In T187975#2747541, @SDA_stockerdanieladolf wrote:Thanks for the video. I can confirm that. It's annoying. You're standing right in front of it and it won't allow the command. Not even the drag and drop - i.e. dragging the stock into the warehouse - works.
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Jan 28 2025
Jan 28 2025
byNautiic added a comment to T187975: Unable to transfer supplies sometimes, "No Storage Nearby", randomly.
byNautiic edited Additional Information on T187975: Unable to transfer supplies sometimes, "No Storage Nearby", randomly.
Jan 27 2025
Jan 27 2025
byNautiic added a comment to T188400: Suggestion to allow enemy player names to remain hidden when they are talking nearby in proximity chat.
In T188400#2747200, @PR9INICHEK wrote:
Jan 26 2025
Jan 26 2025
byNautiic added a comment to T187284: Collection of encountered connectivity issues REPLICATION TIMEOUT , REPLICATION CONNECTION FAILURE , red service state etc..
@Geez Thank you.
I encountered another full server crash / reset today on server 14215392 (US-NY) at exactly 21:10 CET, 26 January.
It was a late-game server which had been going for maybe 10 hours. Server was always running normally.
Suddenly the game crashed with REPLICATION TIMEOUT. It reconnected on the first try, and then everyone rejoined and the match had fully reset itself...
I kept playing and the performance was still fine.. The game ended after a couple of hours, as Soviet victory.
byNautiic added a comment to T188689: Both vehicle and player fell through map after flip in enemy vehicle.
Maybe not really a "flip".
byNautiic updated the task description for T187975: Unable to transfer supplies sometimes, "No Storage Nearby", randomly.
Jan 25 2025
Jan 25 2025
byNautiic updated subscribers of T187252: "REPLICATION STALLED" disconnect and performance, server EU 3000120 and others.
2 mass-disconnects / REPLICATION STALLED failures on server 3000123, 25 January. Same match.
Both instances reconnected successfully on first try.
Server FPS had always been in yellow, or almost red.
Jan 24 2025
Jan 24 2025
In T188509#2745073, @p_rodrig wrote:@byNautiic This server is the only Everon - EU Conflict Official server that is available on experimental* (if I recall correctly).
- - as of version mencioned on post
byNautiic added a comment to T187995: Suggestion - Standard quality preset should be Performance mode.
Will this also change on Xbox?
Which model / setup?
Jan 23 2025
Jan 23 2025
In T187496#2744292, @Wastegate22 wrote:Yes all wired single headphone type
In T187496#2744288, @Wastegate22 wrote:Same thing is happening to me! I have tried 3 different mics now and it is the same every time, my original genuine Xbox mic, a brand new genuine mic and a new Turtle beach mic crashes to dashboard in less than a minute no problem when mic is unplugged.
This really needs sorting as a mic is needed for this game and the problem at least needs acknowledged by the makers of the game.
Why does this affect only some Xbox and not others??Xbox series X
Game downloaded 10th Jan 2025
Mic: x2 genuine Xboxx1 turtle beach all wired type
In T188527#2742693, @byNautiic wrote:Also happens with bodies in ragdoll state.
Jan 22 2025
Jan 22 2025
In T188574#2743715, @samwat57 wrote:If you’re using the Xbox chat headset, you get game audio through your TV and voice audio through the headset. So only the headset needs mono audio
In T188574#2743710, @samwat57 wrote:There is, but that would make all game audio mono Instead of just voice chat
Is there not a mono option in the Xbox audio settings?
In T188295#2740177, @Longwalker61 wrote:Mine crashes no matter what.
And yes mine crashes when I plug in a headset as well.
I think it is made like that to prevent it being exploited to see enemies nearby with build camera. Like in T187340
If so, maybe the build mode could be remade into a sort of "depot" like armory, where you just take building "kits" of certain compositions and carry them manually to a build location of your choice, then place them and build them into the full composition.
Instead of the birde-eye camera view, I mean.
Would absolutely take more time building stuff though, but maybe it is a bit more realistic aswell. It can also likely be expanded on with different build kits and items for different compositions, like sandbags etc.
Jan 21 2025
Jan 21 2025
Also happens with bodies in ragdoll state.
Jan 20 2025
Jan 20 2025
Can be disregarded.
It is reasonable that the fire damage area is large if the fuel tank is ignited, like in the video. Fire damage area is also currently reasonable in cases when fuel tank is not ignited in the fire.
Are you seeing the issue only in this specific server?
Linking this ticket aswell as it relates to server performance: T184381
byNautiic added a comment to T187920: Official Game Master servers hang / crash in certain scenarios, even if quite far under the maximum entity limits.
Server 100011 at around 22:25CET, 19 January.
Can happen with way less vehicles also but this is for recreation purpose. Froze pretty instantly. Left the game, saw server listed as "No server found!" and after a while it fully disappeared from browser.
Server still offline now as of around 1.6 hours later.
Jan 19 2025
Jan 19 2025
byNautiic updated the task description for T187984: Weapons clipping through character model & world.
byNautiic added a comment to T188400: Suggestion to allow enemy player names to remain hidden when they are talking nearby in proximity chat.
In T188400#2741583, @denseacat wrote:How come game clips can capture in-game voice audio then, is it not the same thing?
simple - youre end user, not the developer.
YOU can record yourself however you want, but random stranger has to get permission n stuff.
byNautiic added a comment to T188400: Suggestion to allow enemy player names to remain hidden when they are talking nearby in proximity chat.
In T188400#2741528, @denseacat wrote:GDPR casually walks in
byNautiic updated the task description for T188400: Suggestion to allow enemy player names to remain hidden when they are talking nearby in proximity chat.
Jan 18 2025
Jan 18 2025
byNautiic added a comment to T187773: Game crash to dashboard when server restarts after match ended.
Have not seen this issue since release of 1.2.1.173
Played maybe 15 matches so far
byNautiic added a comment to T187252: "REPLICATION STALLED" disconnect and performance, server EU 3000120 and others.
REPLICATION STALLED on server 3000112 at 16:15 CET, 18 January. Was a "freeze" ( T187251 ) a few moments prior, possibly but unlikely related. Reconnected first try. Did not see many others reconnecting. Server/game performance OK before and after crash.
Could relate to T188424
byNautiic added a comment to T187629: Enemy Radio Relay Station placed outside base capture area, making it impossible to dismantle.
In T187629#2740746, @TracerDuck wrote:This is a feature, since the build radius is larger than the capture one. You can dismantle the structures after you capture the base.
Jan 17 2025
Jan 17 2025
Issue seemingly still present, only on certain servers.
Joined 11478073 today 17 January on 23:29 CET and it was frozen at 8 server fps, very early match progress:
In T187496#2740253, @Erzo7 wrote:I was told by a dev. But I take it with a grain of salt. I did hear that the Wired Headphones from Xbox ($59) one works. But I agree you shouldn’t have to spend money for a game to work.
In T187496#2740247, @Erzo7 wrote:It will be fixed but give them some time. It’s a known issue. A fix is out there but which build it is has not been confirmed. Might be a few more weeks. Stay patient
@Geez
I did some searching and found common sound issues with Astro type headsets. Especially Astro A50 headsets.
In T188295#2740158, @Longwalker61 wrote:No, it crashes when I spawn and if I plug in an aux headset
Does it work if you unplug your headset?
@Geez you might wanna check this one before next Stable release
Also, seems to only affect chat headsets afaik.
Jan 16 2025
Jan 16 2025
Jan 15 2025
Jan 15 2025
I'm not an admin here, but if I were you I'd contact BattlEye too, since Geez said they are the ones who monitor hackers and servers etc.
In T187268#2721872, @sippersipper wrote:Hi, I have noticed that this issue is also in stable, even in vanilla/official servers. It seems that the headlights themselves may work in projecting light, including turn signals/hazard lights and brakelights, but the bulbs themselves don't seem to light up, making brakelights and incoming vehicles at night (aside from the projected light in front of them) very difficult to see.
Jan 14 2025
Jan 14 2025
I do not recall having seen this issue.
Jan 13 2025
Jan 13 2025
byNautiic added a comment to T188233: [1.3.0.32] There is no hint as to which button to press to perform the action..
Seems to only be a PC issue afaik
Edit, just saw it was on experimental.
byNautiic added a comment to T183542: Can't water or remove seeds from garden plots - 1.26 Experimental.
In T183542#2714128, @Geez wrote:In T183542#2713259, @Geez wrote:Hello everyone, can you please let us know if this still occurs after the release of 1.27?
Please keep in mind to check this after the 1.27 update. The current update is still 1.26
Jan 12 2025
Jan 12 2025
byNautiic renamed T187920: Official Game Master servers hang / crash in certain scenarios, even if quite far under the maximum entity limits from Official Game Master server hangs / crashes if ordering fully-AI manned vehicle convoy to "move" to Official Game Master servers hang / crash in certain scenarios, even if quite far under the maximum entity limits.
byNautiic added a comment to T187920: Official Game Master servers hang / crash in certain scenarios, even if quite far under the maximum entity limits.
Related, we just crashed two full helicopters (Huey transport, Mi-8 armed) into each other and the server froze completely around 1 minute after, which is a few seconds after the destroyed helis hit the ground. Server 100015
22:45 CET 12 January
In T188084#2736387, @fr0gbutt wrote:And again.. nothing.. This guy has found ALL of my hidden loots (statistically impossible). and added boxes of ammo to all of my empty spaces. I can only assume he's done this to everyone on the server, so everyone now has a massive amount of ammunition. This changes the entire game dynamic. This sucks.. HELLOOOO??????
byNautiic updated the task description for T187251: Intermittent, brief game freezes, sometimes crashes.
Jan 11 2025
Jan 11 2025
byNautiic added a comment to T187782: In-game announcements should also be muted when radio is deactivated.
I don't know if I thoroughly paid attention to it during 1.2.1.169, but the issue is no longer present. It was in the earlier version before that, though I hadn't reported it then.
But I still think the text notifications should also be disabled when radio is off, don't know if it is intentional behavior.
I have actually never encountered this bug on Xbox Series X, using controller. Playing 1.5 years.
byNautiic added a comment to T178700: [1.0.0.80] There is so small distance to repair function for Repair truck.
In T178700#2736209, @Wetzer wrote:To catch the Get In function on an open door of a truck is also very difficult.
Seems to be resolved for a future version:
T187218
For a "relief", it is possible to switch to Legacy controls in the "controllers" settings tab.
Jan 10 2025
Jan 10 2025
@bkuz16 you could try using different headset formats, in the Xbox audio/volume settings. Also see if you have any options enabled under "Additional options".
In T188103#2735456, @bkuz16 wrote:Super basic turtle beach. The single headphone one
In T188103#2735406, @bkuz16 wrote:I unplugged my headphones and I've been going for like 5 min now..?
In T188103#2735385, @bkuz16 wrote:I've got the x. I unplugged my external hard drive. I went to a wired connection to be sure. And still the same. I can play hell let loose and cod no problem. What settings in the Xbox would you suggest? It seems like it could be an issue with graphics since the more stuff that loads the faster I dc back to home
In T188103#2735337, @bkuz16 wrote:Yes I've cleared the game in fact I reset the whole xbox multiple times. When it loads back it takes maybe 5 seconds for my ping to stop saying 999. Then it drops to like 123 but the servers I'm on are like 33.
byNautiic added a comment to T188116: Base Game Vehicles and Modded Vehicles lights not registering correctly .
Duplicate of T187349
Tried clearing the game cache and also Xbox persistent storage?
For T187897 a hard reset seems to have fixed it.
Jan 8 2025
Jan 8 2025
In T187299#2733969, @PR9INICHEK wrote:Commanding AIs to use mortars with explosive rounds should be available only for Majors.
Commanding AIs to use other mortar rounds should be the same rank-wise as with human players when they use those rounds.Or just add new AI mortar team who only knows how to use mortars
And abitity to spawn them from Captain or higher
byNautiic added a comment to T188059: [Feature Request] Automatically distribute experience points between players after a player with a higher rank leaves the server.
But then what would happen if the "Captain" wanted to leave, & rejoins the server later? Should the rest of players be demoted again?
Linking T120361
I play with Dragonlotion quite often on Arma, I can vouch for him, he is a good-quality player, been around for a long time.
It is common for people to votekick (so possibly also report?) , if for example you dismantle arsenals at the beginning of matches in order to relocate supplies to progress the match.. maybe this is a cause?
Jan 7 2025
Jan 7 2025
byNautiic added a comment to T188027: Lots of stuttering when switching to performance mode on xbox series S.
In T188027#2733336, @everelizalde wrote:In T188027#2733312, @byNautiic wrote:Which TV/display are you using?
I do not have any issues on my Series X.
Could be an issue only on Series S also. But would probably need more people to confirm.I wouldn't really know how to describe my TV, but it's a normal plasma TV. The issue has been experimented on two different TVs. Do you have a smooth gameplay experience on performance mode on series X? if that's the case I'm jealous. I hope more people can confirm that it's horrible on Series S so that BI can do something about it.
byNautiic added a comment to T188027: Lots of stuttering when switching to performance mode on xbox series S.
Which TV/display are you using?
I do not have any issues on my Series X.
Could be an issue only on Series S also. But would probably need more people to confirm.
In T187490#2733286, @everelizalde wrote:I can confirm this issue on XBOX as well. Game feels smooth on Fidelity, but Performance makes it very unstable, and it stutters when I move the camera to look around. Very distracting.
T187586 ?
Jan 6 2025
Jan 6 2025
byNautiic updated the task description for T187984: Weapons clipping through character model & world.
byNautiic updated the task description for T187975: Unable to transfer supplies sometimes, "No Storage Nearby", randomly.
byNautiic added a comment to T178947: [1.0.0.95] Machine guns pass through geometry instead of being pulled aside like other weapons.
This is fixed
Relates to T187625
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