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Apr 12 2017

bobnchevylover created T124300: Got problems launching game, can not find solution in the crash report or Feedback tracker.... Exit: Code 0xC0000135 - STATUS_DLL_NOT_FOUND.
Apr 12 2017, 1:17 AM · Arma 3
Uranoxyd edited Additional Information on T124299: Group leader sprints to first waypoint if all group members die.
Apr 12 2017, 12:34 AM · Arma 3
Uranoxyd created T124299: Group leader sprints to first waypoint if all group members die.
Apr 12 2017, 12:32 AM · Arma 3

Apr 11 2017

mickeymen updated the task description for T124298: Fine tuning is required for deployment position for all static weapons..
Apr 11 2017, 11:48 PM · Arma 3
mickeymen created T124298: Fine tuning is required for deployment position for all static weapons..
Apr 11 2017, 11:42 PM · Arma 3
mickeymen updated the task description for T124297: Durring reloading Launcher, the switching player stance (crouch/erect ) not works..
Apr 11 2017, 9:31 PM · Arma 3
mickeymen updated the task description for T124297: Durring reloading Launcher, the switching player stance (crouch/erect ) not works..
Apr 11 2017, 9:28 PM · Arma 3
mickeymen created T124297: Durring reloading Launcher, the switching player stance (crouch/erect ) not works..
Apr 11 2017, 9:27 PM · Arma 3
Lex added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

Why my doubts that it is server lag:

  • collision happens to full effect of collision (soft blow, chips.....)
  • it never looks on a miscellaneous (I have sometimes counted blow sometimes isn't present) it isn't present.
Apr 11 2017, 5:28 PM · Arma 3
zakanater19 added a comment to T124233: Constant freezing in menu (With crash report).

Not fixed with hotfix.. :(

Apr 11 2017, 5:16 PM · Arma 3
INNOCENTandCLUELESS added a comment to T124098: AI Respawn does not work.

the fix

Apr 11 2017, 5:07 PM · Arma 3
TheMasterofBlubb added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

The server has a i7 6700 on 4GHz. 1server 3 HC. Arma is completly loaded in to ram with a ram disk.
I figured out that when arma is not on the ram. So its used from a SSD it has micro lags even though the cpu is getting bored.

Apr 11 2017, 4:38 PM · Arma 3
Lex added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

On your server bushes, fences... well works, there is a balance of collisions - speed \damage.
Video from your server https://youtu.be/UDzGBmVPd6o
On the ATV, speed ~ 40km \h, I easily pass bushes, and there is no loss to health.
On my video (earlier in this branch), I receive injury of the car and a loss of health at a speed of collision is lower 40km \h.

Apr 11 2017, 4:34 PM · Arma 3
OMAC added a comment to T119383: RESOLVED (Aliluya!).

Sounds great! Thank you.

Apr 11 2017, 3:59 PM · Arma 3
WarMathayus added a comment to T124295: Error 0xc000007b.

please help me

Apr 11 2017, 3:47 PM · Arma 3
WarMathayus created T124295: Error 0xc000007b.
Apr 11 2017, 3:47 PM · Arma 3
razazel added a comment to T119383: RESOLVED (Aliluya!).

I assigne the Feedback status on tickets that are reporting an issue that was fixed on at least one branch, to get a confirmation about its state.

Apr 11 2017, 3:45 PM · Arma 3
OMAC added a comment to T119383: RESOLVED (Aliluya!).

Does status as "Feedback" mean that the issue will not be fixed for the foreseeable future?

Apr 11 2017, 3:37 PM · Arma 3
t.buur created T124294: ArmaDebugEngine failure issue.
Apr 11 2017, 3:12 PM · Arma 3
OMAC updated the task description for T124207: AI soldiers stuck at two locations on Altis during East Wind campaign.
Apr 11 2017, 3:10 PM · Arma 3
smp1991 changed Severity from severity:none to severity:major on T124176: Shadow not rendering full screen..
Apr 11 2017, 2:37 PM · Arma 3
Hikky added a comment to T124105: Can't launch game .

We've released the workaround to the main branch (as part of 1.68) hotfix https://dev.arma3.com/post/spotrep-00066

Apr 11 2017, 1:39 PM · Arma 3
razazel added a comment to T120385: game crashing after latest update.

sorry for not responding, I had a message prepared yesterday unfortunately it seems I forgot to send it, once again sorry.

Apr 11 2017, 1:21 PM · Arma 3
TheMasterofBlubb added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.
Apr 11 2017, 12:19 PM · Arma 3
mickeymen updated the task description for T124199: Driver or passanger in the cabin of Zamak does not have a flank view! .
Apr 11 2017, 12:12 PM · Arma 3
Lex added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

I didn't assume that it can be server lag. It steadily repeats, throughout all game. Doesn't depend on the general load on the server.
If it is lag, I assume that except this problem, there could be also other problems connected with server lag. But there are no other problems.
If to start a mission locally - this problem is absent. On a combination of all results, there was an assumption that settings of parameters of a game on the server have influence on the weight of bushes, fences....

Apr 11 2017, 11:12 AM · Arma 3
Phronk created T124285: Kavala Castle Objects Not Placeable in Eden Editor.
Apr 11 2017, 11:01 AM · Arma 3
VentHorror added a comment to T123778: Toggle zoom not working.

Fixed in 1.68 Hotfix!

Apr 11 2017, 10:48 AM · Arma 3
TheMasterofBlubb added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

What you describe looks to me like something else.
What i experienced is that when the server is too weak it creates microlag in the physics. Could it be that the problem occurs on servers with mostly weak cpu? Im not sure if you can change that so easy. What you can do is upper that armor value but that would be a mod and would obly effect the dmg to the players. To lower the damage to the vehicle you need changes to the dmg model. To lower the effect loosing speed you need to higher the mass of the vehicle.

Apr 11 2017, 10:34 AM · Arma 3
Lex added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

@TheMasterofBlubb There are servers where a ratio "speed \damage" look isn't realistic.
This balance well works at the majority of servers. Instructions are necessary, where and as to adjust it.

Apr 11 2017, 9:38 AM · Arma 3
TeTeT.nimitz added a comment to T123894: Unsung mod: crash after 1.68 update.

@Dwarden, I checked the Unsung configs and there is no simulation = car there, only carX. However, the planes are still rigged as airplane instead of airplaneX. Might that be the core reason?

Apr 11 2017, 8:13 AM · Arma 3
TheMasterofBlubb added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

The damage on the player is defined by the vehicle. There is a value for hit resistance (dont know the exact name though). The bushes have a specific weight its low but there. As you hit them they try to remain unmoved (rl physics) the faster you hit it the more energy it can absorb. Its pretty realistic currently (counting for flaws in the engine)

Apr 11 2017, 6:44 AM · Arma 3
195jd added a comment to T123832: Can't Place Addon Compositions in Zeus since 1.68.

I'm sorry can someone go into more depth on how to fix this issue?

Apr 11 2017, 6:06 AM · Arma 3
JUMPSLICK added a comment to T120385: game crashing after latest update.

exact scenario as the previous comment and link...again and again and again.
is anyone going to respond?

Apr 11 2017, 2:53 AM · Arma 3
Xenotork created T124283: Access Violation, disables accessories in arsenal and CBA 3 dependent mod functions..
Apr 11 2017, 1:18 AM · Arma 3
PiepMGI added a comment to T124275: [RESOLVED] Simple object change visual type of an object! [RESOLVED].

This problem seems more general with some objects which have some weird subclasses.
for example, same problem with prowler armed / non-armed. The non-armed one is armed (in game) if defined as simple object (editor).

Apr 11 2017, 12:37 AM · Arma 3
Lex added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

@TheMasterofBlubb I have no access to the server. I am forced to address administrators of servers where this problem exists. Administrators can't fix a problem as don't know where it is adjusted and what emergence of a problem depends on. Where it is possible to find the explanation in this question?
Players often receive damage to health, on speed of 10-20 km\h. At this speed the car can lose wheels or turn over. Such settings of the server strongly spoils a game.

Apr 11 2017, 12:09 AM · Arma 3

Apr 10 2017

hihuhabla12 added a watcher for Arma 3: hihuhabla12.
Apr 10 2017, 11:23 PM
Arabian.Prince created T124282: ArmA 3 still freezing after start-up.
Apr 10 2017, 11:02 PM · Arma 3
PiepMGI added a comment to T124257: createSimpleObjectLocal.

What for?

Apr 10 2017, 9:28 PM · Arma 3
SaMatra added a comment to T123785: BIS_fnc_initRespawn adds HandleDisconnect event handler always returning true, resulting in broken missions with disabledAI=1.

Can be considered fixed, even though command returns false instead of nil, HandleDisconnect events added after it have priority over BIS_fnc_initRespawn.

Apr 10 2017, 8:55 PM · Arma 3
Wjjq13 added a comment to T124266: 64bit arma stutter 1st person.

I have the same issue, but i use a 7.1 sound card and a different headset

Apr 10 2017, 8:49 PM · Arma 3
SuicideKing added a comment to T124272: Crash when used with IFA3+CUP Core at slotting screen.

So apparently, if i make all the units unplayable, and create a new playable Red Army unit, it works fine. But the moment I make the pre-placed units playable, it can't load into the slotting screen and crashes with the same error.

Apr 10 2017, 7:37 PM · Arma 3
madpat3 changed Operating System from os:w7 to os:w8x64 on T124269: access violation.
Apr 10 2017, 7:28 PM · Arma 3
Asmodeus created T124280: [SOLVED PLEASE CLOSE] Bleed tickets module or BIS_fnc_bleedTickets function always use the default values instead of the values inserted by mission maker.
Apr 10 2017, 7:26 PM · Arma 3
SuicideKing added a comment to T124272: Crash when used with IFA3+CUP Core at slotting screen.

Removing other side slots except OPFOR causes crash as soon as i press "play now" in editor.

Apr 10 2017, 7:20 PM · Arma 3
SuicideKing added a comment to T124272: Crash when used with IFA3+CUP Core at slotting screen.

Okay, so even removing *all* F3 components didn't help in the original mission, however trying a clean mission works (i.e. allows me to slot).
e.g. of clean mission:

Apr 10 2017, 7:14 PM · Arma 3
Denis_R created T124279: 64 bit version crash on start..
Apr 10 2017, 6:04 PM · Arma 3
TheMasterofBlubb added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

Ok your video shows one thing arma calculates the impuls. Sry but hitting a big bush with almost 80km/h is hard. Just imagine hitting a small tree on 80km/h. That it damages the wheels is a matter of the hit box. But that would definetly damage parts of the chassi and axis

Apr 10 2017, 5:15 PM · Arma 3
Dwarden added a comment to T123894: Unsung mod: crash after 1.68 update.

crash relate to "Old Arma2 Car simulation" used
please note that This simulation is not maintained for many many years and it might be very buggy

Apr 10 2017, 4:55 PM · Arma 3
BISWizard closed T123784: Can't launch my game after update as Resolved.

Hello guys,
we've released a workaround for the issue to the main branch (as part of 1.68 hotfix): https://dev.arma3.com/post/spotrep-00066

Apr 10 2017, 4:04 PM · Arma 3
BISWizard closed T124105: Can't launch game as Resolved.

We've released the workaround to the main branch (as part of 1.68) hotfix https://dev.arma3.com/post/spotrep-00066

Apr 10 2017, 3:56 PM · Arma 3
shukari created T124275: [RESOLVED] Simple object change visual type of an object! [RESOLVED].
Apr 10 2017, 1:54 PM · Arma 3
david.markwick.64 added a comment to T119284: Every particles don't show correctly..

I can confirm this. Config, #particlesource and looped scripted drop commands all have the same problem.

Apr 10 2017, 1:03 PM · Arma 3
Lex added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

As before, dependences are not found, the method of adjusting is not found.
https://youtu.be/Ab44ulXO9_s

Apr 10 2017, 1:00 PM · Arma 3
Lex updated the task description for T124274: Collisions of cars with obstacles often cause not characteristic behavior..
Apr 10 2017, 12:58 PM · Arma 3
Stronuk added a comment to T123786: Game crash - Exit code - 0x0000DEAD - Unknown on 32 bit 1.66 and 64 bit 1.68 version after update - main branch.

2 messages pop up every time the game crashes with this error code. These messages have poped up on every crash as per the above log reports:

Apr 10 2017, 12:49 PM · Arma 3
Lex added a comment to T120491: Bug Zafir RCO lying position.
  • Come into an arsenal
  • Take Zafir machine gun
  • Choose ARCO or RCO riflescope

https://youtu.be/HdHnBOfset0

Apr 10 2017, 12:29 PM · Arma 3
Lex updated the task description for T124274: Collisions of cars with obstacles often cause not characteristic behavior..
Apr 10 2017, 12:15 PM · Arma 3
Lex created T124274: Collisions of cars with obstacles often cause not characteristic behavior..
Apr 10 2017, 12:13 PM · Arma 3
razazel changed the status of T124266: 64bit arma stutter 1st person from New to Need More Info.

thanks for the feedback.

Apr 10 2017, 11:45 AM · Arma 3
razazel changed the status of T124265: ARMA 3 Main game not STARTING from New to Reviewed.

did you try to verify integrity of the game cache via Steam?

Apr 10 2017, 11:40 AM · Arma 3
andreiz added a comment to T80659: White jagged lines/edges when using FSAA.

Same for me, on GTX 1080

Apr 10 2017, 10:36 AM · Arma 3
firewill created T124273: setPylonLoadOut turret path parameter doesn't working(Dev build).
Apr 10 2017, 7:25 AM · Arma 3
SuicideKing added a comment to T124272: Crash when used with IFA3+CUP Core at slotting screen.

I removed the 3 main F3 components - init.sqf , description.ext, briefing.sqf. Still crashes the same way, but doesn't complain about the header in the same way.

Apr 10 2017, 2:23 AM · Arma 3
SuicideKing added a comment to T124272: Crash when used with IFA3+CUP Core at slotting screen.

As you pointed out Dwarden, the description header thing may be a possible cause. The base template also suffers from the same issue. (switching to any role that's not civilian/zeus).
Template:


Crash files:

Apr 10 2017, 2:01 AM · Arma 3
Dwarden changed the status of T124272: Crash when used with IFA3+CUP Core at slotting screen from New to Reviewed.
Apr 10 2017, 1:42 AM · Arma 3
SuicideKing edited Additional Information on T124272: Crash when used with IFA3+CUP Core at slotting screen.
Apr 10 2017, 1:22 AM · Arma 3
SuicideKing changed Category from category:general to category:gamecrash on T124272: Crash when used with IFA3+CUP Core at slotting screen.
Apr 10 2017, 1:21 AM · Arma 3
SuicideKing created T124272: Crash when used with IFA3+CUP Core at slotting screen.
Apr 10 2017, 1:21 AM · Arma 3

Apr 9 2017

jimbobstan added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Another note, i'm not sure if it helps but the maximum sample rate and bitrate i can choose for the Logitech G35 is 16Bit, 44100Hz.

Apr 9 2017, 11:28 PM · Arma 3
jimbobstan added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

I have exactly the same problem. As I wrote in the previous post for this, Windows Creator update doesn't help as someone else suggested:

Apr 9 2017, 11:26 PM · Arma 3
Nestro created T124270: View distance.
Apr 9 2017, 11:14 PM · Arma 3
jimbobstan added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

I installed the windows 10 creator update today, but I still have the problem exactly the same as before. It was totally fine when i was infantry, as soon as I got into a chopper (M900), it started with the insane stuttering. I crashed the chopper as a result.

Apr 9 2017, 11:13 PM · Arma 3
madpat3 updated the task description for T124269: access violation.
Apr 9 2017, 11:10 PM · Arma 3
madpat3 added a comment to T124269: access violation.

https://www.dropbox.com/s/goefw0s9tjyp45w/Arma3_x64_2017-04-09_21-26-12.rpt?dl=0

Apr 9 2017, 11:07 PM · Arma 3
madpat3 created T124269: access violation.
Apr 9 2017, 10:56 PM · Arma 3
Bug_Smasher_Pilot added a comment to T123834: Arma 3 Crash on Startup (0xc000041d).

Interesting. I'll be sure to post to this forum if I find any other info

Apr 9 2017, 10:39 PM · Arma 3
Arabian.Prince added a comment to T123834: Arma 3 Crash on Startup (0xc000041d).

my graphics driver is up to date so not really.....but have fun tho

Apr 9 2017, 9:14 PM · Arma 3
Astrion created T124267: Radar does not work.
Apr 9 2017, 7:50 PM · Arma 3
Bug_Smasher_Pilot added a comment to T123834: Arma 3 Crash on Startup (0xc000041d).

Solved! Big thank you to tech support. It turns out that since I reset my pc recently, my graphics driver was running on a version from 2014 (hadn't been updated). A quick update by going to NVIDIA's website solved the problem.

Apr 9 2017, 7:09 PM · Arma 3
Delta_44 added a comment to T124263: Opening map causes sound/audio to stop following player.

+1 I experience that since 1 year... or more...

Apr 9 2017, 7:00 PM · Arma 3
leoshupta added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Same problem.
Many too.
https://steamcommunity.com/app/107410/discussions/0/135511913384223613/

Apr 9 2017, 4:57 PM · Arma 3
leoshupta created T124266: 64bit arma stutter 1st person.
Apr 9 2017, 4:52 PM · Arma 3
JrSy created T124265: ARMA 3 Main game not STARTING.
Apr 9 2017, 4:26 PM · Arma 3
Zaydan created T124263: Opening map causes sound/audio to stop following player.
Apr 9 2017, 3:45 PM · Arma 3
Lex added a comment to T80798: low sound of gun.

Smoke creates a sound barrier too
https://youtu.be/5HnYiTtvMyE

Apr 9 2017, 2:00 PM · Arma 3
Roddis removed a watcher for Arma 3: Roddis.
Apr 9 2017, 12:32 PM
Roddis updated the task description for T124261: [FEATURE REQUEST]: Different Free Look realignment.
Apr 9 2017, 12:22 PM · Arma 3
Roddis created T124261: [FEATURE REQUEST]: Different Free Look realignment.
Apr 9 2017, 12:13 PM · Arma 3
TheOneThin created T124260: Offical Zeus 16+2 Missions.
Apr 9 2017, 12:06 PM · Arma 3
simp1yhotmailcouk updated the task description for T124256: Setting Editing Radius to more than 0 causes crash for Zeus.
Apr 9 2017, 11:15 AM · Arma 3
Xeno created T124258: Read and change opticsMode with scripting commands.
Apr 9 2017, 11:05 AM · Restricted Project, Arma 3
Unknown Object (User) created T124257: createSimpleObjectLocal.
Apr 9 2017, 10:51 AM · Arma 3
simp1yhotmailcouk changed Reproducibility from reproducibility:always to reproducibility:sometimes on T124256: Setting Editing Radius to more than 0 causes crash for Zeus.
Apr 9 2017, 10:23 AM · Arma 3
simp1yhotmailcouk created T124256: Setting Editing Radius to more than 0 causes crash for Zeus.
Apr 9 2017, 10:03 AM · Arma 3
JUMPSLICK added a comment to T120385: game crashing after latest update.

single player, marksman showcase, before it could even finish loading....this game is officially un-playable

Apr 9 2017, 2:56 AM · Arma 3
thesnipe added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Same issue as mentioned prior
AMD FX-9590
R9 390x (Crimson 17.4.1)
Win 10 x64
Happens with Sound Blaster X-Blaster external sound card

Apr 9 2017, 2:36 AM · Arma 3
JUMPSLICK added a comment to T120385: game crashing after latest update.

can't even load a single player scenario with no mods loaded!!!
OK, look...if you have no idea and can't help, just say it. I'll stop trying, uninstall the game and move on to something else.

Apr 9 2017, 2:25 AM · Arma 3
Japo32 added a comment to T124246: LAG in MAP move and Death&Edit Camera in 64bits only.

Ok, here another video that shows that is not the TEXT... it is the mouse cursor.

Apr 9 2017, 1:08 AM · Arma 3