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Description/selection wrong in S.O.G. Prairie Fire customized vn_artillery_settings
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Description

Due to a condition in dawn_1 (condition = "daytime >= 18 || daytime <= 6";) any entry added at the end of class illumination will not be properly selectable in the UI.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Pro
Category
Scripting
Steps To Reproduce

Additional Information
                class illumination
                {
                        displayname = $STR_VN_ARTILLERY_AIRCRAFT_ILLUMINATION_ILLUMINATION_NAME;
	                	class spooky
	                	{
	                		displayName = "Gunship";
	                		icon = "uns_patches\data\color\spooky622patch_ca.paa";
	                		description = "experimental gunship support";
	                		function = "ttt_fnc_spooky";
                			allow_double = 0;
                			illumination = 1;
	            			cost = 0;
	            		};                             
                        class gnat
                        {
                                displayname = $STR_VN_ARTILLERY_AIRCRAFT_ILLUMINATION_GNAT_NAME;
                                icon = "vn\ui_f_vietnam\data\decals\vn_callsign_src_a101_ca.paa";
                                description = $STR_VN_ARTILLERY_AIRCRAFT_ILLUMINATION_GNAT_DESCRIPTION;
                                magazines[] = {};
                                vehicleclass = "vn_b_air_uh1d_02_03";
                                allow_double = 1;
                                cooldown = (5*60);
                                illumination = 1;
                                cost = 0;
                        };
						class dawn_1
                        {
                                displayname = $STR_VN_ARTILLERY_ARTILLERY_ILLUMINATION_DAWN_1_NAME;
                                icon = "vn\ui_f_vietnam\data\decals\vn_callsign_src_usarmy_ca.paa";
                                description = $STR_VN_ARTILLERY_ARTILLERY_ILLUMINATION_DAWN_1_DESCRIPTION;
								condition = "daytime >= 18 || daytime <= 6";
								function = "vn_fnc_artillery_dawn_1";
                                allow_double = 0;
                                cooldown = (60*5);
                                illumination = 1;
                                cost = 0;
                        };
	                	class spookyWrongDesc
	                	{
	                		displayName = "Gunship 2";
	                		icon = "uns_patches\data\color\spooky622patch_ca.paa";
	                		description = "experimental gunship support 2";
	                		function = "ttt_fnc_spooky";
                			allow_double = 0;
                			illumination = 1;
	            			cost = 0;
	            		};                             
                };

Event Timeline

Asaayu added a subscriber: Asaayu.May 19 2021, 9:14 PM
Maarten added a subscriber: Maarten.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Bob_Murphy closed this task as Resolved.Oct 24 2021, 8:12 PM
Bob_Murphy claimed this task.
Bob_Murphy added a subscriber: Bob_Murphy.

Hello,

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Best Regards,
Bob Murphy