Page MenuHomeFeedback Tracker

Add support for custom Eden Editor connections
New, NormalPublic

Description

Currently it doesn't seem like Eden Editor supports connections between two objects which execute a custom expression. Currently all available connections are handled inside the engine.

class Group
{
	displayName = "Group to";
	data = "Group";
	color[] = {0,1,1,1};
	cursor = "3DENConnectGroup";
};

So what we need is something like this:

class Attach
{
	displayName = "Attach";
	expression = "_this # 0 attachTo _this  #1"; //_this <array> with two objects ([fromObject, toObject]). Expression should then 
                                                                              be executed on the server
	color[] = {0,1,1,1};
	cursor = "3DENConnectGroup";
        condition = "hoverObject"; //Same simple conditions used for all other context related entries
};

Event Timeline

R3vo created this task.Thu, Nov 19, 10:32 AM