes your stamina correctly (no longer reduces your stamina the full amount even if container is empty). The only issue I saw is that the weight value displayed on the client when you inspect the item doesn't change until you re-log, after re-log it shows the correct value depending on how much liquid is in the container.
Hello lagtek13012.
ANSI is the correct encoding that has to be used for the logs to appear correctly.
Regards,
Geez
In T144774#1965440, @Allantheking wrote:its nothing to do with ping it's server performance , 1.05 is worse than the past patches . and once you got low server performance the car physics start acting up
Hello chainsawsquirrel.
We have experienced this issue during our testing as well and it is currently being looked in to.
Regards,
Geez
Verry good idea!
i have the Same Problem
but it happens when you have an item in you Hands and there is no place in inventory
so after like 5-30 min having that item in hand zombies can attack you but you can't and if you drop the item from your hands you cant pick it and need to relog and after relog item is disappeared xD
1.06 EXP
Hello Brother_Hao.
Do you experience this issue when taking items from dead bodies or also when looting in the world? And could you try to record a video for us?
Regards,
Geez
Hello LoonyTrix.
You are attempting to run the game on a GPU that is way below the minimum requirements listed on the DayZ Steam Store page and therefore you are using non supported GPU. This will result in crashes and incompatibility issues such as you are experiencing and unfortunately there is nothing we can do.
Comparison of the minimum recommended GPU and the GPU you are currently using can be found here - https://gpu.userbenchmark.com/Compare/Nvidia-GTX-760-vs-Nvidia-GTX-670M/2159vsm7956
Regards,
Geez
@Vitdom: Do you have a torch in your pack somewhere? I've noted that if you carry a torch, a stick will be on the ground when you log in. Weird little bug...
Nov 20 2019
@Geez do you know, when wolves sound samples will be added?
Issue is catched on vanilla non modded official experimental server.
I'm don't know about modded servers, because i'm not played on it.
Hello Radamantyz.
Does this issue occur on vanilla non modded servers or does it occur on community / modded servers? And do you have these particular items in a specific container?
Regards,
Geez
Hello PR9INICHEK.
Does this issue occur on vanilla non modded servers as well as modded ones? And does the server population affect the behaviour of the issue? (Possibly reproducible only on servers with high amounts of players?)
Regards,
Geez
but.. it restored Energy entirely from 0 (blinking empty icon) to 100% (full white) and it was only 1/2 of baked FAT.
to restore so much energy you need to eat 8-10 canned beans or meat
Thank you for the report blackburn.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report blackburn.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report blackburn.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez