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Nov 22 2020

Rozek updated the task description for T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 22 2020, 12:57 AM · Arma 3

Nov 21 2020

Rozek updated the task description for T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 8:00 PM · Arma 3
R3vo added a comment to T155220: Script commands for vehicle gear control.
vehicle enableAutomaticGearbox false;

be a better name?

Nov 21 2020, 1:41 PM · Arma 3
Freddo3000 added a comment to T155220: Script commands for vehicle gear control.

Would probably be nice with some getters to go along with it.

Nov 21 2020, 1:28 PM · Arma 3
Varanon created T155220: Script commands for vehicle gear control.
Nov 21 2020, 1:18 PM · Arma 3
Rozek updated the task description for T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 6:20 AM · Arma 3
Rozek updated the task description for T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 6:11 AM · Arma 3
Rozek renamed T155205: A switch for enabling/disabling Normal Geometry of fallen static objects from A switch for enabling/disabling Normal Geometry of destroyed (fallen) static objects to A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 6:03 AM · Arma 3
Rozek updated the task description for T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 6:03 AM · Arma 3
Rozek renamed T155205: A switch for enabling/disabling Normal Geometry of fallen static objects from A switch for enabling/disabling Normal Geometry of destroyed (fallen) objects to A switch for enabling/disabling Normal Geometry of destroyed (fallen) static objects.
Nov 21 2020, 6:02 AM · Arma 3
Rozek updated the task description for T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 5:59 AM · Arma 3
Rozek updated the task description for T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 5:49 AM · Arma 3
Rozek updated the task description for T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 5:43 AM · Arma 3
Rozek updated the task description for T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 5:39 AM · Arma 3
Rozek created T155205: A switch for enabling/disabling Normal Geometry of fallen static objects.
Nov 21 2020, 5:38 AM · Arma 3
LouMontana created T155202: UPnP in Eden Editor is not used.
Nov 21 2020, 3:03 AM · Arma 3

Nov 20 2020

Tankbuster created T155186: feature request: arrayFlatten script command.
Nov 20 2020, 6:33 PM · Arma 3
dedmen reopened T155122: markerChannel not sync for dedicated server as "Feedback".
Nov 20 2020, 5:59 PM · Arma 3
dedmen closed T155122: markerChannel not sync for dedicated server as Resolved.

Fixed in next dev

Nov 20 2020, 5:59 PM · Arma 3
R3vo added a comment to T155172: Eden object "jumps" when moving mouse slowly.

Can confirm. The farther the cursor is aways from the arrow, the more noticeable the "jump" is.

Nov 20 2020, 2:26 PM · Arma 3
KiritoKun223 created T155172: Eden object "jumps" when moving mouse slowly.
Nov 20 2020, 1:49 PM · Arma 3
LouMontana assigned T120210: Issue with ejection point of empty bullets (Prowler) to reyhard.
Nov 20 2020, 1:38 PM · Arma 3
LouMontana closed T120210: Issue with ejection point of empty bullets (Prowler) as Resolved.
Nov 20 2020, 1:38 PM · Arma 3
Austin.schellnack created T155169: Arma 3 0x00000035- error.
Nov 20 2020, 12:16 PM · Arma 3
BIS_fnc_KK claimed T155161: menuSetURL is not working.
Nov 20 2020, 11:08 AM · Arma 3
R3vo edited Additional Information on T155161: menuSetURL is not working.
Nov 20 2020, 10:13 AM · Arma 3
R3vo created T155161: menuSetURL is not working.
Nov 20 2020, 10:07 AM · Arma 3
R3vo added a comment to T120210: Issue with ejection point of empty bullets (Prowler).

Yeah, as da12thMonkey mentioned, bullet rendering is not really fixable via some model tweaks - some engine solution would be needed
as far as I know, BXBX "fixed" at some point in A3 rendering of bullets on infantry weapons
and that fix involved rendering of bullets behind the weapon - previously they would be rendered as a top layer

Nov 20 2020, 9:58 AM · Arma 3
jvinh1 created T155152: Stealth Balaclava (Green, Goggles) Goggle Color Tweak.
Nov 20 2020, 9:03 AM · Arma 3
BIS_fnc_KK claimed T154790: New command(s) to get the currently focused control of a display.
Nov 20 2020, 8:38 AM · Arma 3

Nov 19 2020

fixle2011 created T155128: Big security issue on Arma 3 and my solution for it.
Nov 19 2020, 8:43 PM · Arma 3
fixle2011 edited Steps To Reproduce on T151186: Camera "Mouse Cursor"-Bugg.
Nov 19 2020, 8:27 PM · Arma 3
fixle2011 added a comment to T151186: Camera "Mouse Cursor"-Bugg.

Still not solved :(.

Nov 19 2020, 8:27 PM · Arma 3
LouMontana closed T85180: Ai walks through doors as Resolved.
Nov 19 2020, 5:25 PM · Arma 3
dklevirol created T155125: Arma3Launcher_Exception_20201119T150131.
Nov 19 2020, 5:25 PM · Arma 3
R3vo added a comment to T120210: Issue with ejection point of empty bullets (Prowler).

Still the case in 2.01

Nov 19 2020, 5:24 PM · Arma 3
dedmen changed the status of T155122: markerChannel not sync for dedicated server from New to Assigned.
Nov 19 2020, 5:18 PM · Arma 3
Vdauphin created T155122: markerChannel not sync for dedicated server.
Nov 19 2020, 5:11 PM · Arma 3
LouMontana added a comment to T140183: Picture could not be found.

Dupe of https://feedback.bistudio.com/T140973

Nov 19 2020, 2:50 PM · Arma 3
LouMontana closed T140183: Picture could not be found as Resolved.
Nov 19 2020, 2:50 PM · Arma 3
LouMontana closed T154395: menuShortcutText does not work as Resolved.
Nov 19 2020, 2:47 PM · Arma 3
LouMontana closed T154395: menuShortcutText does not work, a subtask of T154366: Add setter commands for menuURL and menuShortcut (CT_MENU_STRIP=47), as Resolved.
Nov 19 2020, 2:47 PM · Arma 3
R3vo added a comment to T154395: menuShortcutText does not work.

Fixed in 2.01.146950

Nov 19 2020, 2:36 PM · Arma 3
TRAGER updated the task description for T153971: When opening a new scenario, Editor tries find functions from previous scenario.
Nov 19 2020, 11:01 AM · Arma 3
TRAGER added a comment to T153971: When opening a new scenario, Editor tries find functions from previous scenario.

The issue still present on DEV 2.01.146926 and PROFILING 2.00.146952
Still need any more info?

Nov 19 2020, 10:49 AM · Arma 3
R3vo created T155116: Add support for custom Eden Editor connections.
Nov 19 2020, 10:32 AM · Arma 3

Nov 18 2020

kju-PvPscene renamed T155105: [Feature Request] New scripting command: getAutoCombat/setAutoCombat from [Feature Request] New scripting command: getAutoCombatMode/setAutoCombatMode to [Feature Request] New scripting command: getAutoCombat/setAutoCombat.
Nov 18 2020, 6:58 PM · Arma 3
kju-PvPscene created T155105: [Feature Request] New scripting command: getAutoCombat/setAutoCombat.
Nov 18 2020, 6:57 PM · Arma 3
xdarkeyex updated the task description for T155100: [Feature Request] Side Visor for Promet SG 6.5 mm (under-barrel).
Nov 18 2020, 4:32 PM · Arma 3
xdarkeyex created T155100: [Feature Request] Side Visor for Promet SG 6.5 mm (under-barrel).
Nov 18 2020, 4:31 PM · Arma 3
Aikodezomer added a comment to T155098: ARMA 3 Crashes with code: 0xC0000005 - STATUS_ACCESS_VIOLATION.

same problem here

Nov 18 2020, 4:03 PM · Arma 3
Mares created T155098: ARMA 3 Crashes with code: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Nov 18 2020, 3:10 PM · Arma 3
LouMontana changed the status of T154215: [Feature Request] New event handler: "bulletClose" from Assigned to Feedback.
Nov 18 2020, 1:31 PM · Arma 3
LouMontana created T155096: entityCreated mission event handler.
Nov 18 2020, 12:43 PM · Arma 3
R3vo added a comment to T139827: Config error when creating RscTestControlTypes.
  • Fixed all missing properties
  • Disabled moving of the GUI since it was causing some glitches
  • Replaced debugLog with working diag_log
Nov 18 2020, 11:18 AM · Arma 3
R3vo added a comment to T154650: Config error when creating RscTestControlStyles.
  • Fixed all missing config properties
  • Disabled moving of the GUI since it was causing some bugs
  • Replaced debugLog with working diag_log
Nov 18 2020, 11:17 AM · Arma 3

Nov 17 2020

Ryko created T155081: getPlayerScores does not respect player side when player switches groups..
Nov 17 2020, 8:25 PM · Arma 3
LouMontana closed T148470: Spectrum device: sensitivity scale on y-axis seems to be upside down and shown with wrong steps as Resolved.

FIXEEEEEED!

Nov 17 2020, 6:39 PM · Arma 3
R3vo added a comment to T154650: Config error when creating RscTestControlStyles.

Just add

sizeEx = "((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";

to

Nov 17 2020, 6:22 PM · Arma 3
R3vo added a comment to T139750: Launcher text formatting.

This is still an issue in 2.01. It seems to only happen if language is set to anything else than English.

Nov 17 2020, 6:11 PM · Arma 3
LouMontana closed T127822: AH-9 Pawnee has a superfluous/strange black texture on it's left pylon as Resolved.
Nov 17 2020, 11:47 AM · Arma 3
LouMontana closed T127800: To-199 Neophron headlights issue as Resolved.
Nov 17 2020, 11:47 AM · Arma 3
LouMontana closed T148664: a3\weapons_f_contact\data\dummyitem_muzzleantenna_02_f.p3d: No geometry and no visual shape as Resolved.
Nov 17 2020, 11:46 AM · Arma 3
dedmen set Ref Ticket to AIII-53565 on T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units.
Nov 17 2020, 10:18 AM · Arma 3
dedmen changed the status of T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units from Assigned to Feedback.
Nov 17 2020, 9:53 AM · Arma 3

Nov 16 2020

sgtscuba added a comment to T155018: FV-720 Mora behaves weird on destruction.

I have also tried this and can confirm that this also happens on the latest main patch.

Nov 16 2020, 7:45 PM · Arma 3
PiepMGI added a comment to T155018: FV-720 Mora behaves weird on destruction.

Confirmed in arma vanilla.
I placed a Mora at Stratis: [2594.48,5482.89,-0.0391083] (copied from 3den)
Then shot with B_soldier_AT_F player (missile on visual target). The destroyed mora flies high into the air.

Nov 16 2020, 7:40 PM · Arma 3
dedmen added a comment to T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units.

Issue found and fixed in profiling v6.
Thanks for finding that, I don't understand why noone else noticed that

Nov 16 2020, 6:01 PM · Arma 3
sgtscuba created T155058: Mi-48 Kajman Explodes if engine is running and someone walks into front landing gear.
Nov 16 2020, 4:48 PM · Arma 3
dedmen added a comment to T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units.

Restarting game or reconnecting works.
After reconnect, units list shows up, and costs now work properly too.

Nov 16 2020, 4:46 PM · Arma 3
dedmen added a comment to T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units.

Reproduced somewhat maybe.

Nov 16 2020, 4:02 PM · Arma 3
dedmen changed the status of T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units from New to Assigned.
Nov 16 2020, 2:48 PM · Arma 3
Freddo3000 created T155057: "delete" keyword does not delete classes in missionConfigFile.
Nov 16 2020, 2:12 PM · Arma 3
Freddo3000 created T155056: Bring back resource.cpp/bin.
Nov 16 2020, 1:53 PM · Arma 3
LouMontana closed T151119: issue with the export topography in Eden as Resolved.
Nov 16 2020, 10:08 AM · Arma 3
LouMontana closed T154364: Attachment compatibility broken on 7.62mm rifles as Resolved.
Nov 16 2020, 9:44 AM · Arma 3
LouMontana closed T154207: [Bug] copyToClipboard doesn't work with non-ASCII characters as Resolved.
Nov 16 2020, 9:43 AM · Arma 3
LouMontana closed T154225: [Bug] Non-ASCII characters count more than once as Resolved.
Nov 16 2020, 9:43 AM · Arma 3
LouMontana closed T154114: [Feature Request] New information for supportInfo command: Arguments as Resolved.
Nov 16 2020, 9:43 AM · Arma 3
LouMontana closed T153805: BIS_fnc_respawnBackpack: respawn point does not move when the tent is picked up and moved as Resolved.
Nov 16 2020, 9:43 AM · Arma 3
R3vo added a comment to T154225: [Bug] Non-ASCII characters count more than once.

Fixed with

Nov 16 2020, 9:33 AM · Arma 3
R3vo added a comment to T154207: [Bug] copyToClipboard doesn't work with non-ASCII characters.

Fixed with

Nov 16 2020, 9:32 AM · Arma 3
R3vo added a comment to T154364: Attachment compatibility broken on 7.62mm rifles.

Fixed in 146926

Nov 16 2020, 9:27 AM · Arma 3

Nov 15 2020

R3vo added a comment to T83895: Add scripting command to check if unit has AI enabled.

Fixed, see https://community.bistudio.com/wiki/checkAIFeature

Nov 15 2020, 10:05 AM · Arma 3
Sc33p created T155044: Game crashes.
Nov 15 2020, 3:26 AM · Arma 3
longtime renamed T155036: zeus modules are broken when CfgRemoteExec Functions is set to mode = 1 from zeus modules are broken when CfgRemoteExec Functions is set to mode = 2 to zeus modules are broken when CfgRemoteExec Functions is set to mode = 1.
Nov 15 2020, 12:39 AM · Arma 3

Nov 14 2020

Toedeli created T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units.
Nov 14 2020, 11:58 PM · Arma 3
LouMontana added a comment to T150882: AI know where I am after detonation of satchel.

Added a (vanilla) repro :

  • place a charge (you will be teleported after that)
  • trigger it - see the AI rotating quite quickly

Behaviour is indeed different between being concealed and being "exposed", but it is not an instant reveal either.

Nov 14 2020, 3:44 PM · Arma 3
longtime created T155036: zeus modules are broken when CfgRemoteExec Functions is set to mode = 1.
Nov 14 2020, 3:34 PM · Arma 3
VulpixIgnis created T155035: [Feture Request] add a "OnControlsOptionsExited" Scripted event.
Nov 14 2020, 3:31 PM · Arma 3

Nov 13 2020

Kreu created T155018: FV-720 Mora behaves weird on destruction.
Nov 13 2020, 7:08 PM · Arma 3
TheArcticButteredSloth changed Severity from severity:tweak to severity:major on T152369: Problem with AI pathfinding near buildings replaced using the hide terrain objects module..
Nov 13 2020, 7:07 PM · Arma 3
LouMontana closed T85927: Arsenal for vehicles as Resolved.
Nov 13 2020, 1:05 PM · Arma 3
LouMontana closed T86105: Script error in team switching (TeamSwitch.sqf) as Resolved.
Nov 13 2020, 12:44 PM · Arma 3
BIS_fnc_KK changed the status of T154931: [Perf-/Prof Branch] Preview for straight line drawing on the ingame map is broken from New to Assigned.
Nov 13 2020, 9:34 AM · Arma 3

Nov 12 2020

Lavilyse created T155005: Arma 3 Launcher marks some subscribed Mods as unsubscribed.
Nov 12 2020, 11:28 PM · Arma 3
RandomArmaPlayer8282 created T155003: still glitching out of towers in 2020.
Nov 12 2020, 11:00 PM · Arma 3
LouMontana changed Resolution from resolution:open to resolution:nobug on T71690: UGV wheels.
Nov 12 2020, 6:15 PM · Arma 3
LouMontana closed T71690: UGV wheels as Resolved.
Nov 12 2020, 6:14 PM · Arma 3
LouMontana closed T85378: Obsolete/not working commands in Communication Menu as Resolved.

Closed on @R3vo's request

Nov 12 2020, 6:06 PM · Arma 3