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Aug 6 2021

beno_83au edited Additional Information on T160104: BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle.
Aug 6 2021, 7:47 AM · Arma 3
beno_83au added a comment to T160104: BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle.

Sorry, further testing showed that the variable _muzzle was the problem, and simply using a different variable negates the issue.

Aug 6 2021, 4:55 AM · Arma 3
beno_83au renamed T160104: BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle from BIS_fnc_compatibleMagazines Changing Parsed Variable to BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle.
Aug 6 2021, 4:54 AM · Arma 3
beno_83au created T160104: BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle.
Aug 6 2021, 4:09 AM · Arma 3
coalburns added a comment to T160004: status access violation repeatedly.

Crashed 20 seconds after completing the mission download. Are you guys goin to help?

Aug 6 2021, 3:37 AM · Arma 3
coalburns added a comment to T160004: status access violation repeatedly.

I turned off read-only from my Arma 3 folder and crashed as the mission file was downloading.

Aug 6 2021, 3:21 AM · Arma 3

Aug 5 2021

dingleberry841 created T160101: Can't get in an online match.
Aug 5 2021, 11:24 PM · Arma 3
neuromancer created T160099: MG vest has less load space than normal Rifleman vest.
Aug 5 2021, 10:43 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
roma131n2005 added a comment to T160097: crashed.

how to fix it?

Aug 5 2021, 9:06 PM · Arma 3
roma131n2005 created T160097: crashed.
Aug 5 2021, 7:38 PM · Arma 3
Astoad added a comment to T160092: Leaves, grass and bushes are not displayed.

Thank you! ^^

Aug 5 2021, 7:08 PM · Arma 3
Maarten closed T158331: Helicopters keep blowing up as Resolved.

We were unable to reproduce the issue. If the issue persists please open a new ticket with detailed information.

Aug 5 2021, 7:01 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158415: M41A3 Walker Bulldog Cannon Smoke effect starts behind muzzle from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 5 2021, 6:59 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Leopard20 added a comment to T160092: Leaves, grass and bushes are not displayed.

Graphics card driver is up to date!

Aug 5 2021, 6:59 PM · Arma 3
Maarten moved T158416: RSNA75 radar operator exit can be stuck from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 5 2021, 6:49 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Astoad created T160092: Leaves, grass and bushes are not displayed.
Aug 5 2021, 6:48 PM · Arma 3
Maarten moved T159289: Howitzer flare fuse timers from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 5 2021, 5:48 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T159331: The Human Submarine from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 5 2021, 5:47 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
h- added a comment to T154254: [Feature Request] New scripting command: canDeployWeapon.

Appears to be working fine. Thanks!

Aug 5 2021, 4:21 PM · Arma 3
ZanTin added a comment to T160085: Arma 3 report.

cannot play

Aug 5 2021, 3:22 PM · Arma 3
ZanTin created T160085: Arma 3 report.
Aug 5 2021, 3:22 PM · Arma 3
Walterate added a comment to T126134: [Request] Option to run Workdrive silent on startup.
Aug 5 2021, 11:26 AM · Arma 3
BIS_fnc_KK changed the status of T85682: setDebriefingText shows no effect from Assigned to Feedback.
Aug 5 2021, 8:31 AM · Arma 3
BIS_fnc_KK added a comment to T85682: setDebriefingText shows no effect.

Should work better from next dev

Aug 5 2021, 8:31 AM · Arma 3
BIS_fnc_KK claimed T85682: setDebriefingText shows no effect.
Aug 5 2021, 8:28 AM · Arma 3
coalburns added a comment to T160004: status access violation repeatedly.

Aug 5 2021, 6:38 AM · Arma 3
coalburns added a comment to T160004: status access violation repeatedly.

Aug 5 2021, 6:22 AM · Arma 3
coalburns added a comment to T160004: status access violation repeatedly.

I just set my entire Steam folder to "Full Control" then loaded the mods and ran the game. This time, I selected my slot, clicked continue, it took me to the same splash screen as before, except this time it crashed when I move my mouse before I could click on the "Join the Fight!" button.

Aug 5 2021, 6:11 AM · Arma 3
coalburns added a comment to T160004: status access violation repeatedly.

I redownloaded my mods and ARMA 3 crashed to desktop when I clicked on "Join the fight!"

Aug 5 2021, 5:52 AM · Arma 3
coalburns added a comment to T160004: status access violation repeatedly.

Do you have anymore suggestions?
Help me please, I'm stuck.

Aug 5 2021, 5:19 AM · Arma 3

Aug 4 2021

Boubee added a comment to T158351: Too many tracers on ammo without (Tracer) suffix.

No need to list, all rifle ammo is affected.

Aug 4 2021, 11:23 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Aceb20 renamed T160067: Broken Lod on Sandbags from Broken Lod to Broken Lod on Sandbags.
Aug 4 2021, 8:52 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Aceb20 created T160067: Broken Lod on Sandbags.
Aug 4 2021, 8:51 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Aceb20 created T160066: Objects falling through the world.
Aug 4 2021, 8:48 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Fennek added a comment to T120542: technical suggestions for A3 damage system improvements (infantry and vehicles).

Little diagram of direct damage case A
A bullet with 1m penetration is shot at a triangle. A teeny tiny bit above the 1m thickness, and a teeny tiny bit below the 1m thickness.
Result is this:
https://abload.de/img/pen1zjhy.jpg

Aug 4 2021, 7:08 PM · Arma 3
JibStyle created T160059: setUnitLoadout causes JIP queue growth.
Aug 4 2021, 6:02 PM · Arma 3
SuicideKing created T160057: CTD - Out of swap file.
Aug 4 2021, 5:37 PM · Arma 3
SuicideKing created T160056: DX11 out of memory CTD.
Aug 4 2021, 5:30 PM · Arma 3 Creator DLC - CSLA Iron Curtain
dedmen added a comment to T76385: playVideo function appears to cause 2 second audio delay on OGV files.

https://community.bistudio.com/wiki/BIS_fnc_playVideo
I never had any issues with using ffmpeg so far like described.

Aug 4 2021, 1:30 PM · Arma 3
dedmen closed T76471: OGV Converter for Arma Tools as Resolved.

Use ffmpeg https://community.bistudio.com/wiki/BIS_fnc_playVideo

Aug 4 2021, 1:27 PM · Arma 3
KlausHerberth added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

:) thanks for looking over. If u need something more just tell me.

Aug 4 2021, 1:02 PM · Arma 3
Maarten moved T159350: Vest Ballistic Protection Values from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 4 2021, 12:34 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
TRAGER renamed T157826: Mk14 7.62 mm (Classic) - wrong editor subcat from Mk14 7.62 mm (Classic) wrong editor subcat to Mk14 7.62 mm (Classic) - wrong editor subcat .
Aug 4 2021, 12:33 PM · Arma 3
Maarten closed T158537: Let multiple Tunnel Entrance modules be linked to different ladders as Resolved.

Hey Alice,

Aug 4 2021, 12:11 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
brysondev added a comment to T150414: Linux DS is handling squad xml differently compared to Windows, missing capability.
In T150414#2200865, @Pi wrote:

Hi, is the issue still happening @brysondev ?

Aug 4 2021, 12:10 PM · Arma 3
Maarten moved T158757: M14 Toe Popper does minimal damage. from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 4 2021, 12:08 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
reyhard claimed T160044: Worlds' temperatures are inherited from DefaultWorld, which wouldn't fit to every terrains.
Aug 4 2021, 12:05 PM · Arma 3
Maarten moved T158564: Description/selection wrong in S.O.G. Prairie Fire customized vn_artillery_settings from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 4 2021, 12:03 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158841: weak search lights from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 4 2021, 12:01 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Jayridges21 added a comment to T126134: [Request] Option to run Workdrive silent on startup.
Aug 4 2021, 12:00 PM · Arma 3
BIS_fnc_KK added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

@KlausHerberth nevermind, the fix is not on stable for some reason

Aug 4 2021, 11:58 AM · Arma 3
BIS_fnc_KK added a comment to T160044: Worlds' temperatures are inherited from DefaultWorld, which wouldn't fit to every terrains.

I stand corrected, it seems the values are indeed for months of the year

Aug 4 2021, 11:52 AM · Arma 3
Maarten moved T159052: US Compass not aligned correctly from Awaiting Reply to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 4 2021, 11:32 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T160028: Ammo Crate Storage from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Aug 4 2021, 11:31 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T160031: Crew Chief vision obscured at times. from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Aug 4 2021, 11:28 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T160027: Plieku Sand Storm from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Aug 4 2021, 11:24 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T160025: NVA mortar resupply backpack rearms helicopters from Backlog to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 4 2021, 11:23 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T159921: SOG unable to apply CBA settings in the editor from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Aug 4 2021, 11:22 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T159513: Air to Air weapons and F4 Phatom AI/Player bug from Backlog to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 4 2021, 11:18 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T159469: Unable to drop players when carrying them. from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Aug 4 2021, 11:17 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T159463: Helipads causing explosions from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Aug 4 2021, 11:17 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
POLPOX added a comment to T160044: Worlds' temperatures are inherited from DefaultWorld, which wouldn't fit to every terrains.

Because August in Southern Hemisphere is winter so it should be chiller than its January.
...If what the config does is the same thing I imagine.

Aug 4 2021, 10:57 AM · Arma 3
BIS_fnc_KK added a comment to T160044: Worlds' temperatures are inherited from DefaultWorld, which wouldn't fit to every terrains.

These are max and min values regardless of the time of the year, what this has to do with hemisphere?

Aug 4 2021, 10:55 AM · Arma 3
POLPOX created T160044: Worlds' temperatures are inherited from DefaultWorld, which wouldn't fit to every terrains.
Aug 4 2021, 10:42 AM · Arma 3
BIS_fnc_KK added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

@KlausHerberth The fix for paa should have been there already, can you give more more details, a repro?

Aug 4 2021, 10:29 AM · Arma 3
dkDeMKN created T160039: Emergency Lighting is White.
Aug 4 2021, 7:02 AM · Arma 3

Aug 3 2021

KlausHerberth added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

Im on the actually stable version.
["Arma 3","Arma3",204,147719,"Stable",false,"Windows","x64"]

Aug 3 2021, 11:00 PM · Arma 3
Maarten moved T160030: SOG modules not always working for some players when joining server. from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Aug 3 2021, 9:32 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
lousy_lizard created T160031: Crew Chief vision obscured at times..
Aug 3 2021, 7:16 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
lousy_lizard created T160030: SOG modules not always working for some players when joining server..
Aug 3 2021, 7:01 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
lousy_lizard created T160028: Ammo Crate Storage.
Aug 3 2021, 6:45 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
lousy_lizard created T160027: Plieku Sand Storm.
Aug 3 2021, 6:24 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
lousy_lizard created T160025: NVA mortar resupply backpack rearms helicopters.
Aug 3 2021, 6:07 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
CHIMERACyborg added a comment to T159872: "flyinheight" unexpected behaviour.

Your description is pretty messy.
So what you are really tring to say is flyInHeight is ASL even though it is supposed to be AGL?

Aug 3 2021, 5:19 PM · Arma 3
NikkoJT added a comment to T159993: getObjectDLC and getAssetDLCInfo don't work on server.

Okay, I spoke to one of our server wizards and this is what I got:

Aug 3 2021, 3:53 PM · Arma 3
simp1yhotmailcouk added a comment to T158594: Spawn tickets do not function properly in Combat Patrol missions.

This problem is facilitating teamkill trolling on the official servers. Trolls teamkill until the spawns are depleted, then camp the spawn point teamkilling new players and players who use the exploit to return to the game.

Aug 3 2021, 2:34 PM · Arma 3
LouMontana reopened T159956: deleteVehicle on super-simple objects causes the game to freeze for several seconds as "Confirmed Internally".
Aug 3 2021, 1:23 PM · Arma 3
dedmen added a comment to T159956: deleteVehicle on super-simple objects causes the game to freeze for several seconds.

LouMontana closed this task as Resolved.Mon,
LouMontana changed Resolution from Open to Not A Bug.

Aug 3 2021, 10:15 AM · Arma 3
gc8 added a comment to T159901: Problem saving custom classes to profilenamespace .

This ticket does not actually show the crash which I experienced because I was unable reproduce it in a new mission. Instead it shows how testVar failes to load from "cfgTestSave" and is null. Trying to use this null variable probably is what lead to crash

Aug 3 2021, 8:54 AM · Arma 3
hardly created T160007: MSE-3 Marid - If damaged a certain way, driver seat/view moves into hatch..
Aug 3 2021, 5:39 AM · Arma 3

Aug 2 2021

coalburns added a comment to T160004: status access violation repeatedly.

Thanks for the suggestion, however it is a Blu tooth headphone not USB. any other suggestions?

Aug 2 2021, 10:34 PM · Arma 3
LouMontana closed T159956: deleteVehicle on super-simple objects causes the game to freeze for several seconds as Resolved.
Aug 2 2021, 10:33 PM · Arma 3
Leopard20 added a comment to T159956: deleteVehicle on super-simple objects causes the game to freeze for several seconds.
Aug 2 2021, 10:26 PM · Arma 3
BIS_fnc_KK added a comment to T159982: 0xC0000135 - STATUS_DLL_NOT_FOUND.

Also if antivirus decided to quarantine dll (happened to me) it wont let it back

Aug 2 2021, 9:16 PM · Arma 3
BIS_fnc_KK added a comment to T159956: deleteVehicle on super-simple objects causes the game to freeze for several seconds.

The pond is special case it is broken left right and center hence not officially supported in A3

Aug 2 2021, 9:13 PM · Arma 3
BIS_fnc_KK added a comment to T127850: Weapons stack in getUnitLoadout.

I'm assigning this to myself in order not to lose it, and I'm aware of the issue but the fix might be too complicated or unsafe. I will have another look but no guarantees

Aug 2 2021, 9:10 PM · Arma 3
BIS_fnc_KK claimed T127850: Weapons stack in getUnitLoadout.
Aug 2 2021, 9:08 PM · Arma 3
BIS_fnc_KK changed the status of T127850: Weapons stack in getUnitLoadout from New to Assigned.
Aug 2 2021, 9:08 PM · Arma 3
BIS_fnc_KK added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

@KlausHerberth what version of the game are you running?

Aug 2 2021, 9:03 PM · Arma 3
BIS_fnc_KK changed the status of T154254: [Feature Request] New scripting command: canDeployWeapon from Reviewed to Feedback.
Aug 2 2021, 8:59 PM · Arma 3
BIS_fnc_KK added a comment to T154254: [Feature Request] New scripting command: canDeployWeapon.

Revision: 147985

Aug 2 2021, 8:59 PM · Arma 3
Ron4Swat added a comment to T159875: simulation changes on AI groups on server by dynamic simulation also influences simulation on client.

If that is the intended behaviour then there is a different bug, which is that it does not always work and i will try to create a simple test case to reproduce it.

Aug 2 2021, 7:21 PM · Arma 3
NikkoJT added a comment to T159993: getObjectDLC and getAssetDLCInfo don't work on server.

I can double-check (this may take a bit), but since we use Steam for updates and such it would be pretty wild if there was no connection.

Aug 2 2021, 6:28 PM · Arma 3
dedmen added a comment to T159943: Accidentally assembling the mortor near a vehicle caused both to explode..

In each of my repro tries the mortar spawns next to the quad, not causing it to explode.
But still shouldn't work with vehicle inventory

Aug 2 2021, 5:40 PM · Arma 3
dedmen changed the status of T159993: getObjectDLC and getAssetDLCInfo don't work on server from New to Need More Info.

No repro?!

Aug 2 2021, 5:26 PM · Arma 3
dedmen added a comment to T159956: deleteVehicle on super-simple objects causes the game to freeze for several seconds.

Normal objects have the exact same issue.
Spawn thousands of them in the same spot, and delete tons of them within a single frame -> Game freezes.

Aug 2 2021, 2:19 PM · Arma 3
dedmen added a comment to T159956: deleteVehicle on super-simple objects causes the game to freeze for several seconds.

Do you actually have a valid situation where this is a problem?
outside of running it in diag_codePerformance?

Aug 2 2021, 1:57 PM · Arma 3
NikkoJT added a comment to T159872: "flyinheight" unexpected behaviour.

It seems like they're also describing a problem where flyInHeight commands below 10 metres will prevent subsequent flyInHeight commands for higher altitudes from taking effect.

Aug 2 2021, 1:25 PM · Arma 3
dedmen added a comment to T159872: "flyinheight" unexpected behaviour.

Your description is pretty messy.
So what you are really tring to say is flyInHeight is ASL even though it is supposed to be AGL?

Aug 2 2021, 12:37 PM · Arma 3
dedmen added a comment to T159875: simulation changes on AI groups on server by dynamic simulation also influences simulation on client.

Simulation state of units should always be synced.
If server disables it, it should be disabled on all clients too.

Aug 2 2021, 12:33 PM · Arma 3