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Sep 7 2016

SeanTazzik created T120203: BattlEye blocks utv_vcm.dll (Ut Video Codec Suite).
Sep 7 2016, 7:19 AM · Arma 3
icmcatee added a comment to T119376: Loss of texture LOD and FPS Drop.

I switched branches and tested the game on multiple single player missions with no mods, the game was stable. However single player is not where I am experiencing problems, so I have switched back to the current version so I can continue to play multiplayer on servers that don't have 1.64 . While searching through my local appdata I found a multitude of crash dump files from Arma 3. These are incidents where a crash occurs while attempting to add mods to the launcher from my local files, I am unsure if these incidents are related to the bigger issue but just in case here are the files.

Sep 7 2016, 12:55 AM · Arma 3

Sep 6 2016

DarkSilencerZA added a comment to T119697: BattlEye filter addWeaponCargo.txt does not work.

I can confirm that this was an issue.

Sep 6 2016, 11:53 PM · Arma 3
SkillerPenguin added a comment to T120185: Game crashes: Memory and Graphics.

I have added a YouTube video of what the game looks like moments before it crashes:

Sep 6 2016, 11:02 PM · Arma 3
SkillerPenguin edited Additional Information on T120185: Game crashes: Memory and Graphics.
Sep 6 2016, 11:01 PM · Arma 3
dedmen added a comment to T78025: Sub-folders in MPMissions are not working correctly.

Can confirm in 1.62.138108 (perf v17) with linux server and windows client. It just doesn't download the mission and the client crashes at the briefing screen.
Why not just disable the server displaying pbos in subfolders if it doesnt work anyway. Atleast keeps people from tripping over it and crashing their clients.

Sep 6 2016, 7:23 PM · Arma 3
megagoth1702 added a comment to T120198: 1.64RC sound bug.

Nice find.

Sep 6 2016, 11:40 AM · Arma 3
Lex renamed T120193: Tanoa airport. The problem with Doors in a big hangar. from Tanoa airport. Doors in a big hangar. to Tanoa airport. The problem with Doors in a big hangar..
Sep 6 2016, 11:23 AM · Arma 3
mickeymen renamed T120103: CLOSED from AI cannot hit into enemy Automatic Turrets (only firearms) to AI cannot hit into enemy Automatic Turrets (only firearms) [VIDEO-EXAMPLE].
Sep 6 2016, 10:57 AM · Arma 3
mickeymen renamed T80817: RESOLVED in 1.62 from Impossible change primary weapon of subordinate AI, because AI not will use it. (1-video) to RESOLVED in 1.62.
Sep 6 2016, 10:52 AM · Arma 3
mickeymen added a comment to T85529: Lowered weapon does not has any positive affect to the fatigue and recovery..

ignored for 8 months!
In the FIELD MANUAL reported that a lowered weapons affect gameplay, but in fact, it is a lie. BI, finally cure it, or remove the lowering arms from the game in general! there is no reason to cheat players of Arma3

Sep 6 2016, 10:48 AM · Arma 3
mickeymen added a comment to T83738: Still there is no proper death-animation for crews of quad-bike, attack-boat and all static weapons gunners!.

#00171

Don't forget to provide feedback, and report issues to our Feedback Tracker, it is being monitored actively by our QA

Sep 6 2016, 10:34 AM · Arma 3
mickeymen updated the task description for T83738: Still there is no proper death-animation for crews of quad-bike, attack-boat and all static weapons gunners!.
Sep 6 2016, 10:24 AM · Arma 3
mickeymen added a comment to T83738: Still there is no proper death-animation for crews of quad-bike, attack-boat and all static weapons gunners!.

ignored more than one year, Feedback works perfectly!

Sep 6 2016, 10:17 AM · Arma 3
mickeymen edited Additional Information on T83738: Still there is no proper death-animation for crews of quad-bike, attack-boat and all static weapons gunners!.
Sep 6 2016, 10:17 AM · Arma 3
razazel closed T118593: [DEV-BRANCH - 1.63.137131] New Revive System not functioning. as Resolved.
Sep 6 2016, 10:11 AM · Arma 3
razazel added a comment to T118593: [DEV-BRANCH - 1.63.137131] New Revive System not functioning..

(kind of shit setup for testing TBH)

True, being able to check out if unconscious state is working in 1P would be nice, on the other, so is laying on the ground waiting for no one to come (for those who would not know that need second player to revive them).

Sep 6 2016, 10:10 AM · Arma 3
razazel closed T119273: Tasks disappearing after closing arma and loading a saved game on return as Resolved.
Sep 6 2016, 10:04 AM · Arma 3
razazel added a comment to T120178: once agin chash this time 0xC0000094 STATIS_INTERGER-DIVIDE_BY_ZERO.

Performance/Profiling
Explained here by Dwarden, not exactly a beta, it's compatible with Stable branch
https://forums.bistudio.com/topic/160288-arma-3-stable-server-162-performance-binary-feedback/

Sep 6 2016, 9:38 AM · Arma 3
razazel added a comment to T119376: Loss of texture LOD and FPS Drop.

Thanks for the info.

Sep 6 2016, 9:27 AM · Arma 3
K.daynes1989 created T120200: ACCESS VIOLATION crash on start up.
Sep 6 2016, 9:17 AM · Arma 3
razazel changed the status of T120197: Headless client issue with AI being naked, and some what broken. from New to Reviewed.

Thank you very much for the ticket.

Sep 6 2016, 9:03 AM · Arma 3
aknauf added a comment to T120191: Resuming at Gori loads an old save..

I can partially work around this issue by starting a new mission before quitting the game.

Sep 6 2016, 9:02 AM · Arma 3
aknauf edited Additional Information on T120191: Resuming at Gori loads an old save..
Sep 6 2016, 9:00 AM · Arma 3
JCae2798 added a comment to T119273: Tasks disappearing after closing arma and loading a saved game on return.

i want to say it's been fixed...Thanks for the follow up.

Sep 6 2016, 5:17 AM · Arma 3
JCae2798 created T120198: 1.64RC sound bug.
Sep 6 2016, 5:11 AM · Arma 3
JohnnyShootos added a comment to T118593: [DEV-BRANCH - 1.63.137131] New Revive System not functioning..

@razazel - yes i made this ticket while testing Dev branch prior to Apex release. At that time there was no documentation available to indicate that the new revive system REQUIRED 2 players connected to be activated at all (kind of shit setup for testing TBH).

Sep 6 2016, 2:01 AM · Arma 3

Sep 5 2016

chrisbud4 added a comment to T120178: once agin chash this time 0xC0000094 STATIS_INTERGER-DIVIDE_BY_ZERO.

Yes the mdmp files were present but can find them for this problem I have them for another one .

Sep 5 2016, 11:27 PM · Arma 3
icmcatee added a comment to T119376: Loss of texture LOD and FPS Drop.

Here is a dropbox folder with three recent incidents including all the files left behind. All I am getting is a .rpt file and a bidmp. https://www.dropbox.com/sh/y608x6p8ia0njm8/AAAAvgEHouWG9wh1xxFAMMEPa?dl=0

Sep 5 2016, 9:47 PM · Arma 3
adminofpsnet added a comment to T117186: Mounted weapons sink in to the ground in MP.

@adminofpsnet
I was not able to find a proper ticket here on FT, even with risk with it being a duplicate. Please try to create one (something like Headless Client - AI missing equipment or any other suitable name).

I will use it to track the issue and to gather some more info about it (if you and other users will be willing to provide it).

EDIT: And of course if you have a link for similar issue being discussed on BI Forum or here, please include it. Any information about the "naked" AIs will be welcome.

Thanks :)

Sep 5 2016, 7:56 PM · Arma 3
adminofpsnet created T120197: Headless client issue with AI being naked, and some what broken..
Sep 5 2016, 7:55 PM · Arma 3
razazel added a comment to T117186: Mounted weapons sink in to the ground in MP.

@adminofpsnet
I was not able to find a proper ticket here on FT, even with risk with it being a duplicate. Please try to create one (something like Headless Client - AI missing equipment or any other suitable name).

Sep 5 2016, 6:23 PM · Arma 3
Tsnfsdnfkjsdn created T120195: Diferent volume loudness on Radio protocols.
Sep 5 2016, 6:16 PM · Arma 3
razazel changed the status of T120185: Game crashes: Memory and Graphics from Need More Info to Reviewed.
Sep 5 2016, 5:54 PM · Arma 3
h1ght created T120194: random crashes - vanilla.
Sep 5 2016, 5:54 PM · Arma 3
Lex created T120193: Tanoa airport. The problem with Doors in a big hangar..
Sep 5 2016, 5:43 PM · Arma 3
razazel closed T81022: Headless Client gamelogic does not show in playableUnits array as Resolved.
Sep 5 2016, 5:27 PM · Arma 3
razazel closed T86315: Headless Client Not loading properly as Resolved.
Sep 5 2016, 5:24 PM · Arma 3
razazel closed T118948: Headless Client Crash with SkipLobby=1 as Resolved.
Sep 5 2016, 5:24 PM · Arma 3
razazel changed the status of T120144: v1.64 RC Zeus Game Master Ctrl +V makes faction buttons disappear from New to Reviewed.
Sep 5 2016, 2:59 PM · Arma 3
aknauf created T120191: Resuming at Gori loads an old save..
Sep 5 2016, 2:09 PM · Arma 3
SkillerPenguin edited Additional Information on T120185: Game crashes: Memory and Graphics.
Sep 5 2016, 2:02 PM · Arma 3
SkillerPenguin added a comment to T120185: Game crashes: Memory and Graphics.

Uploaded all the ones I saved to google drive:

Sep 5 2016, 2:01 PM · Arma 3
Pasha created T120190: Thermal FLIR Arma 3.
Sep 5 2016, 1:19 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T118468: ApexDEV. There is no control over behavior. Unit forced self-standing from phrone.

Its still present in RC

Sep 5 2016, 1:07 PM · Arma 3
razazel added a comment to T119376: Loss of texture LOD and FPS Drop.

Are MDMP files also present? If so, please try to upload them here (if you aren't able to do so please upload them to dropbox and send a link here).

Sep 5 2016, 1:03 PM · Arma 3
razazel changed the status of T120159: Mission Failed : Friendly fire will not be tolerated on all automatic and user saves. from New to Feedback.

if you are experiencing this issue in Preventive Diplomacy mission, please try to switch to the development or RC branch.
This issue was resolved some time back and fix is currently available in those branches and will be available in next main/stable update.

Sep 5 2016, 12:22 PM · Arma 3
razazel changed the status of T120179: COmputer reboots after 5 min of game play from New to Reviewed.

thank you for the feedback.

Sep 5 2016, 12:19 PM · Arma 3
razazel changed the status of T120185: Game crashes: Memory and Graphics from New to Need More Info.

you should be able to upload the files here directly (drag&drop them into comment or Additional Info box).
If you get an error message (might happen if storage limit have been reached), please try to use some free file sharing service.

Sep 5 2016, 12:15 PM · Arma 3
razazel changed the status of T118593: [DEV-BRANCH - 1.63.137131] New Revive System not functioning. from New to Feedback.

thank you for the feedback.

Sep 5 2016, 12:08 PM · Arma 3
razazel added a comment to T119293: Unable to play any campaigns, load bar progress ceases.

Thanks for the heads up.

Sep 5 2016, 11:32 AM · Arma 3
razazel changed the status of T119279: [1.62] drawingInMap server.cfg parameter does not work from Feedback to Reviewed.
Sep 5 2016, 10:58 AM · Arma 3
Larrow created T120189: Can we get a local magazines cargo with ammo command.
Sep 5 2016, 10:54 AM · Arma 3
razazel added a comment to T119555: 0xC0000005 - STATUS_ACCESS_VIOLATION.

Not sure about the exact date yet unfortunately.

Sep 5 2016, 10:42 AM · Arma 3
razazel closed T118893: Qilin (Armed) - Can't order AI to mount gun as Resolved.
Sep 5 2016, 10:37 AM · Arma 3
razazel added a comment to T120039: Arma 3 Application Error.

sorry for the late reply. Unfortunately the exact reason is beyond my knowledge so I am not able to tell much.

Sep 5 2016, 10:24 AM · Arma 3
razazel added a comment to T118330: Gunner searchlights not working.

Forgot about the Hellcat (facepalm), thanks for the reminder :)

Sep 5 2016, 10:19 AM · Arma 3
razazel changed the status of T119845: Every Time I join a multiplayer server i can play for like 3 minutes and then i get kicked without a message just "you were kicked off the game" from New to Need More Info.

thank you for the feedback.

Sep 5 2016, 10:07 AM · Arma 3
BISWizard changed the status of T120186: Launcher needs identifier of type of mod - list getting extensive from New to Reviewed.
Sep 5 2016, 9:10 AM · Arma 3
razazel changed the status of T120168: GAME DOESN'T LAUNCH from New to Need More Info.

thank you for the feedback.

Sep 5 2016, 8:57 AM · Arma 3
razazel changed the status of T120177: arma3.exc application error from New to Need More Info.

thank you for the feedback.

Sep 5 2016, 8:51 AM · Arma 3
razazel changed the status of T120178: once agin chash this time 0xC0000094 STATIS_INTERGER-DIVIDE_BY_ZERO from New to Need More Info.

was the MDMP file also present?

Sep 5 2016, 8:51 AM · Arma 3
LordJakucha edited Additional Information on T120175: Campfire/fireplace lighting issue.
Sep 5 2016, 8:01 AM · Arma 3
G00golplexian added a comment to T79422: new command for server config: onServerStart.

Oh yeah, BI need to fix that, so we can disable sqf preprocessing for serverside sniffing. It's still undone... :/

Sep 5 2016, 7:46 AM · Arma 3
Vicious_Lee updated the task description for T120188: Dim Heli Gauges During Night Flights.
Sep 5 2016, 7:15 AM · Arma 3
Vicious_Lee created T120188: Dim Heli Gauges During Night Flights.
Sep 5 2016, 7:15 AM · Arma 3
frecherdachs added a watcher for Arma 3: frecherdachs.
Sep 5 2016, 6:30 AM
SwissArmy added a comment to T120186: Launcher needs identifier of type of mod - list getting extensive.

The list of mods in the launcher is getting extensive. Steam-added mods/scenarios/etc. are fairly well handled, though missing the 'category' that all mods should get.

Sep 5 2016, 1:11 AM · Arma 3
SwissArmy changed Severity from severity:none to severity:feature on T120186: Launcher needs identifier of type of mod - list getting extensive.
Sep 5 2016, 1:09 AM · Arma 3
SwissArmy created T120186: Launcher needs identifier of type of mod - list getting extensive.
Sep 5 2016, 1:09 AM · Arma 3

Sep 4 2016

SkillerPenguin created T120185: Game crashes: Memory and Graphics.
Sep 4 2016, 10:39 PM · Arma 3
megagoth1702 changed Severity from severity:none to severity:tweak on T120183: Audible range of vehicle destruction/explosion too short.
Sep 4 2016, 4:51 PM · Arma 3
megagoth1702 created T120183: Audible range of vehicle destruction/explosion too short.
Sep 4 2016, 4:51 PM · Arma 3
2600K created T120182: TitleText not functional when using RemoteExec.
Sep 4 2016, 4:35 PM · Arma 3
TheMasterofBlubb added a comment to T120011: A3 Apex and getting kicked from the servers.

Did you try the Profiling binaries?

Sep 4 2016, 10:45 AM · Arma 3
Ryahn created T120181: Unable to export map from Eden Editor.
Sep 4 2016, 9:10 AM · Arma 3
icmcatee added a comment to T119376: Loss of texture LOD and FPS Drop.

The issue persists and every time I attempt to gather the info you need the game crashes before I can retrieve it.

Sep 4 2016, 8:06 AM · Arma 3
Salt_lamp added a comment to T120179: COmputer reboots after 5 min of game play.

Yes! I am suffering the same issue. WHAT is going on??? It happens when I try to climb or walk up the side stairs of the cargo truck as well!

Sep 4 2016, 7:33 AM · Arma 3
yodeling_moose created T120179: COmputer reboots after 5 min of game play.
Sep 4 2016, 6:29 AM · Arma 3
chrisbud4 created T120178: once agin chash this time 0xC0000094 STATIS_INTERGER-DIVIDE_BY_ZERO.
Sep 4 2016, 5:44 AM · Arma 3
chrisbud4 created T120177: arma3.exc application error .
Sep 4 2016, 5:13 AM · Arma 3
LordJakucha updated the task description for T120175: Campfire/fireplace lighting issue.
Sep 4 2016, 2:51 AM · Arma 3
LordJakucha updated the task description for T120175: Campfire/fireplace lighting issue.
Sep 4 2016, 2:45 AM · Arma 3
LordJakucha edited Steps To Reproduce on T120175: Campfire/fireplace lighting issue.
Sep 4 2016, 2:29 AM · Arma 3
LordJakucha edited Steps To Reproduce on T120175: Campfire/fireplace lighting issue.
Sep 4 2016, 2:20 AM · Arma 3
LordJakucha updated the task description for T120175: Campfire/fireplace lighting issue.
Sep 4 2016, 2:19 AM · Arma 3
LordJakucha edited Additional Information on T120175: Campfire/fireplace lighting issue.
Sep 4 2016, 2:17 AM · Arma 3
LordJakucha renamed T120175: Campfire/fireplace lighting issue from Fireplace and Campfire Lightsources Are Too High to Fireplace and Campfire Lightsources Hover In The Air.
Sep 4 2016, 2:12 AM · Arma 3
LordJakucha created T120175: Campfire/fireplace lighting issue.
Sep 4 2016, 2:12 AM · Arma 3
R3vo created T120174: Vehicle colours are not syncronised between players.
Sep 4 2016, 1:09 AM · Arma 3
DanielNL added a comment to T119766: Fps SUDDENLY dropping down to 2-3 fps, game crash, log attached.

Okay, googled, found on dropbox, running with profiling exe now.

Sep 4 2016, 12:30 AM · Arma 3

Sep 3 2016

wilfy added a comment to T120011: A3 Apex and getting kicked from the servers.

i still can't play.

Sep 3 2016, 5:33 PM · Arma 3
greenfist added a comment to T117864: [Apex RC] Movement bugs.

At least the first two bugs are still present in the current 1.64RC (Sep 2).

Sep 3 2016, 5:30 PM · Arma 3
prykpryk created T120172: Manual control of missiles stops working at 4000m range regardless of maxControlRange > 4000;.
Sep 3 2016, 2:03 PM · Arma 3
prykpryk created T120171: Stuck sound when exiting to Eden editor while contolling UAV..
Sep 3 2016, 1:27 PM · Arma 3
ChrzRw79 added a comment to T63989: Make seperating communications device and default playback device possible ingame.

funny, that some Windoof publishers always treat audio like its something that doesnt need full attention!
its justr a small little thing but it makes my world full of sunshine and rainbows when i have the freedom to choose my playback device without having to kill another audio stream for it...

Sep 3 2016, 12:15 PM · Arma 3
malau added a comment to T119293: Unable to play any campaigns, load bar progress ceases.

Oh, and I switched back to OPT OUT of all Beta's too.

Sep 3 2016, 11:44 AM · Arma 3
malau added a comment to T119293: Unable to play any campaigns, load bar progress ceases.

I fixed it with help from KAMIKAZE XEX.

Sep 3 2016, 11:43 AM · Arma 3
Stinkys added a comment to T63989: Make seperating communications device and default playback device possible ingame.

Hi BI, it's been nearly 3 years now. Putting my hand up as a +1 for this feature please.

Sep 3 2016, 6:18 AM · Arma 3
ChrzRw79 added a comment to T84910: Fresnel k must be >0, given n=2.51,k=0.

Confirmed, once after setting up a new server and updating BE.
Log attached ->

Sep 3 2016, 4:37 AM · Arma 3