Example Here is the video excuse me for the quality I just wanted it to be a quick upload
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Sep 14 2017
I am unable to recreate this issue in Eden editor. AI always goes through me even though I am as Zeus in front of it.
Thank you for the report, we already know about this issue. :)
Thank you for the report. I was not able to reproduce this issue could you please upload a video with the issue? Thank you.
Thank you for the report, we will have a look at it.
Fixed for ghosthawk on dev (v1.77), not sure about the rest
Fixed: Ghosthawk crew spawned in the wrong order in Eden Editor
Fixed as of 1.76
That's great! Thanks :D
I.ll test it out ASAP.
Thank you for this command, don't know about it.
@scavenjer
https://forums.bistudio.com/forums/topic/140837-development-branch-changelog/?do=findComment&comment=3232766
Tweaked: Minimal barrel elevation of the Kuma (https://feedback.bistudio.com/T123481)
Could you please upload a newer Arma report without the -noLogs parameter? We will have a look at it. Thank you.
Thank you for the report, we will have a look at it.
This is a mix bag it could almost be anything. I would start with reinstalling your OS.
At 1.76 the problem is not solved.
Sep 13 2017
I probably know what is the true issue: progress. Progress of the internet infrastructure.
Thank you for the report, we will ahve a look at it.
When reporting a mistake next time, please always clearly say what is wrong, and most importantly - what is the correct version. Thanks!
Thank you for the report, we will have a look at it.
No need to. Falafor did it already, after posting it on Twitter.
That is indeed unusual. Thank you for the report we will have a look at it.
Works now, very strange as i verified the game after the update aswell.
15:04:25 InitSound ...
15:04:25 InitSound - complete
Solved with 3DEN.
Can be closed.
It is visible on the uniform. close.
close.
Links down. 4 years old. close.
Gamespy is gone. close this.
Can be closed.
Should only execute loadout script on local units. This executes it on every unit everytime someone joins into the game.
remoteExec.
Solved.
addWeaponItem.
Solved.
That is a lie. Arma is not always crashing.
NOTE: say will mimic either say2D or say3D depending on whether it is there executed in a cut scene or in a game scene.
So.. Working as it should?
Get a faster HDD.
Arma 3 Launcher together with Steam workshop has that.
close this.
N details whatsoever. Should be closed.
Implemented now.. Together with that system where you can aim/shoot out of vehicles.
Editing config with scripts will never happen. This should be closed with wont-fix.
If you want to fix balance you can do that with a Mod.
Solved with 3DEN.
Can confirm. Only happens with mods though. Some Mod starts a loading screen and never ends it.
Fixed.
4 years old.. Probably fixed by now.
Graphics card problem. Not Arma's fault. Also 4 years old and should be closed.
Still valid.
BadImageFormatException means that the file most likely exists, but it's corrupted.
bidmp file alone is insufficient. Also 4 years old and should be closed.
Duplicate of https://feedback.bistudio.com/T72225
This might be a couple of things. First try updating your graphics drivers and your OS. If that doesn't help we will look at other options.
You are not possible to change the speech volume and reset it to the original value unless this command is implemented
Wrong. You can change it using fadeSpeech. And reset it using fadeSpeech 1
ARE YOU REALLY SURE? I CAN'T HEAR YOU! YOU ARE SCREAMING TOO LOUD.
Solved with Marksman DLC.
No details what so ever. Should be closed.
There is no FPS limit in main menu. Which is the cause.
Fixed.
Author says mod caused it. So this is solved.
GPU and CPU underpowered. Also 4 years old. Should be closed.
4 years old. Should be closed. Also duplicate of https://feedback.bistudio.com/T71702
We have priority "Whishlist" which is IMO enough. You can filter each category for wishlist entries.
- has been implemented.
- In Arma 3 Server browser? Or on the map screen playerlist? Or in the Steam playerlist?
Refer to comment above me.
Author says this can be closed *reminder*
you can use diag_tickTime to get a realiable and accurate time. Internally that uses systemTime.
Can't reproduce. Works for me. Might depend on the uniform having a hidden selection though.
no answer for over 4 years. and not enough details.
Should be fixed with Virtual Arsenal and 3DEN.
IMO as it works now is how it should work.
Links down. 4 years old. Should be closed.
https://community.bistudio.com/wiki/disableNVGEquipment Can be closed.
You can setObjectTexture on unit's Uniforms just fine.