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Jul 17 2023
Hi! Thanks for reporting. Keeping the weapon names untranslated was a conscious decision across all languages in the Tanks DLC, but it seems to have caused a discrepancy with the legacy translations. We'll see what we can do in this case.
Jul 16 2023
Jul 15 2023
I have the same problem too
Would be nice if we could get this for commands such as setFog too, though isn't a requirement.
-reyhard
RingTheBell could be perhaps increased to 100 meters
https://discord.com/channels/105462288051380224/108187245529268224/1126147415192383548
This object has a child-class from the Tanks DLC with a other texture
I prepared the changes that need solve problems, they are presented here https://pastebin.com/G7yu3Qqn
In general I just rewrote config into a same view to its child object, all comments in pastebin ling above ↑↑↑ pls check
Hi again, in all texts ATGM is translated into RU language but it wasn't do for Tanks DLC, please make these changes:
key | from | to |
str_a3_cfgmagazines_4rnd_120mm_cannon_missiles0 | 120-мм ATGM | 120-мм ПТУР |
STR_A3_CfgMagazines_4Rnd_120mm_LG_cannon_missiles0 | 120-мм ATGM LG | 120-мм ПТУР лазер. |
STR_A3_CfgMagazines_4Rnd_125mm_cannon_missiles0 | 125-мм ATGM | 125-мм ПТУР |
str_a3_cfgmagazines_atgm0 | ATGM | ПТУР |
STR_A3_CfgMagazines_LG_ATGM0 | ATGM LG | ПТУР лазер. |
str_a3_missiles_firefist0 | FireFIST ATGM | ПТУР FireFIST |
str_a3_cfgmagazines_2rnd_127mm_firefist_missiles0 | Ракета FireFIST ATGM | Ракета ПТУР FireFIST |
str_3den_object_attribute_dynsim_displayname | Включить динамическое моделирование | Вкл. динамическое моделирование |
str_3den_dynsim_enabled_displayname | Включить динамическое моделирование | Вкл. динамическое моделирование |
str_3den_group_attribute_dynsim_displayname | Включить динамическое моделирование | Вкл. динамическое моделирование |
Jul 14 2023
All fixed. Thank you!
Jul 13 2023
This naming is intentional and matches English version of the game, so we have to close this ticket.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Jul 12 2023
correction
*STATUS_ACCESS_VIOLATION
consistently reproducing bug now, videos are without mods but it is also happening with mods, contact me on discord or here if any further questions @petalmiku
In T173162#2462286, @dedmen wrote:Tested in singleplayer, local hosted MP (where I am host and player) and dedicated server.
All the same.I need a repro that works in vanilla.
Jul 11 2023
having this same issue don't know why!
Jul 10 2023
Yes sorry, here are the two pop ups I get.
Should be fixed in 2.14
At present, the cap on the number of groups per side does not fully cater to larger servers where many players may wish to participate in coordinated groups.
Its some other software you have installed, and I cannot even start to guess which it is from the data you provided
"Bad Image" error tells me nothing, can you send the FULL contents of the error popup that you are getting?
Hi, we'll look into this. Thanks!
Jul 9 2023
Im not sure how to close the issue so ill leave it at this and check back again if anything new popped up here. Thanks in advance
Apoligies for the inconvinience, it seems in my mission.sqm had removed a class in Entities section.
class Entities
{
class Item1 { ... }; class Item3 { ... };
};
So i was missing a class.
Jul 8 2023
Negative torque?
torque is still wanky
HUD could at least be much brighter.
Jul 7 2023
Thank you.
You are sending a setVariable message, before the object is initialized.
The server will receive the object message after its spawned.
You are sending variable WHILE its being spawned.
Jul 6 2023
Fixed next dev-branch and profiling branch.
This fix applies to materials AND textures.
Jul 5 2023
Are you in that vehicle? Sometimes they don't want to get in until you get out first. Then they will hop up
Hey. I noticed the same problem while playing CTI warfare, and it makes convoys really unplayable for me. I can see that its Reproducibility is set to “Sometimes” yet I can easily reproduce this bug. At first, I thought it was because of mods, so I started to create convoys just to see how will they react with different vehicles, and unfortunately it is super easy to reproduce it happens every single time when I want to get my convoy pretty much anywhere. That means I must always keep checking the map if my buddies are still driving or not. I also recorded a video showing the problem if needed.
Need solution to soldier not able to enter into military vehicle in gameplay.